Player Matchup

Hou Yi
Hou Yi
MajinLudwig
Hou Yi
Level 24
God Stats
3W - 10L
1,278 SR
Queue Stats
56W - 74L
1,206 Elo+
Solo
Bakasura
Bakasura
enormoussteel526
Bakasura
Level 21
God Stats
30W - 23L
1,522 SR
Queue Stats
69W - 63L
1,255 Elo+
Party 1
Thor
Thor
jcronks1975
Thor
Level 17
God Stats
0W - 2L
1,242 SR
Queue Stats
13W - 24L
1,236 Elo+
Party 1
Athena
Athena
osiel_alucard
Athena
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 184L
1,511 Elo+
Party 2
Hachiman
Hachiman
saenz_33
Hachiman
Level 8
God Stats
2W - 2L
1,475 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 39
1,403 SR
1,341 Elo+

VS

Team Averages
Level 21
1,534 SR
1,306 Elo+
Da Ji
Da Ji
 
Da Ji
Level 16
God Stats
7W - 11L
1,501 SR
Queue Stats
213W - 212L
1,353 Elo+
Solo
Izanami
Izanami
MoonCricket20
Izanami
Level 27
God Stats
14W - 9L
1,820 SR
Queue Stats
164W - 189L
1,332 Elo+
Party 3
Skadi
Skadi
TTV Tokoyo
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,234 Elo+
Solo
Kukulkan
Kukulkan
UnbeatenBacon61
Kukulkan
Level 16
God Stats
3W - 4L
1,357 SR
Queue Stats
41W - 50L
1,283 Elo+
Solo
Achilles
Achilles
sharpshooterjb
Achilles
Level 27
God Stats
27W - 21L
1,490 SR
Queue Stats
92W - 87L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
6
0 / 2 / 0
3,761
627
1,099
3,388
879
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,939
490
252
1,295
276
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 0 / 0
2,881
480
129
457
79
5
0 / 0 / 1
3,373
562
1,260
4,558
2,612
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
saenz_33
Hachiman
5
1 / 1 / 0
3,374
562
696
1,834
465
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
1 / 0 / 0
3,790
632
468
2,484
539
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
5
1 / 1 / 0
3,611
602
2,003
1,814
408
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
5
1 / 0 / 0
3,623
604
1,296
2,082
436
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
6
0 / 1 / 1
3,545
591
1,703
1,411
421
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
8
1 / 0 / 0
4,404
734
684
1,367
1,181
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
4
4
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
0
1
L
Hou Yi
0
2
0
0
W
Izanami
1
1
0
1
W
Skadi
1
0
0
1
W
Kukulkan
0
1
1
0.5
L
0
1
0
0
L
0
0
0
0
L
0
0
1
0.5
L
Hachiman
saenz_33
Hachiman
1
1
0
1
W
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,436
Damage
6,154
11,532
Taken
9,158
4,311
Mitigated
2,985
3,637
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
468
149
0
266
2,484
539
0
0
2,484
0
10,217
L
Hou Yi
1,099
226
0
1,097
3,388
879
185
0
3,388
0
14,549
W
Izanami
2,003
1,359
11
521
1,814
408
510
380
1,434
0
11,727
W
Skadi
1,296
383
0
420
2,082
436
26
52
2,030
0
6,731
W
Kukulkan
1,703
391
0
249
1,411
421
286
828
583
12,692
0
L
252
210
0
370
1,295
276
0
0
1,295
0
2,458
L
129
0
0
231
457
79
0
0
457
0
2,160
L
1,260
649
222
1,612
4,558
2,612
0
726
3,832
7,480
0
L
Hachiman
saenz_33
Hachiman
696
510
0
105
1,834
465
0
977
857
0
7,192
W
Achilles
684
246
0
731
1,367
1,181
549
0
1,325
0
12,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,328
Gold Earned
18,973
70
Minions Killed
106
0
Camps Cleared
0
407,638
Distance Traveled
533,820
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,790
632
23
4
0
115,377
1
L
Hou Yi
3,761
627
24
4
0
76,946
1
W
Izanami
3,611
602
28
5
0
100,277
0
W
Skadi
3,623
604
11
2
0
108,364
0
W
Kukulkan
3,545
591
19
3
0
112,564
0
L
Bakasura
2,939
490
10
2
0
62,183
0
L
Thor
2,881
480
6
1
0
43,718
0
L
Athena
3,373
562
6
1
0
112,291
1
L
Hachiman
3,374
562
24
4
0
112,500
0
W
Achilles
4,404
734
25
4
0
97,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role