Player Matchup

Tyr
Tyr
Platinum V
ChrisChross12
Tyr
Platinum V
Level 125
God Stats
1W - 2L
1,585 SR
Queue Stats
212W - 184L
1,537 MMR
Party 4
Yemoja
Yemoja
Gold IV
VanE JumPz
Yemoja
Gold IV
Level 120
God Stats
1W - 1L
1,210 SR
Queue Stats
24W - 10L
1,683 MMR
Party 1
Hel
Hel
Platinum V
VanE ToXic
Hel
Platinum V
Level 154
God Stats
2W - 3L
1,864 SR
Queue Stats
320W - 272L
1,672 MMR
Party 1
Awilix
Awilix
Platinum II
maartin20
Awilix
Platinum II
Level 137
God Stats
11W - 11L
1,365 SR
Queue Stats
231W - 201L
1,696 MMR
Party 4
Cernunnos
Cernunnos
Gold I
xCourtois_22
Cernunnos
Gold I
Level 88
God Stats
7W - 7L
1,648 SR
Queue Stats
35W - 41L
1,570 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,534 SR
1,632 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,693 SR
1,656 MMR
Ravana
Ravana
Platinum II
MonkeyD_Dani
Ravana
Platinum II
Level 159
God Stats
12W - 7L
1,706 SR
Queue Stats
474W - 474L
1,803 MMR
Party 3
Jing Wei
Jing Wei
Platinum IV
TemptEU
Jing Wei
Platinum IV
Level 106
God Stats
4W - 1L
1,727 SR
Queue Stats
206W - 202L
1,658 MMR
Party 2
Cerberus
Cerberus
Gold IV
ZoyahOG
Cerberus
Gold IV
Level 141
God Stats
1W - 3L
1,787 SR
Queue Stats
176W - 173L
1,547 MMR
Party 3
Discordia
Discordia
Platinum IV
romaann112
Discordia
Platinum IV
Level 84
God Stats
29W - 29L
1,473 SR
Queue Stats
683W - 673L
1,611 MMR
Solo
Nike
Nike
Platinum V
xMijikai
Nike
Platinum V
Level 137
God Stats
8W - 6L
1,774 SR
Queue Stats
52W - 54L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 1
14,863
495
11,673
28,221
37,633
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
VanE JumPz
Yemoja
18
2 / 7 / 10
14,453
482
11,640
29,442
17,568
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 8 / 3
15,435
515
23,278
25,321
8,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
maartin20
Awilix
20
7 / 7 / 3
15,096
503
18,165
26,250
10,676
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
xCourtois_22
Cernunnos
20
1 / 6 / 5
15,585
520
17,445
24,433
8,921
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThorPersephoneHeraAphroditePele

VS

Bans
OdinXbalanqueKumbhakarnaHeimdallrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
9 / 5 / 10
18,714
624
15,153
16,971
8,121
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
TemptEU
Jing Wei
20
10 / 6 / 5
18,356
612
24,415
28,354
11,171
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
ZoyahOG
Cerberus
20
2 / 3 / 21
16,599
553
12,239
29,162
29,653
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
romaann112
Discordia
20
5 / 5 / 17
16,765
559
25,614
17,836
5,747
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
20
9 / 1 / 13
18,760
625
33,394
19,868
24,976
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
20
Kills
35
35
Deaths
20
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Ravana
9
5
10
2.8
W
Jing Wei
TemptEU
Jing Wei
10
6
5
2.08
L
Yemoja
VanE JumPz
Yemoja
2
7
10
1
L
8
8
3
1.19
W
Cerberus
ZoyahOG
Cerberus
2
3
21
4.17
L
Awilix
maartin20
Awilix
7
7
3
1.21
W
Discordia
romaann112
Discordia
5
5
17
2.7
L
Cernunnos
xCourtois_22
Cernunnos
1
6
5
0.58
W
Nike
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,201
Damage
110,815
133,667
Taken
112,191
82,922
Mitigated
79,668
43,438
Healing
43,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,673
1,736
0
7,063
28,221
37,633
1,199
6,145
22,076
0
106,717
W
Ravana
15,153
4,678
0
6,572
16,971
8,121
9,080
5,727
11,244
0
163,396
W
Jing Wei
TemptEU
Jing Wei
24,415
21,586
0
11,145
28,354
11,171
1,832
7,223
21,131
0
151,179
L
Yemoja
VanE JumPz
Yemoja
11,640
970
1,259
4,446
29,442
17,568
0
8,981
20,461
40,927
0
L
23,278
162
8,952
9,920
25,321
8,124
440
9,253
16,068
108,696
0
W
Cerberus
ZoyahOG
Cerberus
12,239
697
0
11,431
29,162
29,653
497
6,980
22,182
72,623
0
L
Awilix
maartin20
Awilix
18,165
5,466
0
3,859
26,250
10,676
903
9,660
16,590
0
121,068
W
Discordia
romaann112
Discordia
25,614
1,137
0
6,348
17,836
5,747
1,151
12,611
5,225
111,669
0
L
Cernunnos
xCourtois_22
Cernunnos
17,445
10,381
0
7,939
24,433
8,921
2,817
3,814
20,619
0
137,984
W
Nike
33,394
6,096
0
7,976
19,868
24,976
3,164
4,639
15,229
0
144,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,432
Gold Earned
89,194
813
Minions Killed
860
0
Camps Cleared
0
2,740,025
Distance Traveled
3,024,048
22
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,863
495
198
7
0
543,408
5
W
Ravana
18,714
624
199
7
0
653,071
12
W
Jing Wei
18,356
612
201
7
0
560,463
5
L
Yemoja
14,453
482
52
2
0
525,343
4
L
Hel
15,435
515
172
6
0
541,095
0
W
Cerberus
16,599
553
128
4
0
631,027
11
L
Awilix
15,096
503
165
6
0
623,194
1
W
Discordia
16,765
559
151
5
0
557,751
12
L
Cernunnos
15,585
520
226
8
0
506,985
12
W
Nike
18,760
625
181
6
0
621,736
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role