Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BLACK_SKY_25_
Scylla
Level 86
God Stats
1W - 1L
1,565 SR
Queue Stats
5W - 11L
1,432 Elo+
Solo
Achilles
Achilles
Jxtl
Achilles
Level 151
God Stats
1W - 1L
1,161 SR
Queue Stats
91W - 91L
1,537 Elo+
Solo
Cupid
Cupid
Lennypinpin2407
Cupid
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 7L
1,823 Elo+
Solo
Zhong Kui
Zhong Kui
re1wind
Zhong Kui
Level 158
God Stats
5W - 3L
1,497 SR
Queue Stats
14W - 12L
1,384 Elo+
Solo
Team Averages
Level 133
1,445 SR
1,535 Elo+

VS

Team Averages
Level 135
1,423 SR
1,515 Elo+
Discordia
Discordia
Megaaa
Discordia
Level 154
God Stats
4W - 2L
1,491 SR
Queue Stats
184W - 185L
1,470 Elo+
Solo
Fenrir
Fenrir
Neytalos
Fenrir
Level 107
God Stats
10W - 23L
1,481 SR
Queue Stats
56W - 58L
1,418 Elo+
Solo
Jing Wei
Jing Wei
Tekhartha
Jing Wei
Level 141
God Stats
0W - 1L
1,283 SR
Queue Stats
27W - 28L
1,631 Elo+
Solo
Odin
Odin
lI-PRO-GAMER-II
Odin
Level 153
God Stats
78W - 56L
1,608 SR
Queue Stats
191W - 170L
1,596 Elo+
Solo
Cerberus
Cerberus
poiemaster
Cerberus
Level 121
God Stats
1W - 1L
1,252 SR
Queue Stats
42W - 44L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 2 / 20
11,045
736
12,693
10,819
4,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 2 / 10
12,087
806
14,153
7,254
2,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Jxtl
Achilles
20
8 / 2 / 14
13,281
885
15,163
19,681
27,570
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 1 / 12
11,628
775
13,713
14,429
5,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
re1wind
Zhong Kui
17
2 / 4 / 21
11,134
742
14,567
18,513
11,333
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Megaaa
Discordia
18
4 / 3 / 2
11,117
741
19,015
10,236
4,934
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Neytalos
Fenrir
16
2 / 5 / 4
10,166
678
7,327
17,116
7,042
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Tekhartha
Jing Wei
16
1 / 5 / 5
9,705
647
9,890
16,382
5,906
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 4
9,361
624
7,882
11,934
8,618
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
poiemaster
Cerberus
15
1 / 9 / 5
9,226
615
7,857
23,051
24,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
30
26
Kills
10
11
Deaths
26
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
20
6.5
W
7
2
10
6
W
Achilles
Jxtl
Achilles
8
2
14
7.5
W
6
1
12
12
L
Discordia
Megaaa
Discordia
4
3
2
1.67
L
Fenrir
Neytalos
Fenrir
2
5
4
0.8
L
Jing Wei
Tekhartha
Jing Wei
1
5
5
0.7
L
2
4
4
1
L
Cerberus
poiemaster
Cerberus
1
9
5
0.39
W
Zhong Kui
re1wind
Zhong Kui
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,289
Damage
51,971
70,696
Taken
78,719
51,913
Mitigated
50,584
30,475
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
12,693
2,711
6,909
4,244
10,819
4,852
1,208
6,153
4,666
31,962
0
W
14,153
1,277
0
1,083
7,254
2,227
192
3,580
3,674
35,727
0
W
Achilles
Jxtl
Achilles
15,163
3,360
0
4,638
19,681
27,570
588
5,750
13,931
1,901
47,539
W
13,713
7,806
2,628
5,030
14,429
5,931
1,306
5,526
8,903
0
43,776
L
Discordia
Megaaa
Discordia
19,015
619
0
1,730
10,236
4,934
1
4,915
5,321
70,080
0
L
Fenrir
Neytalos
Fenrir
7,327
2,531
0
4,176
17,116
7,042
0
10,114
7,002
0
22,381
L
Jing Wei
Tekhartha
Jing Wei
9,890
7,211
0
0
16,382
5,906
505
10,017
6,365
0
34,813
L
7,882
1,545
0
500
11,934
8,618
0
6,179
5,755
0
19,923
L
Cerberus
poiemaster
Cerberus
7,857
258
0
4,794
23,051
24,084
0
11,463
11,588
16,310
0
W
Zhong Kui
re1wind
Zhong Kui
14,567
2,312
428
5,515
18,513
11,333
1,182
6,058
12,455
40,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,175
Gold Earned
49,575
312
Minions Killed
312
8
Camps Cleared
8
1,446,569
Distance Traveled
1,350,788
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,045
736
39
3
0
285,383
1
W
Scylla
12,087
806
53
4
2
285,516
2
W
Achilles
13,281
885
84
6
2
313,124
2
W
Cupid
11,628
775
73
5
4
303,426
4
L
Discordia
11,117
741
143
10
2
280,343
1
L
Fenrir
10,166
678
46
3
2
276,915
0
L
Jing Wei
9,705
647
59
4
1
322,321
1
L
Odin
9,361
624
30
2
2
201,181
0
L
Cerberus
9,226
615
34
2
1
270,028
1
W
Zhong Kui
11,134
742
63
4
0
259,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role