Player Matchup

Izanami
Izanami
 
Izanami
Level 14
God Stats
4W - 0L
1,677 SR
Queue Stats
10W - 11L
1,224 Elo+
Party 2
Yemoja
Yemoja
Enderwisper
Yemoja
Level 16
God Stats
7W - 4L
1,537 SR
Queue Stats
8W - 6L
1,416 Elo+
Party 2
Sol
Sol
That1Brony
Sol
Level 67
God Stats
2W - 2L
1,340 SR
Queue Stats
239W - 217L
1,557 Elo+
Party 2
Team Averages
Level 32
1,518 SR
1,399 Elo+

VS

Team Averages
Level 39
1,699 SR
1,424 Elo+
Izanami
Izanami
Blintanino
Izanami
Level 46
God Stats
4W - 1L
1,826 SR
Queue Stats
15W - 9L
1,462 Elo+
Party 1
Ganesha
Ganesha
Omplix
Ganesha
Level 27
God Stats
18W - 8L
1,463 SR
Queue Stats
77W - 62L
1,405 Elo+
Party 1
Ra
Ra
ScootinJayYT
Ra
Level 45
God Stats
1W - 1L
1,809 SR
Queue Stats
67W - 46L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 3 / 11
8,284
690
4,697
7,001
2,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
3 / 2 / 13
9,746
812
5,930
7,917
3,720
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
12 / 3 / 4
10,702
892
14,200
11,539
3,810
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blintanino
Izanami
11
3 / 6 / 2
8,459
705
4,755
10,127
3,442
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Omplix
Ganesha
10
0 / 6 / 6
7,308
609
2,705
11,821
15,150
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 4 / 3
8,311
693
6,424
8,071
3,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
16
Kills
7
8
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
11
2.17
L
Izanami
Blintanino
Izanami
3
6
2
0.67
W
Yemoja
3
2
13
4.75
L
Ganesha
Omplix
Ganesha
0
6
6
0.5
L
4
4
3
1.38
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
13,884
26,457
Taken
30,019
9,775
Mitigated
21,619
9,666
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,697
3,072
0
485
7,001
2,245
324
3,003
3,998
0
26,706
L
Izanami
Blintanino
Izanami
4,755
2,922
0
780
10,127
3,442
0
5,834
4,293
0
31,237
W
Yemoja
5,930
767
1,768
1,891
7,917
3,720
385
1,862
6,055
12,625
0
L
Ganesha
Omplix
Ganesha
2,705
75
807
1,247
11,821
15,150
0
9,003
2,818
5,441
0
L
6,424
440
2,550
2,824
8,071
3,027
0
5,341
2,730
40,385
0
W
14,200
4,635
0
5,522
11,539
3,810
1,709
4,316
7,223
46,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
24,078
119
Minions Killed
105
0
Camps Cleared
0
632,274
Distance Traveled
557,196
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,284
690
53
4
0
217,193
0
L
Izanami
8,459
705
61
5
0
181,686
1
W
Yemoja
9,746
812
10
1
0
223,678
0
L
Ganesha
7,308
609
1
0
0
178,829
0
L
Ra
8,311
693
43
4
0
196,681
1
W
Sol
10,702
892
56
5
0
191,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role