Player Matchup

Bellona
Bellona
Sir-Leoric
Bellona
Level 122
God Stats
12W - 11L
1,682 SR
Queue Stats
320W - 353L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
UNIVERSEWITHIN
Ah Puch
Level 119
God Stats
15W - 8L
1,261 SR
Queue Stats
195W - 192L
1,432 Elo+
Party 1
Neith
Neith
prabing13
Neith
Level 57
God Stats
2W - 1L
1,145 SR
Queue Stats
48W - 94L
1,249 Elo+
Solo
Team Averages
Level 99
1,362 SR
1,370 Elo+

VS

Team Averages
Level 70
1,516 SR
1,373 Elo+
Jing Wei
Jing Wei
Fleury971
Jing Wei
Level 87
God Stats
33W - 38L
1,469 SR
Queue Stats
376W - 506L
1,213 Elo+
Solo
Cerberus
Cerberus
Hunterxiv21
Cerberus
Level 36
God Stats
33W - 26L
1,550 SR
Queue Stats
104W - 108L
1,411 Elo+
Solo
Hel
Hel
YojiLame
Hel
Level 88
God Stats
5W - 4L
1,529 SR
Queue Stats
83W - 77L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sir-Leoric
Bellona
16
4 / 5 / 12
13,323
634
18,986
20,202
24,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 1 / 6
16,244
774
33,124
11,494
5,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
prabing13
Neith
18
2 / 4 / 11
13,123
625
14,531
14,789
4,262
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fleury971
Jing Wei
16
1 / 7 / 2
11,891
566
8,461
23,977
8,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Hunterxiv21
Cerberus
16
7 / 8 / 2
14,911
710
14,756
36,125
22,228
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 7 / 2
12,079
575
8,276
22,788
6,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
9
10
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Fleury971
Jing Wei
1
7
2
0.29
L
Cerberus
Hunterxiv21
Cerberus
7
8
2
1
W
Bellona
Sir-Leoric
Bellona
4
5
12
2
W
16
1
6
19
L
1
7
2
0.29
W
Neith
prabing13
Neith
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,641
Damage
31,493
46,485
Taken
82,890
34,603
Mitigated
37,792
17,261
Healing
25,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Fleury971
Jing Wei
8,461
4,612
197
1,609
23,977
8,660
0
11,296
12,681
0
53,137
L
Cerberus
Hunterxiv21
Cerberus
14,756
300
893
8,075
36,125
22,228
0
10,518
25,607
44,756
0
W
Bellona
Sir-Leoric
Bellona
18,986
5,108
0
3,276
20,202
24,844
0
10,345
9,857
0
56,245
W
33,124
1,302
0
5,717
11,494
5,497
804
3,739
7,755
123,386
0
L
8,276
900
5,139
9,461
22,788
6,904
415
11,378
11,410
75,479
0
W
Neith
prabing13
Neith
14,531
5,281
696
7,572
14,789
4,262
2,381
9,500
5,289
0
54,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,690
Gold Earned
38,881
243
Minions Killed
241
0
Camps Cleared
0
1,117,135
Distance Traveled
1,027,385
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,891
566
82
4
0
337,514
1
L
Cerberus
14,911
710
49
2
0
358,305
0
W
Bellona
13,323
634
54
3
0
360,234
4
W
Ah Puch
16,244
774
131
6
0
368,605
4
L
Hel
12,079
575
110
5
0
331,566
0
W
Neith
13,123
625
58
3
0
388,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role