Player Matchup

Chang'e
Chang'e
OkayMaybe
Chang'e
Level 44
God Stats
7W - 1L
1,931 SR
Queue Stats
16W - 15L
1,512 Elo+
Party 2
Hercules
Hercules
fogdog27
Hercules
Level 87
God Stats
10W - 19L
1,347 SR
Queue Stats
51W - 52L
1,425 Elo+
Party 2
Neith
Neith
pez18000
Neith
Level 68
God Stats
3W - 2L
1,594 SR
Queue Stats
17W - 25L
1,402 Elo+
Party 2
Team Averages
Level 66
1,624 SR
1,447 Elo+

VS

Team Averages
Level 75
1,537 SR
1,512 Elo+
Nemesis
Nemesis
DigbyJr
Nemesis
Level 99
God Stats
4W - 6L
1,397 SR
Queue Stats
143W - 130L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
JasonKim88
Nu Wa
Level 65
God Stats
16W - 9L
1,609 SR
Queue Stats
103W - 89L
1,469 Elo+
Party 1
Bellona
Bellona
NegurMan
Bellona
Level 62
God Stats
22W - 18L
1,606 SR
Queue Stats
86W - 71L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OkayMaybe
Chang'e
17
8 / 2 / 11
14,587
663
17,839
17,447
4,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hercules
fogdog27
Hercules
19
9 / 0 / 12
14,770
671
11,249
23,325
16,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
pez18000
Neith
17
4 / 3 / 14
13,811
628
17,459
18,888
5,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DigbyJr
Nemesis
15
1 / 6 / 3
11,960
544
15,859
23,298
22,429
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
14
1 / 10 / 3
12,211
555
13,052
13,974
7,791
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
NegurMan
Bellona
16
3 / 5 / 2
12,964
589
15,266
19,001
18,619
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
21
Kills
5
5
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DigbyJr
Nemesis
1
6
3
0.42
L
Nu Wa
1
10
3
0.25
L
Bellona
NegurMan
Bellona
3
5
2
0.8
W
Chang'e
OkayMaybe
Chang'e
8
2
11
6.75
W
Hercules
fogdog27
Hercules
9
0
12
15
W
Neith
pez18000
Neith
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,547
Damage
44,177
59,660
Taken
56,273
26,554
Mitigated
48,839
38,249
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DigbyJr
Nemesis
15,859
3,955
0
4,114
23,298
22,429
0
6,923
16,375
0
58,389
L
Nu Wa
13,052
2,582
0
698
13,974
7,791
0
4,713
9,261
66,678
0
L
Bellona
NegurMan
Bellona
15,266
1,701
0
692
19,001
18,619
0
6,228
12,773
1,188
43,367
W
Chang'e
OkayMaybe
Chang'e
17,839
839
10,295
9,687
17,447
4,884
1,268
3,808
13,639
64,344
0
W
Hercules
fogdog27
Hercules
11,249
3,273
149
10,030
23,325
16,519
723
4,572
18,753
0
43,746
W
Neith
pez18000
Neith
17,459
8,057
981
7,107
18,888
5,151
1,866
5,853
13,035
0
78,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,168
Gold Earned
37,135
227
Minions Killed
199
0
Camps Cleared
0
1,218,393
Distance Traveled
1,171,330
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,960
544
73
3
0
417,099
4
L
Nu Wa
12,211
555
77
4
0
326,899
0
L
Bellona
12,964
589
49
2
0
427,332
0
W
Chang'e
14,587
663
73
3
0
393,963
2
W
Hercules
14,770
671
40
2
0
455,891
2
W
Neith
13,811
628
114
5
0
368,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role