Player Matchup

Anhur
Anhur
FARLEY41
Anhur
Level 11
God Stats
3W - 7L
1,221 SR
Queue Stats
20W - 41L
1,160 Elo+
Party 2
Hun Batz
Hun Batz
Hzepp98
Hun Batz
Level 27
God Stats
9W - 8L
1,226 SR
Queue Stats
415W - 458L
1,224 Elo+
Party 2
King Arthur
King Arthur
Parolah
King Arthur
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 144L
1,366 Elo+
Solo
Vulcan
Vulcan
gobblinkiller02
Vulcan
Level 18
God Stats
9W - 8L
1,273 SR
Queue Stats
181W - 197L
1,258 Elo+
Party 2
Fenrir
Fenrir
xl_l_l_qp_l_l_lx
Fenrir
Level 29
God Stats
1W - 1L
1,367 SR
Queue Stats
8W - 8L
1,311 Elo+
Party 2
Team Averages
Level 21
1,317 SR
1,264 Elo+

VS

Team Averages
Level 26
1,554 SR
1,323 Elo+
Freya
Freya
Daanniieel06
Freya
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
510W - 519L
1,365 Elo+
Party 1
Ymir
Ymir
Josemilaux
Ymir
Level 28
God Stats
7W - 2L
1,756 SR
Queue Stats
238W - 230L
1,466 Elo+
Party 1
Merlin
Merlin
Sweet_Scratchy
Merlin
Level 17
God Stats
2W - 1L
1,714 SR
Queue Stats
56W - 75L
1,267 Elo+
Solo
Izanami
Izanami
eldesalado
Izanami
Level 18
God Stats
7W - 11L
1,301 SR
Queue Stats
141W - 168L
1,241 Elo+
Party 1
Arachne
Arachne
xXandreiu46Xx
Arachne
Level 51
God Stats
9W - 12L
1,500 SR
Queue Stats
439W - 447L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FARLEY41
Anhur
15
0 / 15 / 3
10,453
348
7,422
21,394
7,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Hzepp98
Hun Batz
18
4 / 12 / 2
12,205
407
11,122
23,130
10,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Parolah
King Arthur
18
2 / 6 / 11
12,155
405
18,104
31,984
41,223
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 3 / 6
14,606
487
30,415
15,516
7,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
12 / 5 / 3
14,044
468
19,585
21,920
9,510
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 4
12,990
433
10,679
21,490
8,693
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 5 / 16
14,952
498
19,716
29,783
11,831
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 11 / 1
12,579
419
7,643
17,206
5,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
eldesalado
Izanami
20
15 / 3 / 14
16,289
543
25,709
18,161
5,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
20
10 / 6 / 8
15,511
517
20,862
27,552
10,555
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
28
Kills
39
41
Deaths
29
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
Anhur
FARLEY41
Anhur
0
15
3
0.1
L
Hun Batz
Hzepp98
Hun Batz
4
12
2
0.42
W
10
5
16
3.6
L
King Arthur
Parolah
King Arthur
2
6
11
1.25
W
1
11
1
0.14
W
Izanami
eldesalado
Izanami
15
3
14
7.33
L
10
3
6
4.33
W
Arachne
10
6
8
2.33
L
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,648
Damage
84,609
113,944
Taken
114,192
76,309
Mitigated
41,938
26,885
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,679
3,353
0
8,038
21,490
8,693
1,420
3,408
17,896
75,588
0
L
Anhur
FARLEY41
Anhur
7,422
3,501
0
1,651
21,394
7,389
1,129
6,954
14,440
0
52,772
L
Hun Batz
Hzepp98
Hun Batz
11,122
1,631
0
5,050
23,130
10,247
277
8,103
15,027
0
59,458
W
19,716
1,933
162
3,261
29,783
11,831
966
9,371
20,412
61,415
0
L
King Arthur
Parolah
King Arthur
18,104
1,753
437
9,926
31,984
41,223
220
14,238
17,746
0
57,405
W
7,643
1,028
0
305
17,206
5,131
265
8,371
8,835
75,554
0
W
Izanami
eldesalado
Izanami
25,709
21,489
1,485
5,292
18,161
5,728
6,770
6,124
12,037
0
114,167
L
30,415
9,142
142
3,921
15,516
7,940
1,076
7,432
8,084
104,098
0
W
Arachne
20,862
14,148
0
7,312
27,552
10,555
1,905
3,483
24,069
0
104,820
L
19,585
6,235
0
5,758
21,920
9,510
823
8,285
13,635
0
83,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,463
Gold Earned
72,321
520
Minions Killed
623
0
Camps Cleared
0
2,497,469
Distance Traveled
2,409,604
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,990
433
100
3
0
466,861
0
L
Anhur
10,453
348
66
2
0
500,958
1
L
Hun Batz
12,205
407
92
3
0
485,746
0
W
Ymir
14,952
498
71
2
0
515,729
0
L
King Arthur
12,155
405
63
2
0
484,976
1
W
Merlin
12,579
419
114
4
0
410,670
4
W
Izanami
16,289
543
201
7
0
528,197
0
L
Vulcan
14,606
487
170
6
0
507,218
11
W
Arachne
15,511
517
137
5
0
488,147
0
L
Fenrir
14,044
468
129
4
0
518,571
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role