Player Matchup

Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Andrew7428
Sobek
Level 39
God Stats
4W - 2L
1,345 SR
Queue Stats
138W - 161L
1,423 Elo+
Solo
Ullr
Ullr
temp-741187
Ullr
Level 83
God Stats
16W - 11L
1,511 SR
Queue Stats
48W - 100L
1,312 Elo+
Party 1
Team Averages
Level 69
1,471 SR
1,447 Elo+

VS

Team Averages
Level 74
1,521 SR
1,452 Elo+
Anhur
Anhur
 
Anhur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
AcerolaEBom
Set
Level 88
God Stats
52W - 41L
1,495 SR
Queue Stats
387W - 370L
1,440 Elo+
Solo
Sylvanus
Sylvanus
ReiTrooll
Sylvanus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 37L
1,370 Elo+
Party 2
Horus
Horus
digionin
Horus
Level 66
God Stats
34W - 29L
1,607 SR
Queue Stats
800W - 855L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 3
8,499
654
5,914
4,030
1,274
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
 
Hel
13
3 / 0 / 0
8,068
621
3,735
3,597
1,070
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
 
Tyr
11
2 / 0 / 4
7,124
548
4,834
5,759
2,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
10
1 / 3 / 7
6,692
515
3,345
12,582
6,215
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 2 / 5
6,551
504
4,502
7,228
1,907
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 3 / 1
5,745
442
8,172
6,990
1,934
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
 
Loki
10
0 / 3 / 0
5,271
405
1,759
7,357
2,360
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
4,079
314
0
987
173
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
ReiTrooll
Sylvanus
10
1 / 4 / 1
5,859
451
3,257
8,648
4,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
digionin
Horus
9
1 / 3 / 3
5,310
408
4,430
8,326
4,796
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
5
5
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
3
5.5
W
Hel
 
Hel
3
0
0
3
W
Tyr
 
Tyr
2
0
4
4
L
Anhur
 
Anhur
3
3
1
1.17
L
Loki
 
Loki
0
3
0
0
L
0
1
0
0
W
Sobek
1
3
7
1.5
L
Sylvanus
ReiTrooll
Sylvanus
1
4
1
0.38
L
Horus
digionin
Horus
1
3
3
0.83
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
17,618
33,196
Taken
32,308
12,551
Mitigated
13,626
11,939
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,914
927
0
1,608
4,030
1,274
974
1,649
2,381
54,440
0
W
Hel
 
Hel
3,735
74
531
2,322
3,597
1,070
2,272
0
3,597
48,601
0
W
Tyr
 
Tyr
4,834
706
0
2,877
5,759
2,085
200
517
5,242
0
38,491
L
Anhur
 
Anhur
8,172
4,394
0
745
6,990
1,934
706
1,357
5,633
0
31,741
L
Loki
 
Loki
1,759
628
0
1,619
7,357
2,360
38
3,495
3,862
0
23,159
L
0
0
0
252
987
173
0
0
987
0
2,712
W
Sobek
3,345
373
227
3,842
12,582
6,215
32
544
12,038
13,970
0
L
Sylvanus
ReiTrooll
Sylvanus
3,257
910
900
2,296
8,648
4,363
408
5,438
3,210
25,249
0
L
Horus
digionin
Horus
4,430
1,749
362
1,392
8,326
4,796
238
2,704
5,622
0
15,698
W
4,502
1,835
0
532
7,228
1,907
559
547
6,681
0
21,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
26,264
318
Minions Killed
165
0
Camps Cleared
0
1,230,091
Distance Traveled
927,751
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,499
654
113
9
0
232,863
0
W
Hel
8,068
621
88
7
0
230,044
2
W
Tyr
7,124
548
71
5
0
288,528
1
L
Anhur
5,745
442
55
4
0
227,946
3
L
Loki
5,271
405
38
3
0
269,337
1
L
Set
4,079
314
6
0
0
12,675
0
W
Sobek
6,692
515
12
1
0
243,378
4
L
Sylvanus
5,859
451
46
4
0
172,459
3
L
Horus
5,310
408
20
2
0
245,334
3
W
Ullr
6,551
504
34
3
0
235,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role