Player Matchup

Hel
Hel
LIL-BERSERKER
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 29L
1,794 Elo+
Party 1
Ymir
Ymir
SPLASH251
Ymir
Level 129
God Stats
5W - 0L
1,962 SR
Queue Stats
39W - 11L
1,816 Elo+
Party 1
Thor
Thor
tostones22
Thor
Level 6
God Stats
2W - 0L
1,752 SR
Queue Stats
27W - 1L
1,960 Elo+
Party 1
Team Averages
Level 94
1,738 SR
1,857 Elo+

VS

Team Averages
Level 106
1,613 SR
1,635 Elo+
King Arthur
King Arthur
AoS Alkoon
King Arthur
Level 160
God Stats
2W - 2L
1,565 SR
Queue Stats
66W - 41L
1,814 Elo+
Party 2
Thor
Thor
AoS Honored
Thor
Level 10
God Stats
2W - 5L
1,476 SR
Queue Stats
27W - 17L
1,332 Elo+
Party 2
The Morrigan
The Morrigan
AoS Whiffy
The Morrigan
Level 148
God Stats
1W - 3L
1,798 SR
Queue Stats
66W - 51L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 15
15,528
675
23,038
23,106
16,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
18
6 / 3 / 15
14,486
630
11,366
29,374
35,486
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
13 / 6 / 9
16,027
697
22,592
20,147
8,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AoS Alkoon
King Arthur
17
4 / 5 / 7
13,772
599
20,569
28,638
39,015
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 15 / 8
11,899
517
6,042
20,619
5,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
AoS Whiffy
The Morrigan
18
8 / 6 / 4
14,371
625
25,144
16,515
6,190
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
26
Kills
12
12
Deaths
26
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AoS Alkoon
King Arthur
4
5
7
1.5
L
0
15
8
0.27
L
The Morrigan
AoS Whiffy
The Morrigan
8
6
4
1.67
W
7
3
15
4.83
W
Ymir
6
3
15
4.5
W
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,996
Damage
51,755
72,627
Taken
65,772
60,037
Mitigated
51,115
40,041
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AoS Alkoon
King Arthur
20,569
3,185
0
6,736
28,638
39,015
150
16,153
12,485
0
65,879
L
6,042
347
0
520
20,619
5,910
134
11,254
9,365
0
24,400
L
The Morrigan
AoS Whiffy
The Morrigan
25,144
3,540
220
0
16,515
6,190
180
7,045
9,470
89,592
3,367
W
23,038
1,242
19,298
15,826
23,106
16,402
1,020
5,968
16,952
133,888
0
W
Ymir
11,366
2,819
0
3,807
29,374
35,486
121
10,608
18,766
24,661
0
W
22,592
3,456
0
1,110
20,147
8,149
1,968
5,352
14,795
0
75,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,041
Gold Earned
40,042
254
Minions Killed
193
0
Camps Cleared
0
1,230,839
Distance Traveled
1,134,640
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,772
599
63
3
0
390,807
4
L
Thor
11,899
517
38
2
0
333,738
0
L
The Morrigan
14,371
625
92
4
0
410,095
1
W
Hel
15,528
675
164
7
0
429,300
6
W
Ymir
14,486
630
19
1
0
434,636
5
W
Thor
16,027
697
71
3
0
366,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role