Player Matchup

Fafnir
Fafnir
Gold II
Sunnyaugust1
Fafnir
Gold II
Level 81
God Stats
2W - 5L
1,435 SR
Queue Stats
238W - 207L
1,522 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 81
1,435 SR
1,522 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,500 SR
1,500 MMR
Chronos
Chronos
Bronze III
Latiinooox
Chronos
Bronze III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 3 / 0
7,763
776
7,711
12,353
8,170
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
IzanamiBakasuraAh Muzen CabPoseidonAnubis

VS

Bans
He BoHadesVulcanUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Latiinooox
Chronos
15
3 / 1 / 0
8,776
878
8,829
11,075
6,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
Latiinooox
Chronos
3
1
0
3
L
Fafnir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,711
Damage
8,829
12,353
Taken
11,075
8,170
Mitigated
6,276
4,875
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Latiinooox
Chronos
8,829
5,155
0
5,333
11,075
6,276
1,909
7,594
3,330
54,712
0
L
Fafnir
7,711
2,599
0
4,875
12,353
8,170
0
8,885
3,468
38,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,763
Gold Earned
8,776
65
Minions Killed
95
0
Camps Cleared
0
170,983
Distance Traveled
150,752
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,776
878
95
10
0
150,752
0
L
Fafnir
7,763
776
65
7
0
170,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role