Player Matchup

Baron Samedi
Baron Samedi
ELITE x INFERNO
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,522 Elo+
Party 1
Ra
Ra
Theturbotoxic
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,506 Elo+
Solo
Cerberus
Cerberus
TrumpForever810
Cerberus
Level 25
God Stats
0W - 1L
1,756 SR
Queue Stats
103W - 101L
1,574 Elo+
Party 1
Kali
Kali
crackblunts
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,604 Elo+
Solo
Chiron
Chiron
prestowig
Chiron
Level 16
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 22
1,601 SR
1,541 Elo+

VS

Team Averages
Level 31
1,662 SR
1,543 Elo+
Ra
Ra
ASpriteCranberry
Ra
Level 7
God Stats
4W - 3L
1,782 SR
Queue Stats
17W - 14L
1,543 Elo+
Party 2
He Bo
He Bo
DilutedAlcohol
He Bo
Level 82
God Stats
11W - 11L
1,607 SR
Queue Stats
19W - 17L
1,504 Elo+
Party 2
Izanami
Izanami
Fanthemoney
Izanami
Level 15
God Stats
27W - 14L
1,680 SR
Queue Stats
33W - 23L
1,524 Elo+
Solo
Cabrakan
Cabrakan
Mr_Carlotes3658
Cabrakan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 46L
1,616 Elo+
Solo
Mulan
Mulan
SillyEagle x
Mulan
Level 26
God Stats
2W - 2L
1,739 SR
Queue Stats
88W - 82L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELITE x INFERNO
Baron Samedi
20
6 / 6 / 6
14,531
1,038
17,741
20,843
13,895
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 12 / 8
13,938
996
22,696
27,129
13,903
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
20
2 / 10 / 10
13,327
952
13,779
40,140
34,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
2 / 4 / 5
12,381
884
6,513
15,060
9,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
prestowig
Chiron
16
0 / 6 / 1
11,022
787
925
8,789
3,568
Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 22
13,674
977
14,326
14,899
6,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 18
15,627
1,116
20,447
10,634
3,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Fanthemoney
Izanami
20
12 / 0 / 18
15,950
1,139
37,793
8,737
2,533
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
20
4 / 3 / 25
14,196
1,014
13,358
21,334
23,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 21
14,626
1,045
16,474
14,220
6,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
142
13
Kills
38
38
Deaths
13
30
Assists
104
Player
Kills
Deaths
Assists
KDA
W
5
4
22
4
W
11
2
18
10
L
Baron Samedi
ELITE x INFERNO
Baron Samedi
6
6
6
1.5
W
Izanami
Fanthemoney
Izanami
12
0
18
21
W
Cabrakan
4
3
25
5.5
W
6
4
21
4.13
L
3
12
8
0.58
L
Cerberus
2
10
10
0.7
L
2
4
5
1.13
L
Chiron
prestowig
Chiron
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,654
Damage
102,398
111,961
Taken
69,824
75,856
Mitigated
43,163
13,726
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,326
742
3,194
5,761
14,899
6,467
0
13,096
1,803
42,218
0
W
20,447
155
0
1,882
10,634
3,643
0
7,894
2,152
45,399
0
L
Baron Samedi
ELITE x INFERNO
Baron Samedi
17,741
2,438
743
1,738
20,843
13,895
0
9,958
10,885
37,749
0
W
Izanami
Fanthemoney
Izanami
37,793
26,019
0
2,343
8,737
2,533
0
6,740
1,997
0
85,600
W
Cabrakan
13,358
1,609
0
0
21,334
23,737
0
15,714
5,620
30,698
0
W
16,474
2,097
519
1,044
14,220
6,783
0
10,772
3,448
0
35,338
L
22,696
2,017
1,985
3,008
27,129
13,903
0
14,157
12,972
76,535
0
L
Cerberus
13,779
654
282
3,751
40,140
34,853
0
9,663
30,477
34,376
0
L
6,513
3,538
0
1,616
15,060
9,637
0
8,653
6,407
0
24,734
L
Chiron
prestowig
Chiron
925
171
0
603
8,789
3,568
0
5,700
3,089
0
5,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,199
Gold Earned
74,073
276
Minions Killed
299
6
Camps Cleared
13
1,027,460
Distance Traveled
1,364,525
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,674
977
57
4
1
272,476
0
W
He Bo
15,627
1,116
65
5
6
275,730
0
L
Baron Samedi
14,531
1,038
49
4
0
223,468
1
W
Izanami
15,950
1,139
115
8
0
272,331
0
W
Cabrakan
14,196
1,014
23
2
0
250,954
0
W
Mulan
14,626
1,045
39
3
6
293,034
3
L
Ra
13,938
996
119
9
2
225,220
0
L
Cerberus
13,327
952
59
4
1
243,548
2
L
Kali
12,381
884
40
3
1
207,313
0
L
Chiron
11,022
787
9
1
2
127,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role