Player Matchup

Neith
Neith
Eltrapperson
Neith
Level 6
God Stats
4W - 0L
1,711 SR
Queue Stats
4W - 3L
1,637 Elo+
Party 1
Bellona
Bellona
HRS Sinner
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,429 Elo+
Solo
Kali
Kali
Kenno F8
Kali
Level 23
God Stats
5W - 3L
1,493 SR
Queue Stats
45W - 40L
1,494 Elo+
Solo
Scylla
Scylla
Mertoise4996
Scylla
Level 15
God Stats
1W - 0L
1,718 SR
Queue Stats
3W - 1L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
TayRichForever
Heimdallr
Level 29
God Stats
106W - 101L
1,601 SR
Queue Stats
289W - 351L
1,532 Elo+
Solo
Team Averages
Level 17
1,605 SR
1,546 Elo+

VS

Team Averages
Level 25
1,384 SR
1,508 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AndrewBow2000
Merlin
Level 29
God Stats
23W - 14L
1,649 SR
Queue Stats
58W - 48L
1,421 Elo+
Solo
Cerberus
Cerberus
THE-123-FALCON
Cerberus
Level 25
God Stats
21W - 16L
1,162 SR
Queue Stats
58W - 48L
1,561 Elo+
Party 2
Ymir
Ymir
coca-007_
Ymir
Level 22
God Stats
0W - 1L
1,309 SR
Queue Stats
29W - 21L
1,534 Elo+
Party 2
King Arthur
King Arthur
motojime1118
King Arthur
Level 20
God Stats
0W - 1L
1,299 SR
Queue Stats
12W - 12L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,960
792
1,687
1,171
294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
HRS Sinner
Bellona
5
1 / 1 / 1
3,461
692
1,386
2,284
687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
5
0 / 1 / 2
3,435
687
893
2,967
535
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
5
1 / 0 / 2
3,339
668
963
1,270
305
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
TayRichForever
Heimdallr
5
2 / 0 / 1
3,522
704
1,267
899
230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
2,499
500
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,271
654
1,011
2,176
399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
5
1 / 1 / 1
3,340
668
1,573
2,842
745
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
5
1 / 1 / 0
3,199
640
810
2,199
570
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
motojime1118
King Arthur
5
0 / 3 / 0
3,188
638
417
3,476
1,008
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
0
1
0
0
W
2
0
1
2.5
W
Bellona
HRS Sinner
Bellona
1
1
1
1.5
W
Kali
0
1
2
1
W
Scylla
1
0
2
2
L
Cerberus
1
1
1
1.5
W
Heimdallr
TayRichForever
Heimdallr
2
0
1
2.5
L
Ymir
1
1
0
1
L
King Arthur
motojime1118
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,196
Damage
3,811
8,591
Taken
10,693
2,051
Mitigated
2,722
3,175
Healing
1,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
1,011
144
0
250
2,176
399
0
0
2,176
14,084
0
W
1,687
843
0
844
1,171
294
199
671
500
0
10,978
W
Bellona
HRS Sinner
Bellona
1,386
922
0
273
2,284
687
0
1,243
1,041
0
9,043
W
Kali
893
320
116
1,585
2,967
535
0
1,021
1,946
0
11,541
W
Scylla
963
193
111
246
1,270
305
894
459
811
8,780
0
L
Cerberus
1,573
129
171
720
2,842
745
0
0
2,842
8,794
0
W
Heimdallr
TayRichForever
Heimdallr
1,267
697
0
0
899
230
1,225
0
899
0
10,714
L
Ymir
810
43
0
177
2,199
570
0
0
2,199
8,035
0
L
King Arthur
motojime1118
King Arthur
417
111
0
598
3,476
1,008
0
963
2,513
0
8,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,717
Gold Earned
15,497
86
Minions Killed
74
0
Camps Cleared
0
472,124
Distance Traveled
363,532
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
2,499
500
0
0
0
4,028
0
L
Merlin
3,271
654
23
5
0
85,423
1
W
Neith
3,960
792
14
3
0
87,109
1
W
Bellona
3,461
692
18
4
0
96,730
0
W
Kali
3,435
687
25
5
0
93,330
1
W
Scylla
3,339
668
9
2
0
97,344
0
L
Cerberus
3,340
668
13
3
0
83,711
0
W
Heimdallr
3,522
704
20
4
0
97,611
1
L
Ymir
3,199
640
16
3
0
93,164
0
L
King Arthur
3,188
638
22
4
0
97,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role