Player Matchup

Merlin
Merlin
 
Merlin
Level 16
God Stats
2W - 3L
1,649 SR
Queue Stats
8W - 17L
1,267 Elo+
Solo
Chaac
Chaac
KingReiji
Chaac
Level 146
God Stats
5W - 3L
1,772 SR
Queue Stats
30W - 24L
1,520 Elo+
Party 1
Da Ji
Da Ji
YukineSM
Da Ji
Level 125
God Stats
2W - 1L
1,774 SR
Queue Stats
41W - 26L
1,610 Elo+
Party 1
Team Averages
Level 96
1,731 SR
1,465 Elo+

VS

Team Averages
Level 15
1,582 SR
1,500 Elo+
Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KaiqeL
Neith
Level 9
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Morgoten
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 8 / 2
10,120
562
1,650
11,404
3,307
Chaac
KingReiji
Chaac
16
5 / 7 / 6
12,811
712
15,834
19,228
19,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
YukineSM
Da Ji
17
11 / 7 / 4
13,988
777
16,973
16,693
8,672
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
12 / 4 / 7
13,907
773
12,193
17,311
22,878
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
KaiqeL
Neith
14
2 / 8 / 9
11,269
626
6,475
10,873
2,667
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Morgoten
Poseidon
17
8 / 5 / 11
13,379
743
15,339
16,828
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
17
Kills
22
22
Deaths
17
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
8
2
0.25
W
Cerberus
 
Cerberus
12
4
7
3.88
W
Neith
KaiqeL
Neith
2
8
9
0.81
L
Chaac
KingReiji
Chaac
5
7
6
1.14
W
Poseidon
Morgoten
Poseidon
8
5
11
2.7
L
Da Ji
YukineSM
Da Ji
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
34,007
47,325
Taken
45,012
31,123
Mitigated
30,919
4,606
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,650
192
0
0
11,404
3,307
291
7,566
3,838
11,332
0
W
Cerberus
 
Cerberus
12,193
1,214
0
3,821
17,311
22,878
29
553
16,758
32,597
0
W
Neith
KaiqeL
Neith
6,475
2,664
0
887
10,873
2,667
453
298
10,575
0
27,271
L
Chaac
KingReiji
Chaac
15,834
733
0
2,824
19,228
19,144
556
11,757
7,471
0
53,209
W
Poseidon
Morgoten
Poseidon
15,339
2,393
0
8,551
16,828
5,374
1,750
929
15,899
94,523
0
L
Da Ji
YukineSM
Da Ji
16,973
6,212
0
1,782
16,693
8,672
504
8,299
8,394
0
64,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,919
Gold Earned
38,555
138
Minions Killed
228
0
Camps Cleared
0
820,734
Distance Traveled
913,080
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,120
562
14
1
0
200,420
0
W
Cerberus
13,907
773
47
3
0
341,235
2
W
Neith
11,269
626
47
3
0
263,594
4
L
Chaac
12,811
712
51
3
0
312,578
0
W
Poseidon
13,379
743
134
7
0
308,251
4
L
Da Ji
13,988
777
73
4
0
307,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role