Player Matchup

Anhur
Anhur
BIGGIE 831
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 86L
1,451 Elo+
Party 1
Nox
Nox
MythicTreez
Nox
Level 153
God Stats
3W - 2L
1,479 SR
Queue Stats
127W - 117L
1,554 Elo+
Party 1
Bacchus
Bacchus
New Hypnotic
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,608 Elo+
Party 1
Raijin
Raijin
RavynNightstorm
Raijin
Level 155
God Stats
1W - 0L
1,108 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
alphaquegently
Jing Wei
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,455 Elo+
Party 1
Team Averages
Level 121
1,417 SR
1,513 Elo+

VS

Team Averages
Level 120
1,415 SR
1,487 Elo+
Izanami
Izanami
EODLunchbox
Izanami
Level 128
God Stats
7W - 8L
1,461 SR
Queue Stats
643W - 600L
1,491 Elo+
Solo
Rama
Rama
YaBoiiHarambe
Rama
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 76L
1,466 Elo+
Solo
Vamana
Vamana
kingdooms
Vamana
Level 147
God Stats
2W - 5L
1,114 SR
Queue Stats
298W - 274L
1,497 Elo+
Solo
Serqet
Serqet
marvaq05
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
xXCjAvalonXx
Agni
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 254L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
3 / 2 / 24
11,254
750
6,463
10,639
4,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 3 / 16
13,062
871
24,443
12,082
6,263
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
New Hypnotic
Bacchus
20
6 / 4 / 22
12,649
843
15,188
20,741
34,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 5 / 16
11,314
754
14,877
12,446
5,681
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
20
8 / 2 / 22
12,555
837
16,284
18,667
9,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EODLunchbox
Izanami
18
2 / 8 / 9
10,751
717
16,819
15,776
5,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 7 / 8
10,460
697
8,028
14,964
5,462
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
kingdooms
Vamana
17
3 / 8 / 9
10,285
686
16,364
24,942
28,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
marvaq05
Serqet
16
4 / 9 / 3
10,084
672
4,078
15,036
4,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 8 / 8
9,938
663
13,658
13,674
4,092
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
51
40
Kills
14
16
Deaths
40
100
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
2
24
7.5
L
Izanami
EODLunchbox
Izanami
2
8
9
0.81
W
15
3
16
7.67
W
Bacchus
New Hypnotic
Bacchus
6
4
22
4.25
W
8
5
16
3.2
L
3
7
8
1
W
Jing Wei
8
2
22
9.5
L
Vamana
kingdooms
Vamana
3
8
9
0.94
L
Serqet
marvaq05
Serqet
4
9
3
0.61
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,255
Damage
58,947
74,575
Taken
84,392
60,154
Mitigated
48,056
30,057
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
6,463
3,768
4,035
2,754
10,639
4,819
3,740
3,760
6,594
0
29,957
L
Izanami
EODLunchbox
Izanami
16,819
9,748
2,075
3,046
15,776
5,217
0
10,785
4,991
0
38,291
W
24,443
356
4,399
2,648
12,082
6,263
403
1,657
9,975
32,757
0
W
Bacchus
New Hypnotic
Bacchus
15,188
1,497
2,540
1,271
20,741
34,055
695
2,943
17,546
19,977
0
W
14,877
1,811
2,701
939
12,446
5,681
0
1,029
11,302
24,982
0
L
8,028
6,318
671
1,896
14,964
5,462
661
11,034
3,930
0
21,768
W
Jing Wei
16,284
11,627
1,670
7,100
18,667
9,336
344
4,269
14,398
0
41,190
L
Vamana
kingdooms
Vamana
16,364
5,351
973
9,030
24,942
28,329
0
14,553
10,389
0
29,375
L
Serqet
marvaq05
Serqet
4,078
142
1,107
1,659
15,036
4,956
554
10,202
4,834
0
5,612
L
13,658
441
1,990
1,687
13,674
4,092
305
7,934
5,740
25,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,834
Gold Earned
51,518
151
Minions Killed
128
0
Camps Cleared
0
1,427,891
Distance Traveled
1,160,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,254
750
49
3
0
262,708
0
L
Izanami
10,751
717
51
3
0
218,915
0
W
Nox
13,062
871
21
1
0
338,224
0
W
Bacchus
12,649
843
7
0
0
321,950
0
W
Raijin
11,314
754
26
2
0
228,538
0
L
Rama
10,460
697
26
2
0
221,636
0
W
Jing Wei
12,555
837
48
3
0
276,471
0
L
Vamana
10,285
686
18
1
0
272,502
0
L
Serqet
10,084
672
6
0
0
226,413
0
L
Agni
9,938
663
27
2
0
221,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role