Player Matchup

Terra
Terra
CheekSlapper
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 88L
1,018 Elo+
Party 1
Ares
Ares
GingaNinja7589
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 60L
1,500 Elo+
Party 1
Ullr
Ullr
RealSommerRay
Ullr
Level 16
God Stats
6W - 9L
985 SR
Queue Stats
86W - 120L
1,005 Elo+
Party 1
Team Averages
Level 12
1,328 SR
1,174 Elo+

VS

Team Averages
Level 22
1,545 SR
1,383 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
35W - 29L
1,554 SR
Queue Stats
40W - 35L
1,431 Elo+
Party 2
Raijin
Raijin
PhantasmalMask
Raijin
Level 25
God Stats
3W - 5L
1,581 SR
Queue Stats
45W - 36L
1,493 Elo+
Party 2
Janus
Janus
wiseburrito
Janus
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
91W - 77L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,264
551
4,176
13,752
13,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 1
8,445
563
469
13,674
14,990
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 6 / 1
8,480
565
7,126
13,327
4,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 7
8,729
582
1,214
566
172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
15 / 2 / 1
11,844
790
19,298
11,968
4,859
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 0 / 13
10,076
672
9,413
4,120
1,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
0
Kills
16
17
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
7
3.5
L
0
5
0
0
L
0
6
1
0.08
W
15
2
1
7.75
L
0
6
1
0.08
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,771
Damage
29,925
40,753
Taken
16,654
33,224
Mitigated
6,460
9,149
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,214
688
0
201
566
172
1,109
220
346
0
12,149
L
4,176
317
2,798
3,997
13,752
13,302
0
9,220
4,532
19,538
0
L
469
35
0
0
13,674
14,990
0
9,271
4,403
15,938
0
W
19,298
2,361
0
3,342
11,968
4,859
870
3,301
8,667
55,984
0
L
7,126
2,411
0
2,354
13,327
4,932
0
10,340
2,987
90
39,721
W
9,413
426
0
250
4,120
1,429
152
1,222
2,898
34,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,189
Gold Earned
30,649
98
Minions Killed
145
0
Camps Cleared
0
685,566
Distance Traveled
631,793
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,729
582
10
1
0
91,357
0
L
Terra
8,264
551
24
2
0
257,686
1
L
Ares
8,445
563
20
1
0
204,499
1
W
Raijin
11,844
790
81
5
0
247,723
1
L
Ullr
8,480
565
54
4
0
223,381
1
W
Janus
10,076
672
54
4
0
292,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role