Player Matchup

Bellona
Bellona
Dannaskrr27
Bellona
Level 6
God Stats
2W - 2L
1,668 SR
Queue Stats
5W - 9L
1,029 Elo+
Party 1
Achilles
Achilles
ErRubioTnf
Achilles
Level 15
God Stats
4W - 9L
1,380 SR
Queue Stats
11W - 18L
1,088 Elo+
Party 1
Scylla
Scylla
Isihah luc14
Scylla
Level 28
God Stats
4W - 4L
1,694 SR
Queue Stats
75W - 78L
1,310 Elo+
Solo
Nemesis
Nemesis
Ramfer13
Nemesis
Level 6
God Stats
1W - 1L
1,369 SR
Queue Stats
6W - 8L
1,706 Elo+
Party 1
Skadi
Skadi
VikingZeroTwo
Skadi
Level 15
God Stats
9W - 6L
1,457 SR
Queue Stats
11W - 18L
1,067 Elo+
Party 1
Team Averages
Level 14
1,514 SR
1,240 Elo+

VS

Team Averages
Level 25
1,389 SR
1,232 Elo+
Kukulkan
Kukulkan
Josit2010
Kukulkan
Level 7
God Stats
2W - 5L
1,193 SR
Queue Stats
3W - 10L
1,056 Elo+
Party 3
Ra
Ra
jdavidrp15
Ra
Level 3
God Stats
1W - 1L
1,234 SR
Queue Stats
4W - 8L
1,042 Elo+
Party 3
Thor
Thor
lucas_elprogame
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,290 Elo+
Party 3
Jing Wei
Jing Wei
patuculounbarbo
Jing Wei
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,351 Elo+
Party 2
Kali
Kali
xXNASTONEXx
Kali
Level 100
God Stats
19W - 11L
1,517 SR
Queue Stats
150W - 151L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dannaskrr27
Bellona
16
0 / 4 / 0
10,101
421
272
8,242
3,976
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
ErRubioTnf
Achilles
14
3 / 5 / 7
9,830
410
5,513
11,349
8,235
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
18
22 / 7 / 20
13,482
562
28,163
15,063
7,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Ramfer13
Nemesis
14
7 / 7 / 11
10,535
439
10,119
16,524
5,557
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
22 / 9 / 14
14,477
603
20,961
17,701
5,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Josit2010
Kukulkan
13
3 / 12 / 6
10,446
435
8,001
14,145
10,131
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 17 / 7
9,030
376
3,455
14,152
3,786
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 19 / 3
9,497
396
1,846
19,709
5,484
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
20
9 / 2 / 8
14,651
610
21,285
17,863
6,642
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
19 / 5 / 4
15,063
628
20,975
25,035
12,263
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
54
Kills
32
32
Deaths
55
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dannaskrr27
Bellona
0
4
0
0
L
Achilles
ErRubioTnf
Achilles
3
5
7
1.3
L
Scylla
22
7
20
4.57
W
Kukulkan
Josit2010
Kukulkan
3
12
6
0.5
L
Nemesis
Ramfer13
Nemesis
7
7
11
1.79
L
22
9
14
3.22
W
0
17
7
0.21
W
1
19
3
0.13
W
Jing Wei
9
2
8
6.5
W
19
5
4
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,028
Damage
55,562
68,879
Taken
90,904
30,144
Mitigated
38,306
9,197
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dannaskrr27
Bellona
272
155
0
313
8,242
3,976
546
1,698
6,544
0
30,771
L
Achilles
ErRubioTnf
Achilles
5,513
1,156
318
1,796
11,349
8,235
1,176
284
11,065
0
30,949
L
Scylla
28,163
5,451
0
1,200
15,063
7,130
368
2,697
12,366
75,080
0
W
Kukulkan
Josit2010
Kukulkan
8,001
1,582
0
0
14,145
10,131
522
6,657
7,488
27,814
0
L
Nemesis
Ramfer13
Nemesis
10,119
4,734
0
3,893
16,524
5,557
1,852
3,200
13,324
0
34,247
L
20,961
11,838
0
1,677
17,701
5,246
216
3,577
14,124
0
54,327
W
3,455
988
71
0
14,152
3,786
0
4,953
9,199
15,743
0
W
1,846
1,190
0
0
19,709
5,484
793
8,906
10,803
0
10,691
W
Jing Wei
21,285
19,174
0
8,056
17,863
6,642
5,444
4,428
13,435
0
116,631
W
20,975
11,316
0
11,046
25,035
12,263
2,227
3,219
21,816
0
91,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,425
Gold Earned
58,687
313
Minions Killed
362
0
Camps Cleared
0
1,859,611
Distance Traveled
1,939,836
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,101
421
59
2
0
304,602
1
L
Achilles
9,830
410
47
2
0
329,095
6
L
Scylla
13,482
562
100
4
0
387,038
2
W
Kukulkan
10,446
435
33
1
0
330,701
4
L
Nemesis
10,535
439
51
2
0
426,926
7
L
Skadi
14,477
603
56
2
0
411,950
1
W
Ra
9,030
376
19
1
0
350,364
4
W
Thor
9,497
396
17
1
0
357,824
2
W
Jing Wei
14,651
610
189
8
0
435,953
3
W
Kali
15,063
628
104
4
0
464,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role