Player Matchup

Hades
Hades
Silver V
SpookySpecter13
Hades
Silver V
Level 107
God Stats
0W - 2L
1,454 SR
Queue Stats
14W - 20L
1,003 MMR
Party 2
Hercules
Hercules
Silver I
marathonman1313
Hercules
Silver I
Level 107
God Stats
10W - 11L
1,388 SR
Queue Stats
27W - 32L
1,232 MMR
Party 2
Bacchus
Bacchus
Gold I
pac430hes
Bacchus
Gold I
Level 140
God Stats
1W - 1L
1,630 SR
Queue Stats
5W - 7L
1,678 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,491 SR
1,304 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,606 SR
1,339 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 24L
1,329 MMR
Solo
Chaac
Chaac
Silver II
KSI UNDERFIRE
Chaac
Silver II
Level 148
God Stats
4W - 2L
1,631 SR
Queue Stats
60W - 42L
1,215 MMR
Party 1
Ra
Ra
Gold II
lilmex918
Ra
Gold II
Level 122
God Stats
4W - 1L
1,686 SR
Queue Stats
48W - 23L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,221
548
5,604
14,002
8,663
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
12
1 / 2 / 0
8,255
550
4,578
14,435
10,868
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Bacchus
pac430hes
Bacchus
11
0 / 4 / 1
7,967
531
7,502
12,322
9,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ZeusYemojaOdinKukulkanKumbhakarna

VS

Bans
KuzenboGaneshaVulcanCerberusHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 1 / 6
9,882
659
11,548
5,029
1,831
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 8
9,884
659
7,700
12,828
11,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 4
10,313
688
9,434
7,623
3,438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
6
6
W
2
0
8
6
L
0
4
1
0.13
W
5
0
4
7
L
Hercules
1
2
0
0.5
L
Bacchus
pac430hes
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,684
Damage
28,682
40,759
Taken
25,480
29,374
Mitigated
16,890
10,920
Healing
19,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,548
6,717
2,057
870
5,029
1,831
1,725
3,026
2,003
0
40,451
W
7,700
975
0
5,008
12,828
11,621
616
5,231
7,597
0
28,848
L
5,604
264
556
3,642
14,002
8,663
0
2,072
11,930
46,189
0
W
9,434
998
6,007
5,110
7,623
3,438
990
4,886
2,737
68,302
0
L
Hercules
4,578
865
843
4,061
14,435
10,868
0
2,566
11,869
0
17,586
L
Bacchus
pac430hes
Bacchus
7,502
243
576
1,242
12,322
9,843
0
4,916
7,406
23,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,443
Gold Earned
30,079
148
Minions Killed
187
0
Camps Cleared
0
693,518
Distance Traveled
886,891
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,882
659
54
4
0
292,511
3
W
Chaac
9,884
659
28
2
0
307,002
10
L
Hades
8,221
548
89
6
0
221,264
4
W
Ra
10,313
688
105
7
0
287,378
2
L
Hercules
8,255
550
26
2
0
228,887
3
L
Bacchus
7,967
531
33
2
0
243,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role