Player Matchup

Nu Wa
Nu Wa
BumpyAirplane82
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 164L
1,299 Elo+
Solo
Jormungandr
Jormungandr
Irate_Hyena
Jormungandr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,368 Elo+
Solo
Hera
Hera
LoS-BlAnCos1010
Hera
Level 88
God Stats
11W - 8L
1,506 SR
Queue Stats
391W - 411L
1,330 Elo+
Party 1
Ymir
Ymir
MonkeyNinjaT
Ymir
Level 149
God Stats
4W - 2L
1,770 SR
Queue Stats
287W - 288L
1,352 Elo+
Solo
Neith
Neith
Zwerglii101015
Neith
Level 82
God Stats
2W - 3L
1,494 SR
Queue Stats
96W - 78L
1,362 Elo+
Party 1
Team Averages
Level 102
1,554 SR
1,342 Elo+

VS

Team Averages
Level 92
1,421 SR
1,382 Elo+
Da Ji
Da Ji
DarkMessiah458
Da Ji
Level 62
God Stats
4W - 2L
1,250 SR
Queue Stats
70W - 72L
1,335 Elo+
Party 2
Merlin
Merlin
Drei00921
Merlin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,459 Elo+
Solo
Hades
Hades
InigoMontoya810
Hades
Level 140
God Stats
9W - 7L
1,643 SR
Queue Stats
540W - 583L
1,366 Elo+
Party 2
Xing Tian
Xing Tian
Kell_n_em
Xing Tian
Level 57
God Stats
3W - 1L
1,453 SR
Queue Stats
207W - 253L
1,426 Elo+
Solo
Neith
Neith
SavageAmazon
Neith
Level 102
God Stats
2W - 2L
1,261 SR
Queue Stats
147W - 159L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
11,919
701
20,823
11,105
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Irate_Hyena
Jormungandr
18
3 / 9 / 12
11,151
656
9,003
21,735
13,859
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 6 / 7
12,772
751
14,749
11,601
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 8 / 15
11,156
656
10,743
16,362
16,550
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 2 / 9
12,532
737
9,282
10,434
4,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 14
11,998
706
14,311
16,878
5,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Drei00921
Merlin
20
8 / 4 / 18
13,401
788
18,281
10,654
3,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 3 / 18
13,229
778
15,973
16,248
13,551
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Kell_n_em
Xing Tian
19
3 / 4 / 19
11,743
691
5,909
17,867
21,776
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 4 / 16
12,078
710
8,758
13,145
3,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
115
23
Kills
30
30
Deaths
23
54
Assists
85
Player
Kills
Deaths
Assists
KDA
L
4
5
11
1.9
W
7
8
14
1.75
W
Merlin
Drei00921
Merlin
8
4
18
4.25
W
7
3
18
5.33
L
Jormungandr
Irate_Hyena
Jormungandr
3
9
12
1
W
Xing Tian
Kell_n_em
Xing Tian
3
4
19
3.13
L
8
6
7
1.92
L
3
8
15
1.31
W
5
4
16
3.25
L
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,600
Damage
63,232
71,237
Taken
74,792
42,776
Mitigated
48,224
13,366
Healing
30,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,823
5,270
2,340
1,976
11,105
3,927
1,637
5,555
5,550
37,852
0
W
14,311
4,391
2,119
2,262
16,878
5,536
973
11,856
5,022
0
22,158
W
Merlin
Drei00921
Merlin
18,281
1,209
1,575
858
10,654
3,457
598
9,515
1,139
58,884
0
W
15,973
1,598
3,382
7,113
16,248
13,551
1,194
12,334
3,914
40,837
0
L
Jormungandr
Irate_Hyena
Jormungandr
9,003
1,052
705
922
21,735
13,859
281
13,456
8,279
21,303
0
W
Xing Tian
Kell_n_em
Xing Tian
5,909
729
2,836
3,645
17,867
21,776
495
11,574
6,293
14,009
0
L
14,749
3,245
317
982
11,601
4,154
960
6,136
5,465
33,253
0
L
10,743
411
0
530
16,362
16,550
0
10,095
6,267
20,847
0
W
8,758
2,766
2,723
4,422
13,145
3,904
760
10,039
3,106
0
38,565
L
9,282
2,569
480
5,114
10,434
4,286
305
4,921
5,513
0
27,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,530
Gold Earned
62,449
158
Minions Killed
214
0
Camps Cleared
0
1,198,036
Distance Traveled
1,283,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,919
701
26
2
0
249,571
0
W
Da Ji
11,998
706
26
2
0
229,752
0
W
Merlin
13,401
788
90
5
0
259,718
0
W
Hades
13,229
778
36
2
0
221,011
0
L
Jormungandr
11,151
656
30
2
0
206,125
0
W
Xing Tian
11,743
691
13
1
0
275,914
0
L
Hera
12,772
751
39
2
0
252,173
0
L
Ymir
11,156
656
25
1
0
200,920
0
W
Neith
12,078
710
49
3
0
297,169
0
L
Neith
12,532
737
38
2
0
289,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role