Player Matchup

Artio
Artio
 
Artio
Level 15
God Stats
2W - 4L
1,497 SR
Queue Stats
40W - 41L
1,039 Elo+
Solo
Thor
Thor
 
Thor
Level 16
God Stats
2W - 3L
1,466 SR
Queue Stats
11W - 31L
1,018 Elo+
Solo
Odin
Odin
 
Odin
Level 22
God Stats
7W - 13L
1,584 SR
Queue Stats
100W - 122L
1,313 Elo+
Solo
Janus
Janus
 
Janus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,412 Elo+
Solo
Medusa
Medusa
Lunape94
Medusa
Level 25
God Stats
8W - 9L
1,578 SR
Queue Stats
504W - 520L
1,346 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,226 Elo+

VS

Team Averages
Level 18
1,422 SR
1,175 Elo+
Pele
Pele
 
Pele
Level 18
God Stats
48W - 52L
1,461 SR
Queue Stats
52W - 74L
1,154 Elo+
Solo
Terra
Terra
QueenArianne27
Terra
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 38L
1,247 Elo+
Party 1
Medusa
Medusa
SouthernGothik
Medusa
Level 24
God Stats
3W - 2L
1,147 SR
Queue Stats
8W - 4L
1,303 Elo+
Solo
Vulcan
Vulcan
Zaiji
Vulcan
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
326W - 364L
1,147 Elo+
Party 1
Thanatos
Thanatos
dizzying-silver
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
0 / 12 / 18
16,495
825
4,066
42,906
17,824
Thor
 
Thor
19
0 / 0 / 5
14,529
726
2,245
3,098
1,739
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odin
 
Odin
20
15 / 6 / 21
21,907
1,095
35,994
38,519
27,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
 
Janus
20
11 / 11 / 22
20,744
1,037
46,445
29,149
7,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Lunape94
Medusa
20
16 / 7 / 19
22,856
1,143
67,674
35,934
13,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
20 / 11 / 12
21,454
1,073
52,888
51,255
20,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
1 / 2 / 22
19,242
962
13,701
38,020
57,938
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 13 / 13
17,762
888
33,276
33,290
14,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Zaiji
Vulcan
20
7 / 4 / 20
19,683
984
32,106
19,531
9,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
2 / 12 / 8
16,480
824
7,689
27,408
13,257
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
111
42
Kills
36
36
Deaths
42
85
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
12
18
0.75
L
Thor
 
Thor
0
0
5
2.5
L
Odin
 
Odin
15
6
21
4.25
L
Janus
 
Janus
11
11
22
2
W
Pele
 
Pele
20
11
12
2.36
L
Medusa
Lunape94
Medusa
16
7
19
3.64
W
1
2
22
6
W
6
13
13
0.96
W
Vulcan
Zaiji
Vulcan
7
4
20
4.25
W
Thanatos
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,424
Damage
139,660
149,606
Taken
169,504
68,040
Mitigated
116,226
13,367
Healing
26,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,066
2,101
428
712
42,906
17,824
0
9,480
33,426
8,998
0
L
Thor
 
Thor
2,245
665
0
264
3,098
1,739
0
1,629
1,469
0
3,197
L
Odin
 
Odin
35,994
11,766
0
90
38,519
27,951
0
15,548
22,971
969
66,805
L
Janus
 
Janus
46,445
6,195
1,179
1,751
29,149
7,415
0
6,313
22,836
77,522
0
W
Pele
 
Pele
52,888
17,566
0
2,062
51,255
20,554
0
15,011
36,244
0
77,615
L
Medusa
Lunape94
Medusa
67,674
41,447
540
8,403
35,934
13,111
0
12,837
23,097
0
119,275
W
13,701
4,387
8,490
9,064
38,020
57,938
0
11,604
26,416
33,510
0
W
33,276
20,367
0
4,340
33,290
14,638
0
8,694
24,596
0
61,315
W
Vulcan
Zaiji
Vulcan
32,106
10,906
0
0
19,531
9,839
0
3,444
16,087
79,126
0
W
Thanatos
7,689
3,605
0
2,828
27,408
13,257
0
12,570
14,838
0
18,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,531
Gold Earned
94,621
288
Minions Killed
297
3
Camps Cleared
3
1,492,405
Distance Traveled
1,734,430
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
16,495
825
5
0
0
346,088
1
L
Thor
14,529
726
2
0
1
66,368
0
L
Odin
21,907
1,095
71
4
0
419,324
2
L
Janus
20,744
1,037
81
4
1
328,355
0
W
Pele
21,454
1,073
62
3
1
355,255
1
L
Medusa
22,856
1,143
129
6
1
332,270
1
W
Terra
19,242
962
44
2
2
406,942
2
W
Medusa
17,762
888
46
2
0
261,589
0
W
Vulcan
19,683
984
117
6
0
422,038
1
W
Thanatos
16,480
824
28
1
0
288,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role