Player Matchup

Discordia
Discordia
Holiday6588
Discordia
Level 109
God Stats
0W - 2L
1,697 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 1
Odin
Odin
Mandalorian675
Odin
Level 58
God Stats
0W - 1L
1,488 SR
Queue Stats
37W - 38L
1,300 Elo+
Party 1
Heimdallr
Heimdallr
pballsniper21
Heimdallr
Level 23
God Stats
1W - 2L
1,396 SR
Queue Stats
3W - 6L
1,317 Elo+
Party 1
Bacchus
Bacchus
skullfase22
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,430 Elo+
Party 1
Team Averages
Level 64
1,520 SR
1,332 Elo+

VS

Team Averages
Level 114
1,589 SR
1,284 Elo+
Baron Samedi
Baron Samedi
DoctaCollinz22
Baron Samedi
Level 122
God Stats
2W - 2L
1,455 SR
Queue Stats
7W - 16L
1,268 Elo+
Party 2
Bakasura
Bakasura
Itz-Big-O
Bakasura
Level 106
God Stats
1W - 0L
1,588 SR
Queue Stats
19W - 27L
1,290 Elo+
Party 2
Medusa
Medusa
Scuba-SteveX
Medusa
Level 102
God Stats
8W - 8L
1,715 SR
Queue Stats
21W - 27L
1,290 Elo+
Party 2
Cabrakan
Cabrakan
ShadowingSamuri
Cabrakan
Level 125
God Stats
5W - 1L
1,599 SR
Queue Stats
20W - 28L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Holiday6588
Discordia
20
12 / 3 / 11
16,857
887
28,794
14,179
5,674
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 5 / 10
14,995
789
16,087
21,654
24,881
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
pballsniper21
Heimdallr
19
2 / 5 / 4
13,177
694
6,531
16,455
9,631
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
skullfase22
Bacchus
19
2 / 9 / 10
12,615
664
10,745
21,444
22,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctaCollinz22
Baron Samedi
20
5 / 3 / 10
14,448
760
17,470
20,142
9,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Itz-Big-O
Bakasura
20
10 / 7 / 4
16,175
851
16,065
22,709
9,815
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
18
5 / 6 / 4
13,815
727
13,295
18,110
7,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
18
2 / 8 / 6
13,756
724
11,550
23,196
26,196
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
24
Kills
22
22
Deaths
24
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DoctaCollinz22
Baron Samedi
5
3
10
3.33
L
Discordia
Holiday6588
Discordia
12
3
11
5.83
W
Bakasura
Itz-Big-O
Bakasura
10
7
4
1.71
L
8
5
10
2.6
W
Medusa
5
6
4
1.17
W
Cabrakan
2
8
6
0.63
L
Heimdallr
pballsniper21
Heimdallr
2
5
4
0.8
L
Bacchus
skullfase22
Bacchus
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,157
Damage
58,380
73,732
Taken
84,157
62,573
Mitigated
52,547
8,541
Healing
25,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DoctaCollinz22
Baron Samedi
17,470
1,419
2,790
8,541
20,142
9,124
1,376
11,935
8,207
61,116
0
L
Discordia
Holiday6588
Discordia
28,794
2,603
526
1,807
14,179
5,674
298
4,174
9,163
123,579
0
W
Bakasura
Itz-Big-O
Bakasura
16,065
10,450
936
6,610
22,709
9,815
3,293
11,775
9,634
0
66,863
L
16,087
6,188
0
2,195
21,654
24,881
843
10,363
9,674
0
47,177
W
Medusa
13,295
6,021
368
2,816
18,110
7,412
3,587
7,324
10,786
0
50,898
W
Cabrakan
11,550
1,849
1,372
2,492
23,196
26,196
830
9,248
13,948
32,079
0
L
Heimdallr
pballsniper21
Heimdallr
6,531
2,495
0
2,485
16,455
9,631
886
5,736
10,369
0
60,705
L
Bacchus
skullfase22
Bacchus
10,745
565
0
1,528
21,444
22,387
186
9,506
11,210
27,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
58,194
349
Minions Killed
307
12
Camps Cleared
15
1,288,948
Distance Traveled
1,358,618
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,448
760
100
5
2
335,941
1
L
Discordia
16,857
887
160
8
4
390,208
2
W
Bakasura
16,175
851
115
6
8
367,665
0
L
Odin
14,995
789
50
3
5
344,472
1
W
Medusa
13,815
727
52
3
4
346,623
0
W
Cabrakan
13,756
724
40
2
1
308,389
2
L
Heimdallr
13,177
694
102
5
2
264,498
0
L
Bacchus
12,615
664
37
2
1
289,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role