Player Matchup

Merlin
Merlin
Grakos6
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,439 Elo+
Party 2
Artio
Artio
Morgenbringer
Artio
Level 40
God Stats
0W - 2L
1,271 SR
Queue Stats
807W - 815L
1,431 Elo+
Solo
Bellona
Bellona
Patrol636
Bellona
Level 24
God Stats
1W - 6L
1,174 SR
Queue Stats
9W - 21L
1,305 Elo+
Party 2
Agni
Agni
SIN1000
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 62L
1,267 Elo+
Party 1
Medusa
Medusa
arkhipovsky
Medusa
Level 68
God Stats
10W - 15L
1,531 SR
Queue Stats
108W - 159L
1,330 Elo+
Party 1
Team Averages
Level 40
1,395 SR
1,354 Elo+

VS

Team Averages
Level 61
1,499 SR
1,434 Elo+
Yemoja
Yemoja
Damumbra
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Horus
Horus
FATALDIS4ST3R
Horus
Level 39
God Stats
4W - 4L
1,500 SR
Queue Stats
66W - 52L
1,432 Elo+
Solo
Discordia
Discordia
Jorgeok34
Discordia
Level 42
God Stats
1W - 0L
1,503 SR
Queue Stats
14W - 21L
1,379 Elo+
Solo
Arachne
Arachne
OldSmuggler
Arachne
Level 121
God Stats
3W - 3L
1,492 SR
Queue Stats
14W - 25L
1,359 Elo+
Party 3
Eset
Eset
rubeki72
Eset
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 65L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Grakos6
Merlin
17
1 / 8 / 3
11,701
900
17,267
21,420
8,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 12 / 1
10,663
820
5,504
35,658
15,638
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Patrol636
Bellona
18
1 / 7 / 3
11,904
916
8,744
22,107
27,211
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
SIN1000
Agni
16
1 / 9 / 1
10,982
845
13,677
15,864
5,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
17
1 / 6 / 2
11,360
874
14,001
14,555
5,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Damumbra
Yemoja
19
2 / 0 / 22
13,362
1,028
10,901
15,052
16,630
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
2 / 0 / 27
13,699
1,054
15,118
15,196
18,602
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Jorgeok34
Discordia
20
5 / 0 / 22
13,488
1,038
24,965
4,447
2,076
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
OldSmuggler
Arachne
20
27 / 4 / 7
16,264
1,251
33,074
19,304
9,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
19
6 / 0 / 19
13,001
1,000
20,445
11,767
5,201
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
139
4
Kills
42
42
Deaths
4
10
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Damumbra
Yemoja
2
0
22
13
W
2
0
27
15.5
L
Merlin
Grakos6
Merlin
1
8
3
0.31
W
Discordia
Jorgeok34
Discordia
5
0
22
16
L
0
12
1
0.04
W
Arachne
OldSmuggler
Arachne
27
4
7
7.63
L
Bellona
Patrol636
Bellona
1
7
3
0.36
L
Agni
SIN1000
Agni
1
9
1
0.17
L
Medusa
1
6
2
0.33
W
Eset
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,193
Damage
104,503
109,604
Taken
65,766
62,946
Mitigated
52,483
8,806
Healing
24,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Damumbra
Yemoja
10,901
1,481
4,246
944
15,052
16,630
0
8,022
7,030
24,808
0
W
15,118
7,111
920
5,716
15,196
18,602
0
7,887
7,309
0
20,939
L
Merlin
Grakos6
Merlin
17,267
851
0
185
21,420
8,616
0
9,775
11,645
55,380
0
W
Discordia
Jorgeok34
Discordia
24,965
826
0
1,528
4,447
2,076
0
2,794
1,653
59,464
0
L
5,504
1,136
805
6,665
35,658
15,638
0
19,438
16,220
26,576
0
W
Arachne
OldSmuggler
Arachne
33,074
25,157
0
5,952
19,304
9,974
0
9,806
9,498
0
43,916
L
Bellona
Patrol636
Bellona
8,744
2,154
0
82
22,107
27,211
0
12,669
9,438
0
18,381
L
Agni
SIN1000
Agni
13,677
891
0
560
15,864
5,678
0
8,304
7,560
29,161
0
L
Medusa
14,001
5,467
135
374
14,555
5,803
0
6,125
8,430
0
35,973
W
Eset
20,445
4,014
1,704
3,136
11,767
5,201
0
7,939
3,828
58,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,610
Gold Earned
69,814
253
Minions Killed
242
5
Camps Cleared
11
1,099,151
Distance Traveled
1,222,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,362
1,028
27
2
0
245,827
1
W
Horus
13,699
1,054
13
1
0
254,733
0
L
Merlin
11,701
900
106
8
1
224,600
0
W
Discordia
13,488
1,038
90
7
0
250,824
0
L
Artio
10,663
820
33
3
0
220,926
0
W
Arachne
16,264
1,251
20
2
7
223,368
1
L
Bellona
11,904
916
22
2
2
211,695
0
L
Agni
10,982
845
36
3
1
227,490
0
L
Medusa
11,360
874
56
4
1
214,440
1
W
Eset
13,001
1,000
92
7
4
247,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role