Player Matchup

Achilles
Achilles
Sin Dhino
Achilles
Level 68
God Stats
15W - 7L
1,908 SR
Queue Stats
359W - 279L
1,459 Elo+
Party 1
Scylla
Scylla
Sin Gonn
Scylla
Level 67
God Stats
3W - 6L
1,214 SR
Queue Stats
313W - 233L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
Sin Killuaa
Heimdallr
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
271W - 252L
1,426 Elo+
Party 1
Team Averages
Level 65
1,541 SR
1,449 Elo+

VS

Team Averages
Level 112
1,355 SR
1,406 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
15W - 10L
1,389 SR
Queue Stats
166W - 172L
1,415 Elo+
Party 2
Odin
Odin
GREENDMNDAY7
Odin
Level 106
God Stats
5W - 9L
1,490 SR
Queue Stats
679W - 692L
1,418 Elo+
Solo
Awilix
Awilix
hylyfe ps 393
Awilix
Level 124
God Stats
5W - 10L
1,187 SR
Queue Stats
577W - 619L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sin Dhino
Achilles
20
6 / 4 / 3
17,191
614
16,942
32,372
39,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Sin Gonn
Scylla
20
5 / 5 / 5
17,494
625
26,575
15,651
5,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Sin Killuaa
Heimdallr
19
1 / 7 / 4
15,651
559
9,538
21,598
8,058
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
6 / 3 / 6
16,881
603
27,711
15,827
6,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 9
15,827
565
13,701
22,354
18,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 5 / 5
16,531
590
14,212
26,287
14,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
12
Kills
16
16
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
3
6
3
L
3
4
9
1.88
W
Achilles
Sin Dhino
Achilles
6
4
3
1.88
W
Scylla
Sin Gonn
Scylla
5
5
5
1.5
W
Heimdallr
Sin Killuaa
Heimdallr
1
7
4
0.43
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,055
Damage
55,624
69,621
Taken
64,468
52,884
Mitigated
39,249
22,296
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
27,711
13,004
0
2,515
15,827
6,429
1,365
7,024
8,803
129,467
0
L
13,701
3,955
0
2,709
22,354
18,325
630
7,825
14,529
0
48,681
W
Achilles
Sin Dhino
Achilles
16,942
5,542
1,067
12,673
32,372
39,695
1,101
10,979
21,393
0
99,036
W
Scylla
Sin Gonn
Scylla
26,575
651
330
3,444
15,651
5,131
405
5,898
9,753
110,661
0
W
Heimdallr
Sin Killuaa
Heimdallr
9,538
2,571
1,080
3,702
21,598
8,058
1,729
11,116
10,482
120
80,696
L
14,212
6,072
0
3,486
26,287
14,495
0
11,919
14,368
0
89,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
49,239
362
Minions Killed
309
0
Camps Cleared
0
1,494,224
Distance Traveled
1,612,638
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
16,881
603
186
7
0
539,115
2
L
Odin
15,827
565
53
2
0
552,556
4
W
Achilles
17,191
614
87
3
0
534,338
1
W
Scylla
17,494
625
143
5
0
487,326
4
W
Heimdallr
15,651
559
132
5
0
472,560
0
L
Awilix
16,531
590
70
3
0
520,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role