Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Didine17
Yemoja
Level 61
God Stats
5W - 6L
1,652 SR
Queue Stats
20W - 36L
1,456 Elo+
Party 2
Vulcan
Vulcan
TariusM
Vulcan
Level 14
God Stats
6W - 4L
1,514 SR
Queue Stats
13W - 11L
1,295 Elo+
Party 2
Team Averages
Level 59
1,555 SR
1,417 Elo+

VS

Team Averages
Level 37
1,462 SR
1,134 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Krim90
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
979 Elo+
Party 1
Neith
Neith
Trislel
Neith
Level 18
God Stats
4W - 6L
1,386 SR
Queue Stats
4W - 8L
922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
7 / 3 / 10
11,123
742
9,491
12,599
4,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Didine17
Yemoja
13
4 / 0 / 11
10,556
704
11,037
12,181
4,744
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
TariusM
Vulcan
15
7 / 4 / 5
10,847
723
13,167
12,704
4,908
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 5 / 3
9,200
613
9,794
11,002
3,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Krim90
Nemesis
12
2 / 8 / 3
9,556
637
7,220
14,594
10,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Trislel
Neith
12
2 / 5 / 4
9,476
632
8,815
11,757
4,586
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
7
7
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
3
10
4
L
Merlin
 
Merlin
3
5
3
0.9
W
Yemoja
Didine17
Yemoja
4
0
11
9.5
L
Nemesis
Krim90
Nemesis
2
8
3
0.44
W
Vulcan
TariusM
Vulcan
7
4
5
2.38
L
Neith
Trislel
Neith
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,695
Damage
25,829
37,484
Taken
37,353
14,272
Mitigated
18,523
15,154
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,491
2,558
896
3,567
12,599
4,620
23
2,465
10,134
0
54,327
L
Merlin
 
Merlin
9,794
146
0
3,473
11,002
3,661
0
6,676
4,326
46,696
0
W
Yemoja
Didine17
Yemoja
11,037
1,998
2,623
4,662
12,181
4,744
926
3,678
8,503
33,268
0
L
Nemesis
Krim90
Nemesis
7,220
3,702
0
1,683
14,594
10,276
0
9,530
5,064
0
17,870
W
Vulcan
TariusM
Vulcan
13,167
6,000
624
2,782
12,704
4,908
60
4,060
8,644
43,007
0
L
Neith
Trislel
Neith
8,815
2,256
597
2,521
11,757
4,586
0
8,026
3,731
0
15,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
28,232
151
Minions Killed
123
0
Camps Cleared
0
838,751
Distance Traveled
704,340
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,123
742
76
5
0
279,533
5
L
Merlin
9,200
613
72
5
0
241,313
2
W
Yemoja
10,556
704
25
2
0
258,131
3
L
Nemesis
9,556
637
25
2
0
243,439
1
W
Vulcan
10,847
723
50
3
0
301,087
0
L
Neith
9,476
632
26
2
0
219,588
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role