Player Matchup

Medusa
Medusa
 
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 2
Bellona
Bellona
Brian_Uzumaki319
Bellona
Level 4
God Stats
3W - 5L
1,739 SR
Queue Stats
3W - 5L
1,708 Elo+
Party 1
Mercury
Mercury
Ragnarok_456
Mercury
Level 129
God Stats
3W - 6L
1,343 SR
Queue Stats
39W - 61L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
ReverZ7523
Hou Yi
Level 23
God Stats
1W - 2L
1,551 SR
Queue Stats
65W - 52L
1,522 Elo+
Solo
Scylla
Scylla
SimbaMentality
Scylla
Level 109
God Stats
1W - 2L
1,510 SR
Queue Stats
27W - 14L
1,723 Elo+
Party 1
Team Averages
Level 54
1,529 SR
1,634 Elo+

VS

Team Averages
Level 28
1,507 SR
1,600 Elo+
Skadi
Skadi
GummyBear2329
Skadi
Level 17
God Stats
71W - 51L
1,797 SR
Queue Stats
84W - 67L
1,748 Elo+
Party 3
Chang'e
Chang'e
Kaylafxo
Chang'e
Level 29
God Stats
2W - 2L
1,305 SR
Queue Stats
145W - 160L
1,594 Elo+
Solo
He Bo
He Bo
Tikipongowa
He Bo
Level 42
God Stats
11W - 9L
1,511 SR
Queue Stats
188W - 185L
1,548 Elo+
Party 3
Thor
Thor
Tyrone Blink
Thor
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 26L
1,610 Elo+
Solo
Fenrir
Fenrir
Yung Kritter
Fenrir
Level 26
God Stats
1W - 1L
1,420 SR
Queue Stats
31W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 2 / 0
7,913
791
1,445
3,683
1,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

16
1 / 7 / 5
9,554
955
3,838
16,077
9,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mercury
Ragnarok_456
Mercury
15
0 / 6 / 3
8,810
881
3,636
8,004
2,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
ReverZ7523
Hou Yi
13
0 / 3 / 0
8,063
806
1,322
3,573
1,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 0
10,953
1,095
18,610
10,299
3,666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

138

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
8,817
882
3,809
7,048
2,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Kaylafxo
Chang'e
16
1 / 1 / 14
9,745
975
9,220
7,574
2,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 1 / 10
10,515
1,052
9,596
5,558
1,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 1 / 11
9,483
948
9,739
6,108
6,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
11 / 2 / 8
11,747
1,175
6,618
9,108
5,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
7
Kills
21
21
Deaths
7
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
L
1
7
5
0.5
W
1
2
7
2.25
W
Chang'e
Kaylafxo
Chang'e
1
1
14
8
L
Mercury
Ragnarok_456
Mercury
0
6
3
0.25
L
Hou Yi
ReverZ7523
Hou Yi
0
3
0
0
L
6
3
0
2
W
6
1
10
11
W
2
1
11
7.5
W
Fenrir
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,851
Damage
38,982
41,636
Taken
35,396
19,107
Mitigated
19,925
1,457
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,445
648
0
196
3,683
1,322
0
1,699
1,984
0
4,861
L
3,838
951
0
857
16,077
9,975
0
9,143
6,934
0
7,814
W
3,809
1,992
0
250
7,048
2,560
0
5,839
1,209
0
12,370
W
Chang'e
Kaylafxo
Chang'e
9,220
949
2,672
2,018
7,574
2,897
0
3,106
4,468
32,641
0
L
Mercury
Ragnarok_456
Mercury
3,636
1,239
0
404
8,004
2,868
0
2,975
5,029
0
15,919
L
Hou Yi
ReverZ7523
Hou Yi
1,322
817
0
0
3,573
1,276
0
783
2,790
0
9,645
L
18,610
314
0
0
10,299
3,666
0
4,216
6,083
36,218
0
W
9,596
413
0
250
5,558
1,925
0
2,374
3,184
27,881
0
W
9,739
1,916
0
1,230
6,108
6,690
0
2,377
3,731
0
24,233
W
Fenrir
6,618
1,805
184
683
9,108
5,853
0
4,914
3,529
0
10,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
50,307
102
Minions Killed
177
3
Camps Cleared
4
584,854
Distance Traveled
858,155
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,913
791
12
1
1
53,672
0
L
Bellona
9,554
955
9
1
0
138,787
0
W
Skadi
8,817
882
25
3
1
129,551
1
W
Chang'e
9,745
975
66
7
1
188,990
0
L
Mercury
8,810
881
23
2
1
114,215
0
L
Hou Yi
8,063
806
20
2
0
82,619
1
L
Scylla
10,953
1,095
38
4
1
195,561
0
W
He Bo
10,515
1,052
49
5
1
174,874
0
W
Thor
9,483
948
30
3
0
164,633
0
W
Fenrir
11,747
1,175
7
1
1
200,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role