Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KILLA_BL3SSING
Apollo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 144L
1,136 Elo+
Solo
Fenrir
Fenrir
LMB Chipper
Fenrir
Level 17
God Stats
17W - 22L
1,200 SR
Queue Stats
23W - 25L
1,208 Elo+
Solo
Nox
Nox
MonkeyLacrosse67
Nox
Level 13
God Stats
0W - 2L
1,220 SR
Queue Stats
18W - 22L
1,181 Elo+
Party 1
Hou Yi
Hou Yi
X_MonsterPanda_X
Hou Yi
Level 16
God Stats
10W - 17L
1,387 SR
Queue Stats
11W - 17L
1,208 Elo+
Party 1
Team Averages
Level 18
1,361 SR
1,247 Elo+

VS

Team Averages
Level 20
1,474 SR
1,100 Elo+
Hera
Hera
Comichornet2274
Hera
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 7L
1,052 Elo+
Solo
Artemis
Artemis
JackBurton338
Artemis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 37L
1,187 Elo+
Solo
Arachne
Arachne
Libre Albedrio0
Arachne
Level 27
God Stats
57W - 41L
1,506 SR
Queue Stats
126W - 119L
1,247 Elo+
Solo
Bellona
Bellona
blackops3guy818
Bellona
Level 26
God Stats
7W - 7L
1,361 SR
Queue Stats
93W - 85L
1,247 Elo+
Solo
Neith
Neith
knightslayer80-
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 3 / 0
6,736
842
4,926
16,877
5,497
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 7 / 0
7,026
878
2,430
11,283
3,946
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
10
0 / 0 / 0
5,016
627
0
0
0
13
0 / 3 / 0
7,117
890
3,724
8,690
4,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 0
6,877
860
6,241
8,975
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

270

VS

Team 2 Tickets

443

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,590
949
6,734
3,488
1,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
14
3 / 0 / 7
8,316
1,040
7,544
3,591
1,508
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 0 / 4
8,770
1,096
11,808
6,027
2,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 8
9,014
1,127
11,442
7,522
8,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 0 / 8
7,649
956
4,277
3,716
1,509
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
15
15
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
W
2
0
3
3.5
W
Artemis
3
0
7
6.5
L
0
7
0
0
L
Fenrir
0
0
0
0
W
6
0
4
8
L
0
3
0
0
L
0
2
0
0
W
4
0
8
8
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,321
Damage
41,805
45,825
Taken
24,344
16,926
Mitigated
15,797
684
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,926
888
0
684
16,877
5,497
0
2,884
13,993
0
12,277
W
6,734
1,460
0
0
3,488
1,201
0
505
2,983
16,235
0
W
Artemis
7,544
2,622
0
460
3,591
1,508
0
296
3,295
0
16,575
L
2,430
1,445
0
0
11,283
3,946
0
1,446
9,837
0
12,411
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
11,808
8,382
0
1,543
6,027
2,810
0
1,303
4,724
0
18,572
L
3,724
512
0
0
8,690
4,573
0
643
8,047
12,629
0
L
6,241
3,401
0
0
8,975
2,910
0
1,761
7,214
0
15,730
W
11,442
4,650
183
2,550
7,522
8,769
0
910
6,404
0
24,213
W
4,277
2,285
0
574
3,716
1,509
0
710
3,006
0
13,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
41,339
75
Minions Killed
91
1
Camps Cleared
6
551,641
Distance Traveled
757,764
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,736
842
9
1
0
160,497
0
W
Hera
7,590
949
18
2
1
145,302
0
W
Artemis
8,316
1,040
16
2
0
145,856
0
L
Apollo
7,026
878
18
2
0
116,070
1
L
Fenrir
5,016
627
0
0
0
0
0
W
Arachne
8,770
1,096
18
2
1
164,354
0
L
Nox
7,117
890
26
3
1
117,053
0
L
Hou Yi
6,877
860
22
3
0
158,021
0
W
Bellona
9,014
1,127
31
4
4
169,377
1
W
Neith
7,649
956
8
1
0
132,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role