Player Matchup

Yemoja
Yemoja
EliteVaguestSpy
Yemoja
Level 58
God Stats
15W - 9L
1,402 SR
Queue Stats
60W - 58L
1,227 Elo+
Solo
Hel
Hel
arkham ghost641
Hel
Level 60
God Stats
11W - 10L
1,662 SR
Queue Stats
68W - 64L
1,299 Elo+
Party 2
Ratatoskr
Ratatoskr
vacant signal
Ratatoskr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,361 Elo+
Party 2
Team Averages
Level 61
1,521 SR
1,296 Elo+

VS

Team Averages
Level 52
1,541 SR
1,242 Elo+
Hel
Hel
EGS Kronos
Hel
Level 38
God Stats
6W - 5L
1,452 SR
Queue Stats
96W - 125L
1,174 Elo+
Party 1
Vamana
Vamana
FunkSiDe25
Vamana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,370 Elo+
Solo
Da Ji
Da Ji
Vapor Rays
Da Ji
Level 58
God Stats
0W - 2L
1,671 SR
Queue Stats
56W - 67L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 13
15,460
644
10,189
21,242
9,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 14
14,271
595
28,478
27,893
19,229
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
vacant signal
Ratatoskr
19
10 / 6 / 8
16,124
672
26,485
33,279
13,349
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 6
14,939
622
27,928
24,928
8,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
FunkSiDe25
Vamana
18
4 / 6 / 7
14,830
618
27,395
46,699
39,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
13
3 / 9 / 5
13,729
572
12,710
23,079
11,108
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
21
Kills
11
11
Deaths
23
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
7
2
13
6.75
L
Vamana
FunkSiDe25
Vamana
4
6
7
1.25
L
Da Ji
3
9
5
0.61
W
4
3
14
3.67
W
Ratatoskr
vacant signal
Ratatoskr
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,152
Damage
68,033
82,414
Taken
94,706
42,008
Mitigated
59,581
52,549
Healing
46,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,928
3,228
15,055
12,174
24,928
8,872
1,076
14,333
10,595
93,117
0
W
10,189
5,260
22,234
7,371
21,242
9,430
1,101
7,476
13,766
42,146
0
L
Vamana
FunkSiDe25
Vamana
27,395
11,908
1,661
15,959
46,699
39,601
925
17,799
28,900
0
79,497
L
Da Ji
12,710
3,015
0
1,396
23,079
11,108
140
6,571
16,508
0
24,166
W
28,478
3,406
9,465
9,111
27,893
19,229
82
12,207
15,686
81,146
0
W
Ratatoskr
vacant signal
Ratatoskr
26,485
12,206
1,006
3,362
33,279
13,349
1,783
8,311
24,968
0
93,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
43,498
193
Minions Killed
193
0
Camps Cleared
0
1,144,673
Distance Traveled
1,121,076
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,939
622
103
4
0
400,522
0
W
Yemoja
15,460
644
57
2
0
424,386
0
L
Vamana
14,830
618
69
3
0
424,119
1
L
Da Ji
13,729
572
21
1
0
296,435
1
W
Hel
14,271
595
51
2
0
348,151
1
W
Ratatoskr
16,124
672
85
4
0
372,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role