Player Matchup

Ymir
Ymir
Platinum II
A_M_V_I
Ymir
Platinum II
Level 128
God Stats
1W - 10L
1,539 SR
Queue Stats
505W - 466L
1,817 MMR
Solo
Rama
Rama
Platinum IV
Ddark360
Rama
Platinum IV
Level 135
God Stats
78W - 65L
1,757 SR
Queue Stats
150W - 134L
1,824 MMR
Solo
Ne Zha
Ne Zha
Platinum II
GageDK
Ne Zha
Platinum II
Level 149
God Stats
1W - 2L
1,798 SR
Queue Stats
65W - 57L
1,921 MMR
Party 2
Hel
Hel
Platinum III
NairosAlterEgo
Hel
Platinum III
Level 115
God Stats
1W - 1L
1,768 SR
Queue Stats
17W - 16L
1,783 MMR
Party 2
Arachne
Arachne
Platinum II
csAlberto
Arachne
Platinum II
Level 107
God Stats
58W - 55L
1,669 SR
Queue Stats
556W - 508L
1,775 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,706 SR
1,824 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,753 SR
1,823 MMR
Jing Wei
Jing Wei
Platinum II
Dewwitt
Jing Wei
Platinum II
Level 146
God Stats
9W - 3L
1,925 SR
Queue Stats
238W - 215L
1,765 MMR
Solo
Hun Batz
Hun Batz
Platinum I
NightHawk046
Hun Batz
Platinum I
Level 130
God Stats
35W - 19L
1,776 SR
Queue Stats
229W - 241L
1,862 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
TinMan-22-SS
Baron Samedi
Platinum III
Level 130
God Stats
2W - 4L
1,632 SR
Queue Stats
564W - 550L
1,741 MMR
Solo
Raijin
Raijin
Diamond V
skullkrusher646
Raijin
Diamond V
Level 124
God Stats
14W - 6L
1,751 SR
Queue Stats
143W - 145L
1,918 MMR
Party 1
Sobek
Sobek
Platinum II
x IM KNOCKED
Sobek
Platinum II
Level 146
God Stats
14W - 7L
1,679 SR
Queue Stats
164W - 145L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A_M_V_I
Ymir
20
2 / 5 / 8
16,681
463
10,319
46,159
66,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
1 / 6 / 3
16,670
463
14,689
21,992
9,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
GageDK
Ne Zha
20
3 / 4 / 9
17,653
490
23,804
37,135
48,471
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
3 / 7 / 8
17,881
497
18,893
26,341
13,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
csAlberto
Arachne
20
14 / 4 / 5
20,188
561
24,186
32,048
16,394
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetPersephoneHeimdallrOdinAphrodite

VS

Bans
ThorKumbhakarnaAchillesYemojaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dewwitt
Jing Wei
20
9 / 4 / 8
21,884
608
29,675
24,966
10,886
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
NightHawk046
Hun Batz
20
8 / 3 / 13
20,487
569
22,223
22,789
15,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
TinMan-22-SS
Baron Samedi
20
3 / 4 / 7
19,311
536
27,233
25,438
30,479
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 9 / 6
18,218
506
19,034
19,695
8,518
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 3 / 15
18,289
508
22,901
31,956
35,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
75
23
Kills
26
26
Deaths
23
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ymir
A_M_V_I
Ymir
2
5
8
1.2
L
Rama
1
6
3
0.42
W
Jing Wei
Dewwitt
Jing Wei
9
4
8
3.25
L
Ne Zha
GageDK
Ne Zha
3
4
9
1.88
L
3
7
8
1
W
Hun Batz
NightHawk046
Hun Batz
8
3
13
4.83
W
Baron Samedi
TinMan-22-SS
Baron Samedi
3
4
7
1.63
L
Arachne
csAlberto
Arachne
14
4
5
4.13
W
4
9
6
0.78
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,891
Damage
121,066
163,675
Taken
124,844
154,588
Mitigated
100,615
70,212
Healing
50,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
A_M_V_I
Ymir
10,319
1,376
0
1,431
46,159
66,731
195
23,551
22,608
63,627
0
L
Rama
14,689
12,918
0
8,217
21,992
9,337
4,320
5,398
16,594
0
124,224
W
Jing Wei
Dewwitt
Jing Wei
29,675
25,697
0
13,921
24,966
10,886
4,854
4,488
20,478
0
225,173
L
Ne Zha
GageDK
Ne Zha
23,804
7,382
0
14,585
37,135
48,471
2,114
14,957
22,178
0
137,535
L
18,893
728
19,217
12,621
26,341
13,655
1,620
13,326
13,015
139,328
0
W
Hun Batz
NightHawk046
Hun Batz
22,223
4,323
0
7,102
22,789
15,682
2,037
6,428
16,361
0
166,580
W
Baron Samedi
TinMan-22-SS
Baron Samedi
27,233
861
3,034
11,153
25,438
30,479
82
4,661
20,777
143,187
0
L
Arachne
csAlberto
Arachne
24,186
16,382
0
14,141
32,048
16,394
3,654
14,175
17,873
0
159,953
W
19,034
973
0
1,506
19,695
8,518
0
5,418
14,277
132,589
0
W
22,901
1,934
0
13,299
31,956
35,050
660
10,207
21,749
64,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,073
Gold Earned
98,189
921
Minions Killed
987
0
Camps Cleared
0
3,480,063
Distance Traveled
3,383,648
40
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,681
463
64
2
0
715,704
10
L
Rama
16,670
463
221
6
0
632,275
6
W
Jing Wei
21,884
608
309
9
0
657,132
6
L
Ne Zha
17,653
490
190
5
0
707,415
5
L
Hel
17,881
497
245
7
0
684,313
7
W
Hun Batz
20,487
569
193
5
0
796,871
7
W
Baron Samedi
19,311
536
225
6
0
661,692
3
L
Arachne
20,188
561
201
6
0
740,356
12
W
Raijin
18,218
506
196
5
0
538,810
7
W
Sobek
18,289
508
64
2
0
729,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role