Player Matchup

Bacchus
Bacchus
ChankoStew
Bacchus
Level 17
God Stats
20W - 22L
1,471 SR
Queue Stats
54W - 68L
1,343 Elo+
Party 2
Fenrir
Fenrir
FoxOfCrimson
Fenrir
Level 28
God Stats
43W - 23L
1,659 SR
Queue Stats
109W - 96L
1,419 Elo+
Party 2
Izanami
Izanami
Irat3WaIrus22
Izanami
Level 17
God Stats
28W - 40L
1,402 SR
Queue Stats
31W - 41L
1,299 Elo+
Solo
Set
Set
OdinActual19
Set
Level 29
God Stats
6W - 4L
1,653 SR
Queue Stats
122W - 121L
1,405 Elo+
Party 2
Horus
Horus
lulusuks
Horus
Level 21
God Stats
3W - 1L
1,826 SR
Queue Stats
39W - 36L
1,375 Elo+
Party 2
Team Averages
Level 22
1,602 SR
1,368 Elo+

VS

Team Averages
Level 23
1,504 SR
1,316 Elo+
Janus
Janus
 
Janus
Level 21
God Stats
9W - 9L
1,470 SR
Queue Stats
27W - 42L
1,304 Elo+
Party 3
Fenrir
Fenrir
CheekyPirateCptn
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,332 Elo+
Party 1
Nox
Nox
Robigius
Nox
Level 33
God Stats
1W - 1L
1,731 SR
Queue Stats
90W - 123L
1,323 Elo+
Party 3
Chernobog
Chernobog
Ten of Clubz
Chernobog
Level 26
God Stats
18W - 25L
1,500 SR
Queue Stats
291W - 285L
1,305 Elo+
Party 1
Bellona
Bellona
XxAquamanxX1997
Bellona
Level 20
God Stats
0W - 2L
1,316 SR
Queue Stats
66W - 69L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChankoStew
Bacchus
16
4 / 2 / 13
10,234
1,023
7,054
8,883
11,680
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
16
8 / 2 / 8
11,412
1,141
11,269
9,469
4,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
17
3 / 1 / 12
10,869
1,087
11,345
6,422
2,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 3 / 12
11,551
1,155
15,436
11,656
5,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
lulusuks
Horus
16
3 / 1 / 16
10,164
1,016
5,498
7,238
5,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

314

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 4 / 7
9,643
964
6,010
8,520
6,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 11 / 3
9,601
960
9,255
14,993
5,432
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 4 / 7
9,126
913
7,051
10,144
4,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Ten of Clubz
Chernobog
16
0 / 6 / 7
9,360
936
9,076
12,405
5,380
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 3 / 4
11,123
1,112
6,153
12,679
13,300
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
28
Kills
9
9
Deaths
28
61
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
7
1.13
W
Bacchus
ChankoStew
Bacchus
4
2
13
5.25
L
3
11
3
0.41
W
Fenrir
8
2
8
6
W
Izanami
3
1
12
9
W
10
3
12
5.33
L
0
4
7
0.88
L
Chernobog
Ten of Clubz
Chernobog
0
6
7
0.58
L
5
3
4
2.33
W
Horus
lulusuks
Horus
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,602
Damage
37,545
43,668
Taken
58,741
29,562
Mitigated
34,398
5,204
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,010
250
0
234
8,520
6,228
0
1,074
7,446
14,982
0
W
Bacchus
ChankoStew
Bacchus
7,054
1,039
0
0
8,883
11,680
0
2,575
6,308
10,436
0
L
9,255
2,963
0
352
14,993
5,432
0
938
14,055
0
13,739
W
Fenrir
11,269
2,558
0
374
9,469
4,262
0
3,746
5,723
0
18,985
W
Izanami
11,345
7,447
0
0
6,422
2,527
0
2,368
4,054
0
47,454
W
15,436
9,965
0
386
11,656
5,417
0
2,379
9,277
0
22,915
L
7,051
1,183
366
1,561
10,144
4,058
0
984
9,160
25,850
0
L
Chernobog
Ten of Clubz
Chernobog
9,076
6,080
0
0
12,405
5,380
0
1,973
10,432
0
29,643
L
6,153
777
0
443
12,679
13,300
0
2,085
10,594
0
19,675
W
Horus
lulusuks
Horus
5,498
2,962
2,540
1,904
7,238
5,676
0
1,993
5,245
0
10,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,230
Gold Earned
48,853
133
Minions Killed
132
11
Camps Cleared
4
899,173
Distance Traveled
859,972
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,643
964
14
1
1
164,118
0
W
Bacchus
10,234
1,023
6
1
1
167,059
0
L
Fenrir
9,601
960
7
1
0
138,940
2
W
Fenrir
11,412
1,141
8
1
7
183,043
1
W
Izanami
10,869
1,087
97
10
0
167,727
1
W
Set
11,551
1,155
13
1
1
203,152
1
L
Nox
9,126
913
42
4
1
182,259
1
L
Chernobog
9,360
936
36
4
2
178,708
0
L
Bellona
11,123
1,112
33
3
0
195,947
0
W
Horus
10,164
1,016
9
1
2
178,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role