Player Matchup

Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold IV
A5AD
Achilles
Gold IV
Level 153
God Stats
2W - 1L
1,506 SR
Queue Stats
19W - 17L
1,474 MMR
Party 1
Chang'e
Chang'e
Platinum V
Juan3w
Chang'e
Platinum V
Level 129
God Stats
2W - 2L
1,506 SR
Queue Stats
61W - 40L
1,638 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,504 SR
1,537 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,512 SR
1,507 MMR
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum V
BThunda
Scylla
Platinum V
Level 125
God Stats
0W - 1L
1,795 SR
Queue Stats
41W - 21L
1,513 MMR
Party 2
Hou Yi
Hou Yi
Gold I
EcIips
Hou Yi
Gold I
Level 111
God Stats
0W - 1L
1,241 SR
Queue Stats
40W - 21L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 3 / 11
9,742
749
7,276
14,635
16,120
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
A5AD
Achilles
12
7 / 2 / 7
9,799
754
9,934
14,891
13,315
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Juan3w
Chang'e
14
5 / 0 / 8
9,711
747
9,511
9,741
3,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SobekPersephoneYemojaAgniNe Zha

VS

Bans
OdinPoseidonUllrThothXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 6 / 4
7,741
595
4,232
14,116
10,500
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
BThunda
Scylla
12
5 / 4 / 0
9,411
724
9,295
8,378
2,802
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
EcIips
Hou Yi
10
0 / 4 / 3
7,707
593
10,091
9,582
3,347
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
5
5
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
11
2.5
L
Hercules
 
Hercules
0
6
4
0.33
W
Achilles
A5AD
Achilles
7
2
7
5.25
L
Scylla
BThunda
Scylla
5
4
0
1.25
L
Hou Yi
EcIips
Hou Yi
0
4
3
0.38
W
Chang'e
Juan3w
Chang'e
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,721
Damage
23,618
39,267
Taken
32,076
32,807
Mitigated
16,649
18,085
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,276
468
0
3,032
14,635
16,120
363
3,723
10,912
25,029
0
L
Hercules
 
Hercules
4,232
1,130
0
1,771
14,116
10,500
0
7,592
6,524
0
14,969
W
Achilles
A5AD
Achilles
9,934
2,174
0
3,168
14,891
13,315
1,439
4,344
10,547
0
34,666
L
Scylla
BThunda
Scylla
9,295
1,550
0
863
8,378
2,802
0
4,796
3,582
39,103
0
L
Hou Yi
EcIips
Hou Yi
10,091
6,618
0
2,903
9,582
3,347
0
4,407
5,175
0
28,529
W
Chang'e
Juan3w
Chang'e
9,511
359
5,263
6,622
9,741
3,372
1,439
1,617
8,124
54,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
24,859
147
Minions Killed
108
0
Camps Cleared
0
734,047
Distance Traveled
640,041
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,742
749
31
2
0
247,401
6
L
Hercules
7,741
595
16
1
0
235,746
2
W
Achilles
9,799
754
34
3
0
238,239
4
L
Scylla
9,411
724
48
4
0
206,973
3
L
Hou Yi
7,707
593
44
3
0
197,322
4
W
Chang'e
9,711
747
82
6
0
248,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role