Player Matchup

Achilles
Achilles
GrayroseJay
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 44L
1,033 Elo+
Party 1
Sobek
Sobek
Lich183king
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 78L
1,114 Elo+
Party 1
Nox
Nox
MexyHandGrenade
Nox
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 62L
1,098 Elo+
Party 1
Hercules
Hercules
MrSwagni
Hercules
Level 102
God Stats
25W - 17L
1,630 SR
Queue Stats
180W - 153L
1,565 Elo+
Solo
Zeus
Zeus
Zomb1f1ed_Sa1nt
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 51L
1,126 Elo+
Party 1
Team Averages
Level 60
1,526 SR
1,187 Elo+

VS

Team Averages
Level 96
1,444 SR
1,378 Elo+
Heimdallr
Heimdallr
Candela51
Heimdallr
Level 85
God Stats
59W - 67L
1,432 SR
Queue Stats
1,703W - 1,760L
1,364 Elo+
Solo
Geb
Geb
PTsapphire
Geb
Level 64
God Stats
5W - 3L
1,345 SR
Queue Stats
315W - 304L
1,380 Elo+
Solo
Awilix
Awilix
Skysauce
Awilix
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 69L
1,273 Elo+
Solo
Hercules
Hercules
angel_ivan9
Hercules
Level 159
God Stats
63W - 69L
1,447 SR
Queue Stats
1,428W - 1,414L
1,470 Elo+
Solo
Ra
Ra
theP1nkBeast
Ra
Level 75
God Stats
2W - 2L
1,496 SR
Queue Stats
151W - 138L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GrayroseJay
Achilles
18
1 / 7 / 9
11,589
891
6,046
22,906
17,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 12 / 10
11,366
874
16,506
33,477
26,263
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 11 / 8
12,255
943
15,679
19,540
8,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MrSwagni
Hercules
18
5 / 5 / 8
12,951
996
12,606
30,028
32,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 9 / 8
12,742
980
20,568
19,408
7,414
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Candela51
Heimdallr
20
6 / 0 / 32
13,543
1,042
29,118
9,972
4,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 7 / 28
14,354
1,104
15,687
22,592
26,667
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Awilix
Skysauce
Awilix
19
12 / 4 / 18
13,665
1,051
20,845
16,895
8,476
Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
angel_ivan9
Hercules
20
6 / 1 / 26
12,948
996
24,316
12,853
6,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
12 / 2 / 24
14,205
1,093
24,946
15,075
6,592
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
172
14
Kills
44
44
Deaths
14
43
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Candela51
Heimdallr
6
0
32
22
L
Achilles
GrayroseJay
Achilles
1
7
9
0.79
L
1
12
10
0.5
L
3
11
8
0.64
L
Hercules
MrSwagni
Hercules
5
5
8
1.8
W
8
7
28
3.14
W
Awilix
Skysauce
Awilix
12
4
18
5.25
L
4
9
8
0.89
W
Hercules
angel_ivan9
Hercules
6
1
26
19
W
12
2
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,405
Damage
114,912
125,359
Taken
77,387
91,789
Mitigated
52,727
12,794
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Candela51
Heimdallr
29,118
16,501
1,315
1,976
9,972
4,705
0
5,892
4,080
0
70,766
L
Achilles
GrayroseJay
Achilles
6,046
2,655
0
542
22,906
17,648
0
5,350
17,556
0
29,422
L
16,506
661
450
3,404
33,477
26,263
0
10,547
22,930
28,663
0
L
15,679
2,947
0
0
19,540
8,438
0
7,655
11,885
37,001
0
L
Hercules
MrSwagni
Hercules
12,606
2,794
0
5,496
30,028
32,026
0
10,331
19,697
434
21,281
W
15,687
3,261
207
1,185
22,592
26,667
0
16,604
5,988
25,725
0
W
Awilix
Skysauce
Awilix
20,845
11,923
0
1,403
16,895
8,476
0
10,317
6,578
0
28,046
L
20,568
1,895
804
2,098
19,408
7,414
0
6,750
12,658
43,627
0
W
Hercules
angel_ivan9
Hercules
24,316
7,180
0
4,269
12,853
6,287
0
9,621
3,232
0
32,634
W
24,946
3,813
3,549
5,942
15,075
6,592
0
10,753
4,322
47,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,903
Gold Earned
68,715
181
Minions Killed
226
3
Camps Cleared
4
1,156,950
Distance Traveled
1,140,688
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,543
1,042
95
7
1
227,519
3
L
Achilles
11,589
891
37
3
1
197,561
0
L
Sobek
11,366
874
31
2
1
200,649
0
L
Nox
12,255
943
51
4
0
212,579
0
L
Hercules
12,951
996
13
1
0
375,803
0
W
Geb
14,354
1,104
27
2
0
204,175
0
W
Awilix
13,665
1,051
18
1
2
238,486
0
L
Zeus
12,742
980
49
4
1
170,358
0
W
Hercules
12,948
996
22
2
0
266,326
1
W
Ra
14,205
1,093
64
5
1
204,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role