Player Matchup

Arachne
Arachne
IG_JohnX
Arachne
Level 28
God Stats
2W - 2L
1,670 SR
Queue Stats
19W - 12L
1,249 Elo+
Party 2
Bellona
Bellona
Ms headshotz420
Bellona
Level 28
God Stats
42W - 57L
1,305 SR
Queue Stats
135W - 239L
1,062 Elo+
Party 1
Xing Tian
Xing Tian
XKingMartin3zX
Xing Tian
Level 28
God Stats
12W - 22L
1,430 SR
Queue Stats
111W - 204L
1,072 Elo+
Party 1
Achilles
Achilles
gustavopp12
Achilles
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Hel
Hel
hachem-hachemA66
Hel
Level 14
God Stats
11W - 19L
965 SR
Queue Stats
54W - 77L
934 Elo+
Solo
Team Averages
Level 22
1,374 SR
1,164 Elo+

VS

Team Averages
Level 20
1,391 SR
1,129 Elo+
Pele
Pele
 
Pele
Level 26
God Stats
9W - 9L
1,500 SR
Queue Stats
116W - 135L
1,277 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 28
God Stats
0W - 2L
1,521 SR
Queue Stats
39W - 64L
1,148 Elo+
Solo
Da Ji
Da Ji
Saberwolf529457
Da Ji
Level 15
God Stats
2W - 5L
1,289 SR
Queue Stats
17W - 40L
1,078 Elo+
Solo
Fenrir
Fenrir
TerminNationf50
Fenrir
Level 14
God Stats
11W - 21L
1,332 SR
Queue Stats
31W - 60L
1,093 Elo+
Solo
Janus
Janus
frankeminator
Janus
Level 19
God Stats
1W - 2L
1,315 SR
Queue Stats
5W - 17L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IG_JohnX
Arachne
20
21 / 4 / 21
13,904
1,390
27,818
15,707
6,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
14 / 5 / 22
13,352
1,335
15,598
18,750
10,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
XKingMartin3zX
Xing Tian
17
5 / 3 / 17
11,084
1,108
7,733
13,365
5,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
gustavopp12
Achilles
18
3 / 5 / 28
11,079
1,108
8,524
12,756
12,556
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 2 / 22
12,780
1,278
17,914
9,815
3,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 12 / 7
11,557
1,156
16,137
22,066
7,794
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
 
Vulcan
17
1 / 10 / 10
10,191
1,019
10,394
14,134
5,614
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 13 / 9
13,300
1,330
18,677
20,417
8,004
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 10 / 10
10,595
1,060
6,343
12,659
4,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 10 / 8
10,154
1,015
9,320
16,342
6,966
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
63
55
Kills
19
19
Deaths
55
110
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
12
7
0.79
L
Vulcan
 
Vulcan
1
10
10
0.6
W
Arachne
IG_JohnX
Arachne
21
4
21
7.88
W
14
5
22
5
L
8
13
9
0.96
L
2
10
10
0.7
W
Xing Tian
XKingMartin3zX
Xing Tian
5
3
17
4.5
L
2
10
8
0.6
W
Achilles
gustavopp12
Achilles
3
5
28
3.4
W
12
2
22
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,587
Damage
60,871
70,393
Taken
85,618
39,657
Mitigated
33,215
18,888
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,137
4,304
0
1,361
22,066
7,794
0
5,861
16,000
0
39,241
L
Vulcan
 
Vulcan
10,394
3,182
0
1,235
14,134
5,614
0
5,318
8,816
31,063
0
W
Arachne
IG_JohnX
Arachne
27,818
21,011
0
5,390
15,707
6,862
0
3,629
11,872
0
31,071
W
15,598
7,945
0
4,662
18,750
10,722
0
5,259
13,491
0
37,019
L
18,677
7,374
0
164
20,417
8,004
0
7,530
12,887
0
31,886
L
6,343
2,327
182
410
12,659
4,837
0
3,727
8,932
0
10,916
W
Xing Tian
XKingMartin3zX
Xing Tian
7,733
1,797
0
2,927
13,365
5,987
0
3,174
10,191
13,930
0
L
9,320
906
0
830
16,342
6,966
0
3,211
13,131
22,076
0
W
Achilles
gustavopp12
Achilles
8,524
3,525
0
193
12,756
12,556
0
4,151
8,605
0
18,063
W
17,914
2,233
3,457
2,259
9,815
3,530
0
3,501
6,314
37,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,199
Gold Earned
55,797
139
Minions Killed
165
1
Camps Cleared
2
837,653
Distance Traveled
741,553
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,557
1,156
61
6
0
187,910
0
L
Vulcan
10,191
1,019
44
4
0
127,701
1
W
Arachne
13,904
1,390
10
1
0
192,675
0
W
Bellona
13,352
1,335
36
4
1
163,855
0
L
Da Ji
13,300
1,330
25
3
0
173,222
0
L
Fenrir
10,595
1,060
6
1
2
124,017
0
W
Xing Tian
11,084
1,108
9
1
0
141,530
0
L
Janus
10,154
1,015
29
3
0
128,703
2
W
Achilles
11,079
1,108
16
2
0
155,491
3
W
Hel
12,780
1,278
68
7
0
184,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role