Player Matchup

Hel
Hel
Darth_Venenata
Hel
Level 17
God Stats
1W - 4L
1,015 SR
Queue Stats
93W - 112L
1,241 Elo+
Party 3
Thor
Thor
DaveTheBDH
Thor
Level 12
God Stats
4W - 7L
1,245 SR
Queue Stats
26W - 31L
1,378 Elo+
Party 1
Khepri
Khepri
Killerdean12
Khepri
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 77L
1,274 Elo+
Party 3
Pele
Pele
Smashhidy
Pele
Level 6
God Stats
3W - 6L
1,452 SR
Queue Stats
4W - 15L
1,171 Elo+
Party 1
Neith
Neith
zoeealexaa
Neith
Level 7
God Stats
9W - 13L
1,404 SR
Queue Stats
9W - 19L
1,175 Elo+
Party 1
Team Averages
Level 12
1,323 SR
1,248 Elo+

VS

Team Averages
Level 10
1,467 SR
1,256 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 17
God Stats
7W - 4L
1,538 SR
Queue Stats
44W - 32L
1,325 Elo+
Solo
Odin
Odin
AyeitzAlecTTV
Odin
Level 15
God Stats
3W - 2L
1,722 SR
Queue Stats
3W - 3L
1,364 Elo+
Solo
Xing Tian
Xing Tian
SAKHITECH978
Xing Tian
Level 8
God Stats
2W - 4L
1,265 SR
Queue Stats
164W - 148L
1,304 Elo+
Party 2
Arachne
Arachne
YMAH Scrubby
Arachne
Level 10
God Stats
13W - 10L
1,312 SR
Queue Stats
91W - 91L
1,202 Elo+
Party 2
Bellona
Bellona
abuzzell
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 6
11,049
921
7,471
16,701
9,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 6 / 4
10,432
869
12,086
16,245
16,590
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
17
2 / 5 / 4
11,781
982
8,982
26,771
18,638
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
16
1 / 8 / 3
10,578
882
4,665
24,039
9,275
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Neith
16
1 / 7 / 4
10,489
874
11,630
18,481
11,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
4 / 0 / 17
12,549
1,046
35,405
7,052
3,278
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 1 / 15
13,219
1,102
17,629
10,282
5,891
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
SAKHITECH978
Xing Tian
19
5 / 1 / 19
12,755
1,063
13,669
19,789
14,285
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
YMAH Scrubby
Arachne
18
10 / 1 / 11
12,876
1,073
17,969
9,054
4,238
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
abuzzell
Bellona
17
1 / 4 / 13
11,239
937
11,610
12,762
16,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
7
Kills
31
31
Deaths
7
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
17
12.5
W
11
1
15
18.5
L
1
5
6
0.8
L
2
6
4
0.67
L
Khepri
2
5
4
0.8
W
Xing Tian
SAKHITECH978
Xing Tian
5
1
19
14.5
L
Pele
1
8
3
0.31
W
Arachne
YMAH Scrubby
Arachne
10
1
11
15.5
W
Bellona
abuzzell
Bellona
1
4
13
1.88
L
Neith
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
96,282
102,237
Taken
58,939
65,490
Mitigated
43,916
22,324
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
35,405
2,267
0
0
7,052
3,278
0
1,874
5,178
84,968
0
W
17,629
9,866
0
0
10,282
5,891
0
3,857
6,173
0
28,545
L
7,471
1,366
14,506
5,232
16,701
9,521
0
11,449
5,252
17,632
0
L
12,086
4,101
0
0
16,245
16,590
0
5,367
10,878
0
20,784
L
Khepri
8,982
1,348
852
669
26,771
18,638
0
11,667
15,104
21,188
0
W
Xing Tian
SAKHITECH978
Xing Tian
13,669
1,891
0
3,077
19,789
14,285
0
3,880
13,562
21,283
0
L
Pele
4,665
1,861
0
284
24,039
9,275
0
12,787
11,252
0
16,442
W
Arachne
YMAH Scrubby
Arachne
17,969
14,035
1,572
3,572
9,054
4,238
0
2,207
6,697
0
24,820
W
Bellona
abuzzell
Bellona
11,610
4,425
0
2,239
12,762
16,224
0
4,635
8,127
0
29,379
L
Neith
11,630
7,120
0
781
18,481
11,466
0
7,804
10,677
0
33,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,329
Gold Earned
62,638
147
Minions Killed
222
3
Camps Cleared
9
862,675
Distance Traveled
1,013,688
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,549
1,046
123
10
3
184,159
0
W
Odin
13,219
1,102
22
2
1
270,307
0
L
Hel
11,049
921
32
3
1
182,930
0
L
Thor
10,432
869
10
1
0
176,978
0
L
Khepri
11,781
982
26
2
1
173,143
0
W
Xing Tian
12,755
1,063
15
1
1
220,246
0
L
Pele
10,578
882
21
2
0
177,658
1
W
Arachne
12,876
1,073
18
2
2
171,977
0
W
Bellona
11,239
937
44
4
2
166,999
0
L
Neith
10,489
874
58
5
1
151,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role