Player Matchup

Medusa
Medusa
 
Medusa
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 8L
1,239 Elo+
Solo
Neith
Neith
Dani-Kawai20
Neith
Level 21
God Stats
7W - 15L
1,198 SR
Queue Stats
7W - 17L
1,039 Elo+
Solo
Ao Kuang
Ao Kuang
Xv_KzKing_vX
Ao Kuang
Level 27
God Stats
6W - 8L
1,570 SR
Queue Stats
80W - 83L
1,275 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,184 Elo+

VS

Team Averages
Level 20
1,550 SR
1,346 Elo+
Odin
Odin
 
Odin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FireReaper_24
Nemesis
Level 16
God Stats
7W - 4L
1,536 SR
Queue Stats
119W - 92L
1,274 Elo+
Solo
He Bo
He Bo
VisitingKnot293
He Bo
Level 29
God Stats
11W - 5L
1,614 SR
Queue Stats
76W - 85L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 2
5,752
575
439
2,304
627
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 5
6,233
623
1,356
1,663
584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ao Kuang
Xv_KzKing_vX
Ao Kuang
11
6 / 4 / 0
7,789
779
7,755
10,692
3,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 4 / 1
6,716
672
2,512
6,694
2,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
9
1 / 3 / 2
7,014
701
4,007
7,128
2,181
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 0 / 2
7,922
792
3,548
5,868
2,062
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
6
6
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
2
1
W
Odin
 
Odin
1
4
1
0.38
L
0
1
5
2.5
W
Nemesis
1
3
2
0.67
W
4
0
2
5
L
Ao Kuang
Xv_KzKing_vX
Ao Kuang
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,550
Damage
10,067
14,659
Taken
19,690
4,889
Mitigated
6,275
4,937
Healing
1,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
439
186
0
0
2,304
627
0
712
1,592
0
3,543
W
Odin
 
Odin
2,512
882
33
282
6,694
2,032
1,319
1,429
4,799
0
15,743
L
1,356
146
0
183
1,663
584
0
479
1,184
0
6,763
W
Nemesis
4,007
2,269
0
784
7,128
2,181
403
4,481
2,647
0
22,730
W
3,548
356
0
0
5,868
2,062
1,212
1,876
3,992
17,146
0
L
Ao Kuang
Xv_KzKing_vX
Ao Kuang
7,755
2,569
123
4,631
10,692
3,678
202
2,385
8,307
19,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,774
Gold Earned
21,652
36
Minions Killed
86
0
Camps Cleared
0
294,583
Distance Traveled
547,579
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,752
575
9
1
0
64,446
0
W
Odin
6,716
672
24
2
0
180,960
1
L
Neith
6,233
623
9
1
0
94,831
0
W
Nemesis
7,014
701
41
4
0
191,506
1
W
He Bo
7,922
792
21
2
0
175,113
0
L
Ao Kuang
7,789
779
18
2
0
135,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role