Player Matchup

Odin
Odin
DG I YUUK
Odin
Level 28
God Stats
1W - 2L
1,698 SR
Queue Stats
39W - 72L
1,143 Elo+
Party 1
Persephone
Persephone
fatedsum br
Persephone
Level 47
God Stats
1W - 2L
1,335 SR
Queue Stats
25W - 60L
1,128 Elo+
Party 1
Fenrir
Fenrir
firstzinho
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 73L
1,094 Elo+
Party 1
Team Averages
Level 45
1,511 SR
1,122 Elo+

VS

Team Averages
Level 18
1,336 SR
1,230 Elo+
Ymir
Ymir
Mazzaropii
Ymir
Level 17
God Stats
1W - 2L
1,151 SR
Queue Stats
5W - 8L
1,176 Elo+
Solo
Yemoja
Yemoja
Sr_Xaxavi
Yemoja
Level 24
God Stats
7W - 3L
1,489 SR
Queue Stats
56W - 60L
1,371 Elo+
Solo
Neith
Neith
atanaca
Neith
Level 13
God Stats
6W - 10L
1,369 SR
Queue Stats
10W - 28L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
6 / 1 / 11
23,556
575
32,739
44,674
57,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
fatedsum br
Persephone
20
7 / 8 / 11
23,883
583
50,343
33,463
14,433
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
firstzinho
Fenrir
20
9 / 12 / 10
24,490
597
32,911
47,760
50,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 15
22,951
560
28,126
42,260
50,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Sr_Xaxavi
Yemoja
20
5 / 6 / 13
23,850
582
28,725
48,148
39,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
atanaca
Neith
20
11 / 12 / 7
24,776
604
39,340
45,089
21,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
56
22
Kills
21
21
Deaths
22
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Odin
6
1
11
11.5
W
5
4
15
3.13
W
Yemoja
Sr_Xaxavi
Yemoja
5
6
13
1.92
W
Neith
atanaca
Neith
11
12
7
1.21
L
Persephone
fatedsum br
Persephone
7
8
11
1.56
L
Fenrir
firstzinho
Fenrir
9
12
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,993
Damage
96,191
125,897
Taken
135,497
122,383
Mitigated
111,612
31,009
Healing
40,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
32,739
5,796
1,307
11,311
44,674
57,194
696
21,816
22,858
0
151,598
W
28,126
3,640
3,571
7,047
42,260
50,596
322
16,769
25,491
67,035
0
W
Yemoja
Sr_Xaxavi
Yemoja
28,725
8,641
12,248
7,469
48,148
39,513
916
18,604
29,544
65,462
0
W
Neith
atanaca
Neith
39,340
18,063
0
9,693
45,089
21,503
1,855
15,203
29,886
0
200,441
L
Persephone
fatedsum br
Persephone
50,343
3,776
426
11,060
33,463
14,433
751
15,177
18,286
160,967
0
L
Fenrir
firstzinho
Fenrir
32,911
4,249
0
6,905
47,760
50,756
1,688
21,132
26,628
0
160,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,929
Gold Earned
71,577
405
Minions Killed
307
0
Camps Cleared
0
2,074,323
Distance Traveled
1,714,678
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
23,556
575
128
3
0
776,088
0
W
Ymir
22,951
560
39
1
0
659,533
0
W
Yemoja
23,850
582
50
1
0
549,435
10
W
Neith
24,776
604
218
5
0
505,710
2
L
Persephone
23,883
583
136
3
0
634,529
0
L
Fenrir
24,490
597
141
3
0
663,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role