Player Matchup

Cerberus
Cerberus
BOLKODAV
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,628 Elo+
Party 1
Anhur
Anhur
Salamerde
Anhur
Level 154
God Stats
4W - 1L
1,729 SR
Queue Stats
134W - 117L
1,609 Elo+
Solo
Osiris
Osiris
madarebu
Osiris
Level 149
God Stats
7W - 5L
1,603 SR
Queue Stats
309W - 279L
1,637 Elo+
Solo
Sol
Sol
Духовный
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,603 Elo+
Party 1
Izanami
Izanami
Фортикус
Izanami
Level 102
God Stats
6W - 1L
1,574 SR
Queue Stats
233W - 245L
1,528 Elo+
Party 1
Team Averages
Level 139
1,581 SR
1,601 Elo+

VS

Team Averages
Level 116
1,536 SR
1,734 Elo+
Ares
Ares
Avard
Ares
Level 123
God Stats
3W - 1L
1,725 SR
Queue Stats
100W - 104L
1,619 Elo+
Solo
Thoth
Thoth
Fiwi21700
Thoth
Level 55
God Stats
0W - 1L
1,236 SR
Queue Stats
5W - 6L
1,916 Elo+
Solo
Ymir
Ymir
FuryOfMiche
Ymir
Level 152
God Stats
2W - 2L
1,735 SR
Queue Stats
110W - 101L
1,631 Elo+
Solo
Merlin
Merlin
NotJanno
Merlin
Level 124
God Stats
1W - 1L
1,483 SR
Queue Stats
90W - 74L
1,634 Elo+
Solo
Anubis
Anubis
Onehittoomany
Anubis
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
145W - 162L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BOLKODAV
Cerberus
17
3 / 2 / 15
10,628
886
10,055
12,001
13,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Salamerde
Anhur
18
8 / 3 / 14
10,754
896
12,663
10,664
4,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
madarebu
Osiris
18
7 / 4 / 15
10,959
913
15,234
12,833
15,976
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 1 / 15
10,358
863
14,494
11,333
10,039
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 11
9,703
809
7,007
12,119
4,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Avard
Ares
16
4 / 7 / 8
9,983
832
6,742
18,718
18,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Fiwi21700
Thoth
16
6 / 7 / 8
9,808
817
16,467
12,829
5,553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 5 / 6
9,702
809
6,821
20,181
23,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
NotJanno
Merlin
17
1 / 4 / 9
9,628
802
11,568
10,362
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 3 / 2
6,822
569
1,410
4,351
1,469
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
26
Kills
15
16
Deaths
26
70
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
Avard
Ares
4
7
8
1.14
W
Cerberus
BOLKODAV
Cerberus
3
2
15
5.25
L
Thoth
Fiwi21700
Thoth
6
7
8
1.43
L
4
5
6
1.4
L
Merlin
NotJanno
Merlin
1
4
9
1.38
L
0
3
2
0.33
W
Anhur
Salamerde
Anhur
8
3
14
5
W
Osiris
madarebu
Osiris
7
4
15
3.63
W
6
1
15
13.5
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,453
Damage
43,008
58,950
Taken
66,441
48,743
Mitigated
53,474
22,241
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Avard
Ares
6,742
196
627
1,559
18,718
18,643
245
5,192
13,526
11,829
0
W
Cerberus
BOLKODAV
Cerberus
10,055
186
170
1,770
12,001
13,244
282
8,306
3,695
18,165
0
L
Thoth
Fiwi21700
Thoth
16,467
453
811
669
12,829
5,553
75
3,925
8,904
32,960
0
L
6,821
1,014
614
1,033
20,181
23,043
0
8,562
11,619
11,878
470
L
Merlin
NotJanno
Merlin
11,568
205
1,138
1,023
10,362
4,766
1,112
4,872
5,490
32,832
0
L
1,410
0
151
538
4,351
1,469
0
1,998
2,353
4,479
0
W
Anhur
Salamerde
Anhur
12,663
5,856
808
3,418
10,664
4,556
1,937
9,441
1,223
0
25,884
W
Osiris
madarebu
Osiris
15,234
4,552
2,733
2,140
12,833
15,976
780
7,203
4,370
0
25,366
W
14,494
2,247
1,588
5,570
11,333
10,039
1,957
8,945
2,388
34,122
0
W
7,007
3,149
1,729
2,315
12,119
4,928
701
8,854
3,265
0
22,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,402
Gold Earned
45,943
140
Minions Killed
106
0
Camps Cleared
0
1,106,733
Distance Traveled
835,132
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,983
832
9
1
0
170,732
2
W
Cerberus
10,628
886
28
2
0
199,883
2
L
Thoth
9,808
817
35
3
0
201,525
0
L
Ymir
9,702
809
12
1
0
191,279
4
L
Merlin
9,628
802
39
3
0
213,995
0
L
Anubis
6,822
569
11
1
0
57,601
0
W
Anhur
10,754
896
43
4
0
215,387
0
W
Osiris
10,959
913
11
1
0
235,269
3
W
Sol
10,358
863
23
2
0
243,578
0
W
Izanami
9,703
809
35
3
0
212,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role