Player Matchup

Bacchus
Bacchus
UnDeadFaZe9
Bacchus
Level 29
God Stats
11W - 6L
1,631 SR
Queue Stats
37W - 39L
1,568 Elo+
Party 2
Loki
Loki
YU SFreshy
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,645 Elo+
Party 2
Zeus
Zeus
freaky deeky129
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,568 Elo+
Party 2
Team Averages
Level 60
1,544 SR
1,594 Elo+

VS

Team Averages
Level 85
1,503 SR
1,482 Elo+
Vamana
Vamana
BeN-Flames
Vamana
Level 112
God Stats
9W - 12L
1,438 SR
Queue Stats
163W - 136L
1,491 Elo+
Party 1
Bellona
Bellona
Goody__SZN
Bellona
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,458 Elo+
Party 1
Merlin
Merlin
soundkid
Merlin
Level 118
God Stats
19W - 12L
1,570 SR
Queue Stats
110W - 88L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
UnDeadFaZe9
Bacchus
15
2 / 2 / 10
14,294
650
10,659
18,169
31,062
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
7 / 4 / 2
13,484
613
11,826
16,554
7,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 3 / 5
13,465
612
14,795
15,128
5,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BeN-Flames
Vamana
17
3 / 2 / 6
14,031
638
15,060
20,438
23,403
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Goody__SZN
Bellona
16
2 / 5 / 5
13,022
592
13,526
21,279
16,803
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
soundkid
Merlin
16
4 / 6 / 3
13,404
609
13,895
15,510
5,734
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
13
Kills
9
9
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
BeN-Flames
Vamana
3
2
6
3
W
Bellona
Goody__SZN
Bellona
2
5
5
0.9
L
Bacchus
UnDeadFaZe9
Bacchus
2
2
10
3.5
L
7
4
2
2
L
4
3
5
2.17
W
Merlin
soundkid
Merlin
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,280
Damage
42,481
49,851
Taken
57,227
44,037
Mitigated
45,940
9,743
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BeN-Flames
Vamana
15,060
5,963
0
5,588
20,438
23,403
546
6,736
13,702
751
66,450
W
Bellona
Goody__SZN
Bellona
13,526
3,286
590
3,460
21,279
16,803
1,522
11,212
10,067
308
47,167
L
Bacchus
UnDeadFaZe9
Bacchus
10,659
1,253
955
1,439
18,169
31,062
38
5,537
12,632
21,889
0
L
11,826
4,915
1,413
4,893
16,554
7,043
797
4,233
12,321
0
58,128
L
14,795
1,095
0
1,043
15,128
5,932
313
5,093
10,035
79,704
0
W
Merlin
soundkid
Merlin
13,895
582
185
1,291
15,510
5,734
1,634
7,602
7,908
80,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,243
Gold Earned
40,457
198
Minions Killed
220
0
Camps Cleared
0
1,212,085
Distance Traveled
1,244,887
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,031
638
60
3
0
492,121
5
W
Bellona
13,022
592
63
3
0
410,105
3
L
Bacchus
14,294
650
17
1
0
416,010
3
L
Loki
13,484
613
67
3
0
416,871
1
L
Zeus
13,465
612
114
5
0
379,204
0
W
Merlin
13,404
609
97
4
0
342,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role