Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 12
God Stats
7W - 19L
1,168 SR
Queue Stats
9W - 23L
1,062 Elo+
Solo
Jormungandr
Jormungandr
GardenToast3389
Jormungandr
Level 9
God Stats
3W - 4L
1,318 SR
Queue Stats
6W - 8L
1,139 Elo+
Party 2
Heimdallr
Heimdallr
HardlineEgg423
Heimdallr
Level 21
God Stats
1W - 3L
1,392 SR
Queue Stats
8W - 10L
1,126 Elo+
Party 2
Baron Samedi
Baron Samedi
SirCreatrix
Baron Samedi
Level 8
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 5L
895 Elo+
Solo
Terra
Terra
anthony_pessoa
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,074 Elo+
Solo
Team Averages
Level 13
1,336 SR
1,059 Elo+

VS

Team Averages
Level 21
1,443 SR
1,171 Elo+
Fenrir
Fenrir
FS_Griff08
Fenrir
Level 24
God Stats
5W - 2L
1,542 SR
Queue Stats
54W - 63L
1,165 Elo+
Party 1
Guan Yu
Guan Yu
LiftedBongo3565
Guan Yu
Level 11
God Stats
5W - 3L
1,541 SR
Queue Stats
71W - 91L
1,091 Elo+
Solo
Apollo
Apollo
QuickJoey3978
Apollo
Level 17
God Stats
1W - 1L
1,193 SR
Queue Stats
32W - 28L
1,190 Elo+
Solo
Artemis
Artemis
Rainarius
Artemis
Level 26
God Stats
4W - 4L
1,437 SR
Queue Stats
44W - 49L
1,205 Elo+
Solo
Raijin
Raijin
cmryder
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 94L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
17 / 14 / 14
20,213
1,064
46,664
34,260
42,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
GardenToast3389
Jormungandr
20
8 / 8 / 18
19,836
1,044
26,484
33,544
39,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
HardlineEgg423
Heimdallr
20
17 / 10 / 18
21,556
1,135
58,338
37,282
24,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
SirCreatrix
Baron Samedi
20
5 / 10 / 27
19,355
1,019
23,373
42,072
41,465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
0 / 1 / 2
13,326
701
37
1,813
632
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FS_Griff08
Fenrir
20
12 / 14 / 15
19,404
1,021
35,569
38,835
20,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 2 / 19
18,930
996
27,122
42,965
30,462
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 9 / 16
19,507
1,027
25,576
31,998
15,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Rainarius
Artemis
20
6 / 12 / 21
19,207
1,011
34,484
29,456
12,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
cmryder
Raijin
20
6 / 10 / 17
17,532
923
16,124
28,683
11,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
131
47
Kills
43
43
Deaths
47
79
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
17
14
14
1.71
W
Fenrir
FS_Griff08
Fenrir
12
14
15
1.39
L
Jormungandr
GardenToast3389
Jormungandr
8
8
18
2.13
L
Heimdallr
HardlineEgg423
Heimdallr
17
10
18
2.6
W
8
2
19
8.75
W
11
9
16
2.11
W
Artemis
Rainarius
Artemis
6
12
21
1.38
L
Baron Samedi
SirCreatrix
Baron Samedi
5
10
27
1.85
L
0
1
2
1
W
Raijin
cmryder
Raijin
6
10
17
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,896
Damage
138,875
148,971
Taken
171,937
147,590
Mitigated
90,230
20,838
Healing
32,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
46,664
22,561
0
466
34,260
42,004
0
6,254
28,006
0
66,192
W
Fenrir
FS_Griff08
Fenrir
35,569
13,405
465
4,438
38,835
20,035
0
8,325
29,387
0
49,375
L
Jormungandr
GardenToast3389
Jormungandr
26,484
4,071
512
2,714
33,544
39,109
0
2,646
30,898
64,523
0
L
Heimdallr
HardlineEgg423
Heimdallr
58,338
37,931
0
5,823
37,282
24,380
0
3,269
34,013
0
98,621
W
27,122
9,324
4,165
15,450
42,965
30,462
0
13,497
29,348
0
50,593
W
25,576
14,997
0
3,089
31,998
15,441
0
11,066
20,932
0
58,643
W
Artemis
Rainarius
Artemis
34,484
27,251
0
4,463
29,456
12,403
0
11,410
18,046
0
81,953
L
Baron Samedi
SirCreatrix
Baron Samedi
23,373
4,518
4,703
6,404
42,072
41,465
0
3,667
38,405
48,796
0
L
37
37
64
152
1,813
632
0
288
1,525
444
0
W
Raijin
cmryder
Raijin
16,124
2,311
0
0
28,683
11,889
0
5,596
23,087
27,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,286
Gold Earned
94,580
241
Minions Killed
258
7
Camps Cleared
10
1,293,673
Distance Traveled
1,928,671
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
20,213
1,064
29
2
5
332,866
0
W
Fenrir
19,404
1,021
25
1
3
442,438
0
L
Jormungandr
19,836
1,044
77
4
1
310,674
3
L
Heimdallr
21,556
1,135
85
4
0
317,590
0
W
Guan Yu
18,930
996
38
2
5
459,559
2
W
Apollo
19,507
1,027
71
4
0
371,845
0
W
Artemis
19,207
1,011
98
5
2
254,329
0
L
Baron Samedi
19,355
1,019
50
3
1
292,625
0
L
Terra
13,326
701
0
0
0
39,918
1
W
Raijin
17,532
923
26
1
0
400,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role