Player Matchup

Fenrir
Fenrir
Misto_6789
Fenrir
Level 28
God Stats
31W - 32L
1,276 SR
Queue Stats
133W - 152L
1,406 Elo+
Party 1
Ymir
Ymir
pepper0127
Ymir
Level 16
God Stats
18W - 14L
1,567 SR
Queue Stats
26W - 26L
1,405 Elo+
Party 1
Sol
Sol
piano56789
Sol
Level 68
God Stats
7W - 5L
1,624 SR
Queue Stats
242W - 228L
1,445 Elo+
Party 1
Team Averages
Level 37
1,489 SR
1,419 Elo+

VS

Team Averages
Level 22
1,525 SR
1,295 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 3L
1,668 SR
Queue Stats
5W - 16L
1,261 Elo+
Solo
Sol
Sol
NoVaProtector
Sol
Level 16
God Stats
2W - 8L
1,408 SR
Queue Stats
14W - 23L
1,351 Elo+
Solo
Medusa
Medusa
iTz SmG MeDiC07
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Misto_6789
Fenrir
12
1 / 6 / 10
10,568
661
6,638
14,984
5,829
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 5 / 9
11,795
737
9,206
21,098
14,097
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
11 / 3 / 4
12,600
788
20,904
15,359
5,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 6 / 4
11,594
725
14,914
21,808
17,111
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 8
10,815
676
18,833
14,135
5,264
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 8 / 5
9,089
568
254
8,354
2,498

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
17
Kills
14
14
Deaths
18
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
8
6
4
1.67
W
Fenrir
Misto_6789
Fenrir
1
6
10
1
L
5
4
8
2.25
L
1
8
5
0.44
W
5
5
9
1.9
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
34,001
51,441
Taken
44,297
25,272
Mitigated
24,873
14,897
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,914
2,813
0
7,639
21,808
17,111
0
15,574
6,234
0
47,706
W
Fenrir
Misto_6789
Fenrir
6,638
1,580
207
2,633
14,984
5,829
0
6,010
8,974
0
45,656
L
18,833
6,053
0
4,549
14,135
5,264
146
9,456
4,679
50,196
0
L
254
254
0
0
8,354
2,498
0
5,083
3,271
0
1,593
W
9,206
2,338
1,367
2,108
21,098
14,097
633
8,686
12,412
32,230
0
W
20,904
4,463
0
8,582
15,359
5,346
2,293
4,249
11,110
52,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
31,498
159
Minions Killed
119
0
Camps Cleared
0
831,146
Distance Traveled
728,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,594
725
53
3
0
279,530
0
W
Fenrir
10,568
661
48
3
0
282,813
0
L
Sol
10,815
676
64
4
0
273,184
0
L
Medusa
9,089
568
2
0
0
175,828
0
W
Ymir
11,795
737
48
3
0
265,900
0
W
Sol
12,600
788
63
4
0
282,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role