Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
A Toucher
Hera
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 157L
1,505 Elo+
Solo
Odin
Odin
Apologizet
Odin
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
196W - 183L
1,449 Elo+
Party 2
Artio
Artio
HaleXtorreZgm
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 188L
1,395 Elo+
Party 2
Nox
Nox
Sxs Ghosts sxS
Nox
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 93L
1,468 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,464 Elo+

VS

Team Averages
Level 103
1,509 SR
1,454 Elo+
Chaac
Chaac
CRANK_DAT_PAULO
Chaac
Level 108
God Stats
24W - 15L
1,632 SR
Queue Stats
840W - 887L
1,517 Elo+
Party 1
Cerberus
Cerberus
CRANK_PRO_SKiLLZ
Cerberus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
HayImBugzzy
Amaterasu
Level 129
God Stats
2W - 2L
1,269 SR
Queue Stats
135W - 132L
1,441 Elo+
Party 3
Apollo
Apollo
HeyImDomo
Apollo
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 107L
1,398 Elo+
Party 3
He Bo
He Bo
PUNIZHER89
He Bo
Level 95
God Stats
4W - 7L
1,642 SR
Queue Stats
176W - 170L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
4 / 7 / 6
9,984
666
16,196
13,566
5,240
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
17
1 / 5 / 10
9,645
643
18,879
10,172
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 11
9,792
653
11,068
16,575
15,774
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 9 / 7
9,238
616
7,017
16,234
11,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 4 / 4
11,299
753
20,204
11,884
5,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 21
11,432
762
15,055
23,618
14,058
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 6 / 24
10,895
726
9,721
22,620
20,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
HayImBugzzy
Amaterasu
17
4 / 4 / 20
10,790
719
10,898
28,759
24,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
HeyImDomo
Apollo
20
11 / 1 / 16
12,535
836
11,639
12,630
6,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
20
9 / 2 / 16
12,524
835
16,699
13,565
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
16
Kills
31
31
Deaths
16
38
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
7
6
1
L
Hera
1
5
10
1.2
L
1
6
11
1.08
W
5
3
21
5.17
W
2
6
24
2.33
L
1
9
7
0.5
W
Amaterasu
HayImBugzzy
Amaterasu
4
4
20
3.5
W
Apollo
HeyImDomo
Apollo
11
1
16
19
W
He Bo
9
2
16
8.5
L
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,364
Damage
64,012
68,431
Taken
101,192
41,955
Mitigated
72,156
16,694
Healing
52,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
16,196
3,287
1,572
1,988
13,566
5,240
0
4,016
9,550
0
27,656
L
Hera
18,879
3,658
733
1,596
10,172
3,992
0
3,216
6,956
38,239
0
L
11,068
1,333
1,785
1,461
16,575
15,774
0
7,821
8,754
0
27,189
W
15,055
1,942
4,518
9,704
23,618
14,058
640
10,143
13,475
0
34,170
W
9,721
734
3,010
5,204
22,620
20,825
726
11,142
10,638
21,324
0
L
7,017
1,214
2,023
1,278
16,234
11,230
0
7,099
9,135
10,884
0
W
Amaterasu
HayImBugzzy
Amaterasu
10,898
2,612
4,609
13,261
28,759
24,647
853
13,263
15,496
0
21,349
W
Apollo
HeyImDomo
Apollo
11,639
5,011
3,791
1,659
12,630
6,560
2,473
4,505
8,125
0
46,399
W
He Bo
16,699
530
2,332
4,191
13,565
6,066
765
7,047
6,518
31,097
0
L
20,204
793
1,978
2,280
11,884
5,719
0
4,268
7,616
34,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
58,176
138
Minions Killed
167
0
Camps Cleared
0
1,218,582
Distance Traveled
1,515,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,984
666
18
1
0
222,079
0
L
Hera
9,645
643
36
2
0
261,193
0
L
Odin
9,792
653
39
3
0
252,630
0
W
Chaac
11,432
762
22
1
0
304,881
0
W
Cerberus
10,895
726
31
2
0
296,254
0
L
Artio
9,238
616
10
1
0
217,853
0
W
Amaterasu
10,790
719
23
2
0
301,684
0
W
Apollo
12,535
836
55
4
0
310,332
0
W
He Bo
12,524
835
36
2
0
302,631
0
L
Nox
11,299
753
35
2
0
264,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role