Player Matchup

Merlin
Merlin
CobaltUrsa
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,579 Elo+
Solo
Fenrir
Fenrir
Dariov3
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,581 Elo+
Solo
Scylla
Scylla
Hr-Giftig
Scylla
Level 138
God Stats
4W - 3L
1,654 SR
Queue Stats
355W - 336L
1,530 Elo+
Solo
Bakasura
Bakasura
andre_Plays_
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,454 Elo+
Solo
Ah Puch
Ah Puch
sgfulhouse
Ah Puch
Level 18
God Stats
2W - 0L
1,783 SR
Queue Stats
34W - 22L
1,607 Elo+
Solo
Team Averages
Level 43
1,587 SR
1,550 Elo+

VS

Team Averages
Level 45
1,594 SR
1,535 Elo+
Cupid
Cupid
GromThePaunch
Cupid
Level 29
God Stats
1W - 4L
1,284 SR
Queue Stats
151W - 158L
1,546 Elo+
Solo
Baba Yaga
Baba Yaga
StrangerInside
Baba Yaga
Level 119
God Stats
4W - 3L
1,698 SR
Queue Stats
186W - 178L
1,479 Elo+
Solo
Kali
Kali
Turtleking110
Kali
Level 28
God Stats
0W - 1L
1,771 SR
Queue Stats
10W - 15L
1,420 Elo+
Solo
Bacchus
Bacchus
imadesho
Bacchus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 89L
1,647 Elo+
Solo
Erlang Shen
Erlang Shen
ss72sshjy
Erlang Shen
Level 28
God Stats
0W - 2L
1,719 SR
Queue Stats
10W - 12L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CobaltUrsa
Merlin
20
3 / 9 / 13
13,625
681
12,406
16,343
11,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Dariov3
Fenrir
20
16 / 12 / 9
16,275
814
27,602
32,503
20,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Hr-Giftig
Scylla
20
5 / 6 / 13
13,184
659
18,958
17,568
6,840
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
andre_Plays_
Bakasura
14
0 / 19 / 6
10,685
534
2,848
26,287
7,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ah Puch
sgfulhouse
Ah Puch
20
7 / 4 / 14
17,191
860
42,699
20,069
8,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 21
14,763
738
20,455
25,159
11,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
StrangerInside
Baba Yaga
20
10 / 5 / 25
15,499
775
25,446
21,466
10,524
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 6 / 16
16,329
816
23,373
23,975
10,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
imadesho
Bacchus
20
3 / 3 / 32
14,432
722
19,936
26,907
35,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
ss72sshjy
Erlang Shen
19
7 / 8 / 24
13,163
658
10,668
26,913
29,909
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
168
31
Kills
50
50
Deaths
31
55
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Merlin
CobaltUrsa
Merlin
3
9
13
1.06
W
Fenrir
Dariov3
Fenrir
16
12
9
1.71
L
10
9
21
2.28
W
Scylla
Hr-Giftig
Scylla
5
6
13
1.92
L
Baba Yaga
StrangerInside
Baba Yaga
10
5
25
4.5
L
20
6
16
4.67
W
Bakasura
andre_Plays_
Bakasura
0
19
6
0.16
L
Bacchus
imadesho
Bacchus
3
3
32
6.33
W
Ah Puch
sgfulhouse
Ah Puch
7
4
14
3.5
L
Erlang Shen
ss72sshjy
Erlang Shen
7
8
24
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,513
Damage
99,878
112,770
Taken
124,420
54,671
Mitigated
97,761
26,871
Healing
53,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CobaltUrsa
Merlin
12,406
710
1,237
734
16,343
11,496
775
8,381
7,962
34,524
0
W
Fenrir
Dariov3
Fenrir
27,602
7,793
0
5,711
32,503
20,257
731
11,466
21,037
0
38,391
L
20,455
13,123
10,380
6,692
25,159
11,077
2,283
15,142
10,017
0
41,866
W
Scylla
Hr-Giftig
Scylla
18,958
1,804
2,402
4,229
17,568
6,840
1,837
7,392
10,176
40,355
0
L
Baba Yaga
StrangerInside
Baba Yaga
25,446
541
3,083
5,788
21,466
10,524
1,057
12,747
8,719
57,245
0
L
23,373
11,656
1,971
6,472
23,975
10,400
1,306
15,445
8,530
0
36,708
W
Bakasura
andre_Plays_
Bakasura
2,848
1,626
495
1,157
26,287
7,649
0
8,042
18,245
0
3,949
L
Bacchus
imadesho
Bacchus
19,936
1,745
5,480
8,702
26,907
35,851
522
12,460
14,386
33,150
0
W
Ah Puch
sgfulhouse
Ah Puch
42,699
1,332
3,690
7,216
20,069
8,429
1,653
10,101
9,968
93,407
0
L
Erlang Shen
ss72sshjy
Erlang Shen
10,668
3,805
459
4,803
26,913
29,909
42
18,269
8,644
0
19,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,960
Gold Earned
74,186
207
Minions Killed
192
0
Camps Cleared
0
1,577,756
Distance Traveled
1,776,670
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,625
681
37
2
0
309,817
0
W
Fenrir
16,275
814
20
1
0
274,153
0
L
Cupid
14,763
738
58
3
0
314,327
0
W
Scylla
13,184
659
49
2
0
310,911
0
L
Baba Yaga
15,499
775
74
4
0
375,923
0
L
Kali
16,329
816
23
1
0
373,721
2
W
Bakasura
10,685
534
5
0
0
308,718
2
L
Bacchus
14,432
722
20
1
0
383,983
0
W
Ah Puch
17,191
860
96
5
0
374,157
2
L
Erlang Shen
13,163
658
17
1
0
328,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role