Player Matchup

Fenrir
Fenrir
FlowDashier
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,634 Elo+
Party 1
Chaac
Chaac
Kagesake
Chaac
Level 145
God Stats
27W - 9L
1,753 SR
Queue Stats
829W - 645L
1,591 Elo+
Party 1
Sol
Sol
Relm_of_darknes
Sol
Level 146
God Stats
37W - 29L
1,439 SR
Queue Stats
878W - 674L
1,588 Elo+
Party 1
Team Averages
Level 106
1,564 SR
1,605 Elo+

VS

Team Averages
Level 24
1,494 SR
1,475 Elo+
Kukulkan
Kukulkan
BulgingBeaver
Kukulkan
Level 21
God Stats
7W - 11L
1,482 SR
Queue Stats
77W - 100L
1,457 Elo+
Solo
Rama
Rama
EditingSoup8109
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,533 Elo+
Solo
Medusa
Medusa
JIGGAHH_JUICE
Medusa
Level 29
God Stats
2W - 4L
1,499 SR
Queue Stats
42W - 42L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 4 / 2
10,132
675
5,011
10,198
7,653
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
Kagesake
Chaac
14
1 / 1 / 11
9,878
659
10,110
13,031
11,860
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
4 / 1 / 6
9,990
666
13,178
13,784
4,468
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BulgingBeaver
Kukulkan
13
2 / 3 / 4
9,691
646
10,500
7,898
3,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 4
9,542
636
11,695
14,689
5,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 5 / 2
9,114
608
7,002
12,656
4,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
6
6
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BulgingBeaver
Kukulkan
2
3
4
1.33
L
2
5
4
0.8
W
Fenrir
7
4
2
2
L
2
5
2
0.6
W
Chaac
Kagesake
Chaac
1
1
11
6.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,299
Damage
29,197
37,013
Taken
35,243
23,981
Mitigated
13,491
17,553
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BulgingBeaver
Kukulkan
10,500
614
882
1,551
7,898
3,335
180
2,710
5,188
45,118
0
L
11,695
10,121
0
4,596
14,689
5,896
781
6,663
8,026
0
38,809
W
Fenrir
5,011
1,474
318
804
10,198
7,653
112
2,942
7,256
0
12,141
L
7,002
3,606
0
1,250
12,656
4,260
301
4,613
8,043
0
27,164
W
Chaac
Kagesake
Chaac
10,110
1,564
0
6,999
13,031
11,860
532
3,966
9,065
596
35,655
W
13,178
2,605
0
9,432
13,784
4,468
930
3,698
10,086
51,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
28,347
145
Minions Killed
167
0
Camps Cleared
0
802,482
Distance Traveled
760,314
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,691
646
72
5
0
251,794
2
L
Rama
9,542
636
64
4
0
217,638
0
W
Fenrir
10,132
675
10
1
0
265,579
0
L
Medusa
9,114
608
31
2
0
290,882
1
W
Chaac
9,878
659
40
3
0
279,518
4
W
Sol
9,990
666
95
6
0
257,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role