Player Matchup

Anubis
Anubis
Platinum IV
HOTSENEY
Anubis
Platinum IV
Level 159
God Stats
4W - 3L
1,497 SR
Queue Stats
187W - 191L
1,679 MMR
Solo
Cerberus
Cerberus
Platinum V
MrRapiti
Cerberus
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 355L
1,652 MMR
Solo
Jing Wei
Jing Wei
Platinum III
howdgen
Jing Wei
Platinum III
Level 128
God Stats
6W - 9L
1,635 SR
Queue Stats
139W - 125L
1,705 MMR
Solo
Serqet
Serqet
Platinum III
kcfc11
Serqet
Platinum III
Level 145
God Stats
9W - 8L
1,638 SR
Queue Stats
107W - 108L
1,708 MMR
Solo
Merlin
Merlin
Platinum V
llDeironll
Merlin
Platinum V
Level 157
God Stats
20W - 24L
1,532 SR
Queue Stats
1,087W - 1,088L
1,580 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,560 SR
1,665 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,693 SR
1,694 MMR
Susano
Susano
Diamond V
Crinfed
Susano
Diamond V
Level 129
God Stats
11W - 8L
1,653 SR
Queue Stats
174W - 139L
1,796 MMR
Solo
Hera
Hera
Gold III
Flush
Hera
Gold III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,603 MMR
Solo
Hou Yi
Hou Yi
Gold I
JohnnieBGoode
Hou Yi
Gold I
Level 109
God Stats
2W - 0L
1,901 SR
Queue Stats
28W - 30L
1,695 MMR
Solo
Sobek
Sobek
Platinum V
M4rde
Sobek
Platinum V
Level 153
God Stats
4W - 4L
1,652 SR
Queue Stats
203W - 198L
1,613 MMR
Solo
Tyr
Tyr
Platinum IV
NaztyP
Tyr
Platinum IV
Level 69
God Stats
13W - 19L
1,758 SR
Queue Stats
86W - 89L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HOTSENEY
Anubis
20
3 / 9 / 6
16,531
459
26,007
26,848
22,387
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
MrRapiti
Cerberus
20
6 / 7 / 9
17,532
487
18,917
29,812
43,085
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
howdgen
Jing Wei
20
3 / 5 / 11
18,249
507
27,095
28,021
10,718
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
kcfc11
Serqet
20
9 / 9 / 5
17,027
473
18,890
26,210
12,277
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
llDeironll
Merlin
20
4 / 7 / 5
16,442
457
20,275
20,576
8,509
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeYemojaPersephoneThorOdin

VS

Bans
Hun BatzHeimdallrGebMulanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crinfed
Susano
20
11 / 5 / 10
20,390
566
23,521
29,766
16,847
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Flush
Hera
20
12 / 4 / 15
20,891
580
31,033
17,638
6,726
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 7 / 11
19,749
549
20,589
29,125
10,629
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
M4rde
Sobek
20
2 / 7 / 24
18,355
510
15,428
38,094
63,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
NaztyP
Tyr
20
5 / 2 / 13
19,107
531
14,190
37,979
53,456
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
110
25
Kills
37
37
Deaths
25
36
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Susano
Crinfed
Susano
11
5
10
3.2
W
Hera
Flush
Hera
12
4
15
4.88
L
Anubis
HOTSENEY
Anubis
3
9
6
0.67
W
7
7
11
1.79
W
Sobek
M4rde
Sobek
2
7
24
2
L
Cerberus
MrRapiti
Cerberus
6
7
9
1.5
W
Tyr
NaztyP
Tyr
5
2
13
5.75
L
Jing Wei
howdgen
Jing Wei
3
5
11
1.7
L
Serqet
kcfc11
Serqet
9
9
5
1.28
L
Merlin
llDeironll
Merlin
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,184
Damage
104,761
131,467
Taken
152,602
96,976
Mitigated
150,983
34,634
Healing
53,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Crinfed
Susano
23,521
3,012
0
7,137
29,766
16,847
1,162
15,262
13,298
439
150,187
W
Hera
Flush
Hera
31,033
7,970
0
1,999
17,638
6,726
2,761
11,044
6,594
155,324
0
L
Anubis
HOTSENEY
Anubis
26,007
2,056
0
11,389
26,848
22,387
507
10,512
16,336
139,380
0
W
20,589
13,077
0
13,456
29,125
10,629
6,299
11,727
16,209
0
185,070
W
Sobek
M4rde
Sobek
15,428
972
1,479
8,876
38,094
63,325
584
14,769
23,325
54,753
0
L
Cerberus
MrRapiti
Cerberus
18,917
1,277
0
4,572
29,812
43,085
153
10,784
19,028
92,148
0
W
Tyr
NaztyP
Tyr
14,190
1,637
0
20,715
37,979
53,456
415
16,402
20,490
0
110,038
L
Jing Wei
howdgen
Jing Wei
27,095
22,977
0
12,724
28,021
10,718
452
11,918
16,103
0
204,587
L
Serqet
kcfc11
Serqet
18,890
3,353
0
3,109
26,210
12,277
0
7,319
18,891
0
109,194
L
Merlin
llDeironll
Merlin
20,275
584
0
2,840
20,576
8,509
132
9,179
11,397
149,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,781
Gold Earned
98,492
1,032
Minions Killed
861
0
Camps Cleared
0
3,282,065
Distance Traveled
3,583,742
46
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
20,390
566
184
5
0
763,508
13
W
Hera
20,891
580
231
6
0
668,373
6
L
Anubis
16,531
459
208
6
0
526,695
7
W
Hou Yi
19,749
549
209
6
0
605,599
13
W
Sobek
18,355
510
50
1
0
704,620
13
L
Cerberus
17,532
487
183
5
0
701,548
16
W
Tyr
19,107
531
187
5
0
841,642
7
L
Jing Wei
18,249
507
277
8
0
663,585
11
L
Serqet
17,027
473
149
4
0
714,153
5
L
Merlin
16,442
457
215
6
0
676,084
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role