Player Matchup

Thoth
Thoth
Akunus
Thoth
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,050 Elo+
Party 1
Nemesis
Nemesis
DavzGarcia
Nemesis
Level 15
God Stats
11W - 10L
1,500 SR
Queue Stats
50W - 73L
1,168 Elo+
Party 1
Nike
Nike
PesteNegrita
Nike
Level 11
God Stats
3W - 2L
1,552 SR
Queue Stats
5W - 9L
1,187 Elo+
Solo
Jing Wei
Jing Wei
QuiCkFuSe
Jing Wei
Level 28
God Stats
21W - 11L
1,581 SR
Queue Stats
204W - 155L
1,443 Elo+
Solo
Agni
Agni
WerewolfMoonRise
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 99L
1,168 Elo+
Party 1
Team Averages
Level 16
1,527 SR
1,203 Elo+

VS

Team Averages
Level 14
1,540 SR
1,117 Elo+
Fenrir
Fenrir
HL-Jonatan
Fenrir
Level 13
God Stats
3W - 6L
1,362 SR
Queue Stats
8W - 13L
1,035 Elo+
Party 2
Ymir
Ymir
KsMatadorG2
Ymir
Level 7
God Stats
7W - 8L
1,500 SR
Queue Stats
26W - 22L
1,071 Elo+
Party 2
King Arthur
King Arthur
Saito206
King Arthur
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
94W - 99L
1,161 Elo+
Party 2
Bellona
Bellona
Trash_Edu
Bellona
Level 22
God Stats
14W - 14L
1,838 SR
Queue Stats
383W - 469L
1,228 Elo+
Solo
Hercules
Hercules
vinicios_coutin
Hercules
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 98L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Akunus
Thoth
20
6 / 3 / 7
16,517
472
20,491
15,475
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
DavzGarcia
Nemesis
18
1 / 6 / 7
13,949
399
8,163
19,233
11,509
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 8
18,144
518
24,348
25,536
26,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
QuiCkFuSe
Jing Wei
20
7 / 9 / 8
18,511
529
24,554
33,824
15,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 5
16,285
465
15,238
12,216
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HL-Jonatan
Fenrir
20
5 / 4 / 8
13,600
389
8,601
23,407
13,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 7 / 4
14,090
403
14,567
25,219
23,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Saito206
King Arthur
20
5 / 10 / 11
13,694
391
22,851
28,606
37,966
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Trash_Edu
Bellona
6
0 / 2 / 0
8,980
257
1,325
3,690
2,570
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
20
10 / 3 / 4
14,498
414
19,009
31,935
44,350
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
26
Kills
26
26
Deaths
26
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
Akunus
Thoth
6
3
7
3.17
W
Nemesis
DavzGarcia
Nemesis
1
6
7
0.75
L
Fenrir
HL-Jonatan
Fenrir
5
4
8
2.25
L
6
7
4
1.14
W
6
3
8
3.33
W
Jing Wei
QuiCkFuSe
Jing Wei
7
9
8
1.22
L
King Arthur
Saito206
King Arthur
5
10
11
1.05
L
Bellona
Trash_Edu
Bellona
0
2
0
0
W
6
5
5
1.7
L
Hercules
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,794
Damage
66,353
106,284
Taken
112,857
64,642
Mitigated
122,054
28,341
Healing
22,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Akunus
Thoth
20,491
2,340
0
1,140
15,475
5,755
2,913
1,094
14,381
69,834
0
W
Nemesis
DavzGarcia
Nemesis
8,163
1,957
0
3,655
19,233
11,509
256
1,580
17,653
0
34,955
L
Fenrir
HL-Jonatan
Fenrir
8,601
2,769
0
3,979
23,407
13,467
665
4,240
19,167
116
58,848
L
14,567
3,201
0
2,471
25,219
23,701
464
10,142
15,077
63,177
0
W
24,348
7,046
0
5,245
25,536
26,704
5,358
9,529
16,007
0
125,627
W
Jing Wei
QuiCkFuSe
Jing Wei
24,554
20,417
0
16,953
33,824
15,083
3,330
2,899
30,925
0
177,685
L
King Arthur
Saito206
King Arthur
22,851
4,433
0
5,751
28,606
37,966
337
12,249
16,357
1,085
83,160
L
Bellona
Trash_Edu
Bellona
1,325
451
0
1,420
3,690
2,570
0
0
3,690
0
12,204
W
15,238
1,601
0
1,348
12,216
5,591
432
2,385
9,657
79,607
0
L
Hercules
19,009
4,923
0
9,192
31,935
44,350
0
9,098
22,837
0
89,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,406
Gold Earned
64,862
608
Minions Killed
442
0
Camps Cleared
0
3,014,982
Distance Traveled
2,423,089
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
16,517
472
80
2
0
682,313
1
W
Nemesis
13,949
399
30
1
0
596,434
2
L
Fenrir
13,600
389
94
3
0
670,607
0
L
Ymir
14,090
403
114
3
0
462,634
1
W
Nike
18,144
518
179
5
0
588,935
3
W
Jing Wei
18,511
529
203
6
0
602,070
12
L
King Arthur
13,694
391
84
2
0
543,128
2
L
Bellona
8,980
257
21
1
0
88,723
1
W
Agni
16,285
465
116
3
0
545,230
0
L
Hercules
14,498
414
129
4
0
657,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role