Player Matchup

Nemesis
Nemesis
GEN Jenkins
Nemesis
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,210 Elo+
Party 1
Zeus
Zeus
KermayNeedaMilk
Zeus
Level 139
God Stats
3W - 1L
1,664 SR
Queue Stats
190W - 173L
1,505 Elo+
Party 2
Anubis
Anubis
Nevets317
Anubis
Level 140
God Stats
18W - 25L
1,278 SR
Queue Stats
268W - 273L
1,508 Elo+
Party 2
Geb
Geb
Nirvana Kizaru
Geb
Level 144
God Stats
1W - 1L
1,799 SR
Queue Stats
16W - 14L
1,322 Elo+
Party 1
Skadi
Skadi
iCraveBattle
Skadi
Level 126
God Stats
37W - 22L
1,441 SR
Queue Stats
180W - 181L
1,443 Elo+
Party 2
Team Averages
Level 127
1,536 SR
1,398 Elo+

VS

Team Averages
Level 90
1,426 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Enlightnment
Poseidon
Level 67
God Stats
36W - 39L
1,274 SR
Queue Stats
579W - 571L
1,460 Elo+
Solo
Terra
Terra
Vesalligr
Terra
Level 77
God Stats
0W - 3L
1,376 SR
Queue Stats
60W - 50L
1,529 Elo+
Solo
Mercury
Mercury
XxJUl10 C3S4RxX
Mercury
Level 126
God Stats
14W - 10L
1,535 SR
Queue Stats
311W - 303L
1,568 Elo+
Solo
Merlin
Merlin
luissilva202
Merlin
Level 67
God Stats
11W - 11L
1,444 SR
Queue Stats
910W - 909L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GEN Jenkins
Nemesis
15
2 / 1 / 5
9,381
938
5,273
7,094
2,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 0 / 13
10,677
1,068
23,041
6,799
2,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Nevets317
Anubis
15
3 / 8 / 9
9,579
958
7,373
9,588
4,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 0 / 10
9,757
976
4,332
5,205
2,945
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 2 / 6
10,930
1,093
12,908
7,301
2,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 7 / 3
9,908
991
5,902
13,072
4,441
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Enlightnment
Poseidon
16
0 / 3 / 10
9,239
924
7,548
6,810
2,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Vesalligr
Terra
14
0 / 2 / 5
8,501
850
3,772
12,785
7,311
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 4
9,532
953
6,705
13,968
4,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
3 / 2 / 6
9,661
966
8,368
8,653
4,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
18
Kills
11
11
Deaths
18
43
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
7
3
0.79
L
Poseidon
Enlightnment
Poseidon
0
3
10
1.67
W
Nemesis
GEN Jenkins
Nemesis
2
1
5
4.5
W
4
0
13
10.5
W
Anubis
Nevets317
Anubis
3
8
9
0.94
W
1
0
10
6
L
Terra
Vesalligr
Terra
0
2
5
1.25
L
4
4
4
1.5
W
8
2
6
5.5
L
Merlin
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,927
Damage
32,295
35,987
Taken
55,288
14,098
Mitigated
22,701
6,447
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,902
2,006
0
1,377
13,072
4,441
0
7,814
5,258
0
21,666
L
Poseidon
Enlightnment
Poseidon
7,548
726
0
0
6,810
2,425
0
3,762
3,048
18,004
0
W
Nemesis
GEN Jenkins
Nemesis
5,273
1,415
0
2,254
7,094
2,367
0
3,881
3,213
0
18,046
W
23,041
1,055
0
26
6,799
2,095
0
3,122
3,677
48,208
0
W
Anubis
Nevets317
Anubis
7,373
153
0
575
9,588
4,171
0
5,515
4,073
11,208
0
W
4,332
211
1,171
978
5,205
2,945
0
3,343
1,862
16,260
0
L
Terra
Vesalligr
Terra
3,772
113
1,838
2,086
12,785
7,311
0
10,030
2,755
8,908
0
L
6,705
2,597
1,047
1,711
13,968
4,393
0
9,262
4,706
0
22,196
W
12,908
5,716
412
1,031
7,301
2,520
0
3,827
3,474
0
34,938
L
Merlin
8,368
86
0
0
8,653
4,131
0
3,878
4,775
37,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,324
Gold Earned
46,841
175
Minions Killed
164
7
Camps Cleared
5
893,774
Distance Traveled
931,006
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,908
991
58
6
0
161,169
0
L
Poseidon
9,239
924
14
1
2
217,803
0
W
Nemesis
9,381
938
47
5
3
210,842
0
W
Zeus
10,677
1,068
52
5
0
181,796
1
W
Anubis
9,579
958
8
1
0
132,494
0
W
Geb
9,757
976
29
3
1
182,126
0
L
Terra
8,501
850
9
1
1
129,491
0
L
Mercury
9,532
953
38
4
2
229,779
1
W
Skadi
10,930
1,093
39
4
3
186,516
0
L
Merlin
9,661
966
45
5
0
192,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role