Player Matchup

Merlin
Merlin
BellMuteki
Merlin
Level 109
God Stats
3W - 0L
1,560 SR
Queue Stats
59W - 64L
1,484 Elo+
Party 2
Bacchus
Bacchus
LeonMuteki
Bacchus
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
8W - 5L
1,351 Elo+
Party 2
Skadi
Skadi
VenoMMuteki
Skadi
Level 69
God Stats
2W - 0L
1,847 SR
Queue Stats
6W - 4L
1,501 Elo+
Party 2
Team Averages
Level 69
1,636 SR
1,446 Elo+

VS

Team Averages
Level 82
1,736 SR
1,488 Elo+
Discordia
Discordia
Jurgenvdv
Discordia
Level 25
God Stats
6W - 5L
1,642 SR
Queue Stats
93W - 78L
1,382 Elo+
Party 1
Fenrir
Fenrir
Mennotjeeee
Fenrir
Level 118
God Stats
2W - 2L
2,032 SR
Queue Stats
198W - 128L
1,603 Elo+
Party 1
Athena
Athena
Timmehtjeeee
Athena
Level 104
God Stats
3W - 3L
1,534 SR
Queue Stats
177W - 127L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BellMuteki
Merlin
16
3 / 4 / 12
11,297
706
13,764
11,314
4,876
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
LeonMuteki
Bacchus
12
1 / 5 / 14
11,105
694
6,350
15,562
18,497
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
14 / 10 / 2
12,797
800
22,206
17,654
7,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jurgenvdv
Discordia
14
1 / 11 / 11
10,790
674
7,214
13,981
4,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
15 / 4 / 2
14,004
875
19,780
17,158
12,369
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
15
3 / 3 / 11
12,129
758
6,743
18,138
18,013
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
18
Kills
19
19
Deaths
18
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
BellMuteki
Merlin
3
4
12
2.25
L
Discordia
Jurgenvdv
Discordia
1
11
11
0.59
W
Bacchus
LeonMuteki
Bacchus
1
5
14
1.6
L
Fenrir
15
4
2
4
L
Athena
3
3
11
2.83
W
14
10
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,320
Damage
33,737
44,530
Taken
49,277
30,471
Mitigated
34,856
8,030
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BellMuteki
Merlin
13,764
870
0
2,656
11,314
4,876
507
3,814
7,500
69,144
0
L
Discordia
Jurgenvdv
Discordia
7,214
166
243
983
13,981
4,474
0
4,226
9,755
40,409
0
W
Bacchus
LeonMuteki
Bacchus
6,350
1,191
1,195
914
15,562
18,497
38
5,096
10,466
12,289
0
L
Fenrir
19,780
7,045
0
6,230
17,158
12,369
1,667
7,952
9,206
0
55,078
L
Athena
6,743
2,053
0
500
18,138
18,013
187
7,968
10,170
18,847
0
W
22,206
10,977
457
2,808
17,654
7,098
113
5,145
12,509
0
54,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
36,923
186
Minions Killed
130
0
Camps Cleared
0
781,971
Distance Traveled
859,408
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,297
706
102
6
0
264,676
3
L
Discordia
10,790
674
48
3
0
220,895
1
W
Bacchus
11,105
694
16
1
0
288,762
0
L
Fenrir
14,004
875
61
4
0
318,245
0
L
Athena
12,129
758
21
1
0
320,268
2
W
Skadi
12,797
800
68
4
0
228,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role