Player Matchup

Izanami
Izanami
Deskari_
Izanami
Level 122
God Stats
2W - 1L
1,384 SR
Queue Stats
60W - 58L
1,497 Elo+
Solo
Discordia
Discordia
HardenedSteel12
Discordia
Level 109
God Stats
1W - 1L
1,331 SR
Queue Stats
7W - 9L
1,450 Elo+
Party 1
Sobek
Sobek
StayinClassy42
Sobek
Level 105
God Stats
4W - 1L
1,519 SR
Queue Stats
7W - 8L
1,450 Elo+
Party 1
Team Averages
Level 112
1,411 SR
1,466 Elo+

VS

Team Averages
Level 70
1,438 SR
1,542 Elo+
Anhur
Anhur
DRAGONFIST_GOD
Anhur
Level 88
God Stats
8W - 7L
1,420 SR
Queue Stats
672W - 584L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
Illuminated_Pain
Nu Wa
Level 65
God Stats
30W - 35L
1,537 SR
Queue Stats
417W - 348L
1,528 Elo+
Party 2
Loki
Loki
Jacobie999
Loki
Level 57
God Stats
5W - 13L
1,358 SR
Queue Stats
459W - 387L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deskari_
Izanami
13
8 / 0 / 10
9,230
839
7,647
4,652
1,429
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
HardenedSteel12
Discordia
13
10 / 0 / 10
9,280
844
8,287
7,048
2,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 0 / 16
9,198
836
4,814
11,633
11,867
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
6,354
578
2,819
9,178
3,097
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 0
6,468
588
5,543
8,492
2,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
6,502
591
4,924
8,412
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
21
Kills
0
0
Deaths
21
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Izanami
Deskari_
Izanami
8
0
10
13
W
Discordia
HardenedSteel12
Discordia
10
0
10
15
L
0
7
0
0
L
0
6
0
0
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
13,286
23,333
Taken
26,082
15,673
Mitigated
8,683
6,174
Healing
294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,819
1,122
0
0
9,178
3,097
330
5,291
3,887
0
20,184
W
Izanami
Deskari_
Izanami
7,647
5,242
0
225
4,652
1,429
2,522
1,546
3,106
0
48,092
W
Discordia
HardenedSteel12
Discordia
8,287
735
0
1,897
7,048
2,377
435
1,073
5,975
43,659
0
L
5,543
1,822
147
147
8,492
2,703
148
2,832
5,660
22,340
0
L
4,924
1,634
0
0
8,412
2,883
135
5,042
3,370
0
21,865
W
4,814
379
605
3,447
11,633
11,867
400
3,486
8,147
13,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
19,324
156
Minions Killed
97
0
Camps Cleared
0
607,414
Distance Traveled
549,904
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,354
578
39
4
0
171,222
1
W
Izanami
9,230
839
75
7
0
189,451
3
W
Discordia
9,280
844
75
7
0
202,342
2
L
Nu Wa
6,468
588
30
3
0
182,229
2
L
Loki
6,502
591
28
3
0
196,453
0
W
Sobek
9,198
836
6
1
0
215,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role