Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Isterion
Achilles
Level 126
God Stats
160W - 154L
1,676 SR
Queue Stats
808W - 835L
1,611 Elo+
Solo
Artemis
Artemis
Swando
Artemis
Level 89
God Stats
5W - 8L
1,500 SR
Queue Stats
180W - 154L
1,682 Elo+
Solo
Arachne
Arachne
Xelphir
Arachne
Level 155
God Stats
1W - 1L
1,278 SR
Queue Stats
88W - 91L
1,615 Elo+
Solo
Kukulkan
Kukulkan
yadobado
Kukulkan
Level 65
God Stats
5W - 7L
1,614 SR
Queue Stats
116W - 107L
1,688 Elo+
Solo
Team Averages
Level 118
1,514 SR
1,619 Elo+

VS

Team Averages
Level 142
1,441 SR
1,597 Elo+
Merlin
Merlin
Pausas
Merlin
Level 146
God Stats
3W - 4L
1,511 SR
Queue Stats
37W - 41L
1,411 Elo+
Solo
Thor
Thor
PleasantMosquito
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,590 Elo+
Solo
Vulcan
Vulcan
Stropo
Vulcan
Level 158
God Stats
1W - 9L
1,197 SR
Queue Stats
271W - 312L
1,654 Elo+
Solo
Artemis
Artemis
Wookl
Artemis
Level 137
God Stats
0W - 2L
1,341 SR
Queue Stats
8W - 12L
1,594 Elo+
Solo
King Arthur
King Arthur
theragingwaters
King Arthur
Level 148
God Stats
0W - 1L
1,654 SR
Queue Stats
26W - 15L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 1 / 7
10,527
1,053
14,909
9,574
3,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Isterion
Achilles
15
3 / 0 / 6
9,535
954
7,341
12,566
12,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Swando
Artemis
16
1 / 1 / 8
9,478
948
8,739
9,349
3,149
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Xelphir
Arachne
15
2 / 2 / 4
9,092
909
4,025
10,929
3,741
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
yadobado
Kukulkan
15
2 / 1 / 5
9,306
931
10,646
6,383
2,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

286

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pausas
Merlin
15
1 / 0 / 2
9,058
906
11,832
6,497
2,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 2
8,692
869
5,561
11,351
3,984
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
Stropo
Vulcan
15
1 / 2 / 3
9,413
941
10,789
6,372
2,456
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Wookl
Artemis
15
1 / 1 / 3
9,266
927
11,233
9,224
3,444
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
theragingwaters
King Arthur
15
2 / 5 / 3
9,348
935
6,221
14,420
12,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
12
Kills
5
5
Deaths
12
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
7
7.5
W
Achilles
Isterion
Achilles
3
0
6
6
L
Merlin
Pausas
Merlin
1
0
2
2
L
0
4
2
0.25
L
Vulcan
Stropo
Vulcan
1
2
3
1.25
W
Artemis
Swando
Artemis
1
1
8
5
L
Artemis
Wookl
Artemis
1
1
3
2.5
W
Arachne
Xelphir
Arachne
2
2
4
2
L
King Arthur
theragingwaters
King Arthur
2
5
3
0.7
W
Kukulkan
yadobado
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,660
Damage
45,636
48,801
Taken
47,864
24,882
Mitigated
24,792
21,413
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,909
132
8,821
5,763
9,574
3,207
0
3,690
5,884
50,896
0
W
Achilles
Isterion
Achilles
7,341
1,435
0
2,019
12,566
12,504
0
5,687
6,879
0
13,167
L
Merlin
Pausas
Merlin
11,832
637
0
0
6,497
2,308
0
3,797
2,700
49,365
0
L
5,561
623
0
781
11,351
3,984
0
7,024
4,327
0
22,767
L
Vulcan
Stropo
Vulcan
10,789
4,331
0
0
6,372
2,456
0
4,144
2,228
24,105
0
W
Artemis
Swando
Artemis
8,739
2,316
0
2,448
9,349
3,149
0
5,144
4,205
0
24,807
L
Artemis
Wookl
Artemis
11,233
5,098
0
1,010
9,224
3,444
0
4,575
4,649
0
30,195
W
Arachne
Xelphir
Arachne
4,025
2,028
0
1,510
10,929
3,741
0
5,734
5,195
0
8,136
L
King Arthur
theragingwaters
King Arthur
6,221
433
0
1,674
14,420
12,600
0
6,015
8,405
0
14,620
W
Kukulkan
yadobado
Kukulkan
10,646
201
0
852
6,383
2,281
0
2,366
4,017
31,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
45,777
217
Minions Killed
228
7
Camps Cleared
11
1,017,246
Distance Traveled
1,003,660
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,527
1,053
88
9
3
225,940
0
W
Achilles
9,535
954
11
1
0
226,717
0
L
Merlin
9,058
906
67
7
1
196,755
1
L
Thor
8,692
869
55
6
3
182,351
4
L
Vulcan
9,413
941
32
3
4
226,744
2
W
Artemis
9,478
948
43
4
2
167,721
1
L
Artemis
9,266
927
51
5
3
187,033
0
W
Arachne
9,092
909
15
2
1
206,116
0
L
King Arthur
9,348
935
23
2
0
210,777
0
W
Kukulkan
9,306
931
60
6
1
190,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role