Player Matchup

Discordia
Discordia
 
Discordia
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Altrez180
Horus
Level 65
God Stats
0W - 1L
1,938 SR
Queue Stats
70W - 58L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
polskiberet
Ne Zha
Level 145
God Stats
0W - 3L
1,184 SR
Queue Stats
61W - 43L
1,573 Elo+
Party 1
Team Averages
Level 88
1,541 SR
1,551 Elo+

VS

Team Averages
Level 104
1,503 SR
1,434 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PolarGods
Medusa
Level 82
God Stats
19W - 13L
1,569 SR
Queue Stats
34W - 32L
1,374 Elo+
Party 2
Ares
Ares
TERVUMIG
Ares
Level 106
God Stats
15W - 7L
1,439 SR
Queue Stats
36W - 35L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 4 / 4
10,279
605
7,434
10,019
3,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Altrez180
Horus
10
0 / 0 / 2
8,494
500
392
2,532
1,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
16
6 / 3 / 0
10,977
646
14,642
18,945
12,259
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 3 / 4
11,099
653
6,477
8,893
2,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
PolarGods
Medusa
14
2 / 5 / 3
10,620
625
6,643
11,981
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
15
3 / 0 / 3
11,736
690
10,597
10,213
9,968
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
7
7
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
4
1
W
Scylla
 
Scylla
2
3
4
1.33
L
Horus
Altrez180
Horus
0
0
2
1
W
Medusa
PolarGods
Medusa
2
5
3
0.7
W
Ares
3
0
3
4.5
L
Ne Zha
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,468
Damage
23,717
31,496
Taken
31,087
17,310
Mitigated
17,018
9,371
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,434
192
0
240
10,019
3,591
0
5,469
4,550
33,627
0
W
Scylla
 
Scylla
6,477
360
0
421
8,893
2,831
356
2,909
5,984
48,135
0
L
Horus
Altrez180
Horus
392
204
2,398
1,299
2,532
1,460
0
1,019
1,513
0
4,926
W
Medusa
PolarGods
Medusa
6,643
3,106
0
1,907
11,981
4,219
979
3,009
8,972
0
55,378
W
Ares
10,597
179
0
940
10,213
9,968
242
1,608
8,605
35,931
0
L
Ne Zha
14,642
4,410
0
5,434
18,945
12,259
0
10,723
8,222
0
73,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
33,455
170
Minions Killed
202
0
Camps Cleared
0
813,842
Distance Traveled
844,133
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,279
605
54
3
0
265,126
1
W
Scylla
11,099
653
74
4
0
302,071
3
L
Horus
8,494
500
12
1
0
237,091
0
W
Medusa
10,620
625
94
6
0
241,453
7
W
Ares
11,736
690
34
2
0
300,609
4
L
Ne Zha
10,977
646
104
6
0
311,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role