Player Matchup

Discordia
Discordia
JordE1206
Discordia
Level 137
God Stats
2W - 5L
1,243 SR
Queue Stats
143W - 153L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
JosephCanGame
Kuzenbo
Level 92
God Stats
0W - 1L
1,282 SR
Queue Stats
25W - 30L
1,310 Elo+
Party 3
Ganesha
Ganesha
PilotPolecat127
Ganesha
Level 125
God Stats
1W - 2L
1,282 SR
Queue Stats
233W - 247L
1,433 Elo+
Party 2
Eset
Eset
YoNgSuRtI
Eset
Level 145
God Stats
5W - 5L
1,687 SR
Queue Stats
261W - 262L
1,467 Elo+
Party 3
Thoth
Thoth
titanpaws
Thoth
Level 108
God Stats
7W - 6L
1,621 SR
Queue Stats
442W - 439L
1,446 Elo+
Solo
Team Averages
Level 121
1,423 SR
1,421 Elo+

VS

Team Averages
Level 82
1,640 SR
1,449 Elo+
Fenrir
Fenrir
BoneDipCollect
Fenrir
Level 109
God Stats
13W - 10L
1,678 SR
Queue Stats
523W - 497L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
Dutch India Co
Hou Yi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 153L
1,488 Elo+
Party 1
Bacchus
Bacchus
Sule_Kolo
Bacchus
Level 101
God Stats
8W - 1L
1,650 SR
Queue Stats
99W - 98L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Wakawaka80z
Nu Wa
Level 43
God Stats
1W - 0L
1,701 SR
Queue Stats
4W - 5L
1,333 Elo+
Solo
Izanami
Izanami
fxchelle
Izanami
Level 89
God Stats
8W - 4L
1,672 SR
Queue Stats
116W - 99L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JordE1206
Discordia
19
7 / 6 / 6
11,633
831
12,146
12,152
5,318
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
16
5 / 4 / 8
10,119
723
11,316
17,879
17,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 4 / 13
9,521
680
7,532
24,332
12,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Eset
17
4 / 5 / 5
10,406
743
12,996
13,125
5,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
titanpaws
Thoth
17
4 / 4 / 7
10,578
756
7,030
13,605
5,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 8
11,831
845
14,871
15,774
13,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 2 / 18
10,565
755
11,083
10,914
4,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Sule_Kolo
Bacchus
17
1 / 5 / 18
9,873
705
7,620
14,035
20,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 2 / 14
11,619
830
26,279
11,003
4,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
fxchelle
Izanami
18
5 / 3 / 11
11,488
821
8,525
11,186
4,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
92
20
Kills
23
23
Deaths
20
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
8
8
8
1.5
W
2
2
18
5.5
L
Discordia
JordE1206
Discordia
7
6
6
1.67
L
Kuzenbo
5
4
8
2.25
L
0
4
13
1.63
W
Bacchus
Sule_Kolo
Bacchus
1
5
18
2
W
7
2
14
7
L
Eset
4
5
5
1.3
W
Izanami
fxchelle
Izanami
5
3
11
3.5
L
Thoth
titanpaws
Thoth
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
68,378
81,093
Taken
62,912
47,168
Mitigated
48,095
24,541
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,871
2,935
3,988
2,821
15,774
13,036
109
12,587
3,187
0
18,779
W
11,083
3,815
2,692
2,784
10,914
4,365
2,464
10,715
199
0
28,265
L
Discordia
JordE1206
Discordia
12,146
0
443
1,911
12,152
5,318
1,265
3,581
8,571
30,757
0
L
Kuzenbo
11,316
2,398
1,090
2,937
17,879
17,886
651
7,791
10,088
24,745
0
L
7,532
552
1,571
6,885
24,332
12,958
409
10,481
13,851
33,123
0
W
Bacchus
Sule_Kolo
Bacchus
7,620
501
2,014
1,189
14,035
20,774
213
8,857
5,178
17,593
0
W
26,279
8,108
537
3,415
11,003
4,991
1,433
9,612
1,391
55,356
0
L
Eset
12,996
902
1,177
3,873
13,125
5,652
332
5,161
7,964
32,283
0
W
Izanami
fxchelle
Izanami
8,525
4,260
1,562
2,951
11,186
4,929
1,389
9,249
1,937
0
30,601
L
Thoth
titanpaws
Thoth
7,030
405
2,155
2,499
13,605
5,354
2,107
6,885
6,720
27,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,257
Gold Earned
55,376
176
Minions Killed
168
0
Camps Cleared
0
1,228,457
Distance Traveled
1,289,190
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,831
845
8
1
0
223,462
0
W
Hou Yi
10,565
755
42
3
0
245,898
0
L
Discordia
11,633
831
38
3
0
241,869
0
L
Kuzenbo
10,119
723
26
2
0
233,339
0
L
Ganesha
9,521
680
5
0
0
269,547
0
W
Bacchus
9,873
705
18
1
0
277,356
2
W
Nu Wa
11,619
830
44
3
0
275,618
3
L
Eset
10,406
743
37
3
0
255,393
0
W
Izanami
11,488
821
56
4
0
266,856
0
L
Thoth
10,578
756
70
5
0
228,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role