Player Matchup

Persephone
Persephone
Navgaemer
Persephone
Level 17
God Stats
18W - 16L
1,460 SR
Queue Stats
117W - 102L
1,296 Elo+
Solo
Artemis
Artemis
RBG4233
Artemis
Level 21
God Stats
0W - 3L
1,308 SR
Queue Stats
12W - 39L
1,134 Elo+
Solo
Neith
Neith
Rafe barat
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
909 Elo+
Party 2
Izanami
Izanami
ahsagdast
Izanami
Level 8
God Stats
11W - 15L
1,237 SR
Queue Stats
13W - 23L
958 Elo+
Party 2
Ymir
Ymir
xd_edullion
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 49L
1,293 Elo+
Solo
Team Averages
Level 12
1,401 SR
1,118 Elo+

VS

Team Averages
Level 13
1,440 SR
1,262 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
5W - 10L
1,254 SR
Queue Stats
8W - 13L
1,228 Elo+
Solo
Bacchus
Bacchus
Majinbuusm
Bacchus
Level 20
God Stats
18W - 5L
1,636 SR
Queue Stats
105W - 114L
1,245 Elo+
Party 1
Fenrir
Fenrir
Millyres
Fenrir
Level 7
God Stats
5W - 3L
1,459 SR
Queue Stats
9W - 9L
1,321 Elo+
Solo
Janus
Janus
YaBoiNinjaBroan
Janus
Level 13
God Stats
5W - 7L
1,499 SR
Queue Stats
129W - 149L
1,255 Elo+
Party 1
Merlin
Merlin
jayy_belloo
Merlin
Level 15
God Stats
53W - 64L
1,352 SR
Queue Stats
65W - 80L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Navgaemer
Persephone
14
0 / 1 / 1
9,818
755
362
676
159
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
RBG4233
Artemis
18
5 / 12 / 4
12,653
973
20,523
23,486
10,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
18
0 / 11 / 8
11,508
885
6,693
22,475
9,528
Izanami
ahsagdast
Izanami
17
1 / 9 / 4
11,367
874
6,555
14,702
5,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 7 / 3
14,125
1,087
20,431
31,615
37,777
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

6

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
0 / 5 / 19
12,012
924
6,156
9,412
4,026
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bacchus
Majinbuusm
Bacchus
20
10 / 0 / 20
14,876
1,144
19,250
14,688
21,777
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
Millyres
Fenrir
20
12 / 1 / 23
14,283
1,099
23,213
16,929
11,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 5 / 17
12,467
959
12,799
13,235
4,647
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
14 / 2 / 11
14,603
1,123
25,799
11,888
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
130
13
Kills
40
40
Deaths
13
20
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
5
19
1.9
W
Bacchus
Majinbuusm
Bacchus
10
0
20
20
W
Fenrir
Millyres
Fenrir
12
1
23
23.5
L
Persephone
Navgaemer
Persephone
0
1
1
0.5
L
Artemis
RBG4233
Artemis
5
12
4
0.58
L
Neith
0
11
8
0.36
W
4
5
17
2.5
L
Izanami
ahsagdast
Izanami
1
9
4
0.33
W
Merlin
14
2
11
9.75
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
87,217
92,954
Taken
66,152
63,004
Mitigated
47,117
739
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,156
3,074
0
283
9,412
4,026
0
2,839
6,573
0
16,828
W
Bacchus
Majinbuusm
Bacchus
19,250
3,454
606
1,922
14,688
21,777
0
5,871
8,699
35,897
0
W
Fenrir
Millyres
Fenrir
23,213
7,887
753
7,351
16,929
11,781
0
4,444
12,485
0
37,335
L
Persephone
Navgaemer
Persephone
362
0
0
0
676
159
0
147
529
1,275
0
L
Artemis
RBG4233
Artemis
20,523
15,528
0
0
23,486
10,016
0
15,226
8,260
0
31,262
L
Neith
6,693
3,297
0
475
22,475
9,528
0
13,171
9,304
0
10,852
W
12,799
2,845
154
2,379
13,235
4,647
0
3,133
10,102
27,563
0
L
Izanami
ahsagdast
Izanami
6,555
5,357
0
264
14,702
5,524
0
9,412
5,290
0
26,427
W
Merlin
25,799
2,229
0
0
11,888
4,886
0
4,506
7,382
52,064
0
L
20,431
3,973
0
0
31,615
37,777
0
19,892
11,723
39,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,471
Gold Earned
68,241
126
Minions Killed
184
1
Camps Cleared
5
737,420
Distance Traveled
1,074,205
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,012
924
24
2
1
159,910
1
W
Bacchus
14,876
1,144
38
3
1
265,943
0
W
Fenrir
14,283
1,099
32
2
1
258,317
1
L
Persephone
9,818
755
0
0
0
19,032
0
L
Artemis
12,653
973
16
1
1
163,324
0
L
Neith
11,508
885
12
1
0
189,110
2
W
Janus
12,467
959
26
2
1
180,504
0
L
Izanami
11,367
874
49
4
0
138,575
0
W
Merlin
14,603
1,123
64
5
1
209,531
0
L
Ymir
14,125
1,087
49
4
0
227,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role